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02-07-2014, 05:31 AM | #1 |
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For those not wishing to use feeders
Is there a possibility of getting much more detailed statistics for college and high school players? To me, this seems like a better way of doing things since you can have more schools represented, and then just automatically generate a "history of stats" for each player, each year.
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02-07-2014, 07:13 AM | #2 |
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I'd also love to have more than 1 (or on occasion 2) years of stats to look at for non-feeder draft prospects. Would help out a lot for those of us who play stats-only without feeders.
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02-07-2014, 10:25 AM | #3 |
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02-07-2014, 01:21 PM | #4 |
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02-07-2014, 01:22 PM | #5 |
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why not get 4 years and perhaps a few red shirts stats???
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02-07-2014, 01:55 PM | #6 |
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quick question for those how you without feeder. Do you want 3 years created at draft time, or be able to look at the guy's stats along the way, without the extra CPU of having a feeder league?
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02-07-2014, 03:36 PM | #7 |
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02-07-2014, 06:08 PM | #8 |
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I was always wanted expanded stats. In other words, why not just allow generated players to function the same way feeders do, where players accumulate stats annually, and graduate from high school to college etc...? It is easier than setting up feeder leagues, and you can still track the payers throughout their high school or college careers?
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02-07-2014, 07:09 PM | #9 |
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Not knocking the idea/suggestion, but must point this out.
Most of us wanted draft classes with stats for a long time. Markus added feeders so we could have draft classes with stats. Now we have the feeders we so dearly wanted, and now people don't want them. I'm guessing because it makes league file large and slow. End of the day, feeders were introduced so you could have stats in your draft class. If we add this, then it pretty much defeats the purpose of feeders. Last edited by Bluenoser; 02-07-2014 at 07:23 PM. |
02-07-2014, 11:20 PM | #11 |
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All I know is that I recently found out about the need for feeders when playing stats-only, and it was an absolute pain to set-up; I didn't enjoy any part of setting up feeder leagues, especially considering the minimal, but necessary, gain from doing it.
Last edited by Stinson; 02-07-2014 at 11:25 PM. |
02-07-2014, 11:50 PM | #12 |
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I don't dislike feeders because of the extra processing time. I dislike them because they are still a half baked feature that as the seasons progress end up damaging the league by adding too many or too few good players.
The amount of effort and micro managing needed from year to year makes them a feature that does not have enough reward for the amount of effort needed. |
02-08-2014, 02:19 AM | #13 |
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Really? I use feeders in most of my leagues, and I've never encountered a problem. Just set them up and let them run. Maybe I lucked out, but I've never seen a talent imbalance result from them.
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02-08-2014, 02:51 AM | #14 |
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Some of my thoughts on feeders and the minors and stuff...
First I think the general goal is to create a nice progression from high school, to college, to rookie ball, and on up, with players playing against their peers and producing relevant statistics. If there are areas where real life differs from this goal I think we should lean towards gameplay rather than realism.
Second here are, IMO, some of the major obstacles or issues with the way the game currently handles things
The most common question on the boards is usually how many players/teams do I need?
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02-08-2014, 07:12 AM | #15 |
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Ktulu - just wondering if you had seen this - http://www.ootpdevelopments.com/boar...gue-guide.html
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02-08-2014, 08:54 AM | #16 |
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The latter would be cool but would be an arse to code I would think.
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02-08-2014, 09:09 AM | #17 |
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I was thinking about creating a feeder league a few decades down the road, but instead of prepping the players for a draft, which my league does not have, I'd like to create junior teams for each team. Not minor league teams, but junior teams, in that they would be developmental teams tied to a specific parent club.
Ideally, a junior team would be a U21 team populated with players 14 to 20, prepping players for the big club. The roster would include both prospects and reserve players. The team would not act like a minor league club in that players would get sent up and down with options like they do with a minor league club, but would be purely developmental. Once a player reaches minimum age for my major league, he'd be eligible to be moved to the big club if he is good enough, or keep playing until age 20, and once he turns 21, he either make the big club, gets released in a free agent pool, or quits ball. Does any know whether I could use a feeder league in this way? Or would I have to create a minor league club? My concern with the latter is that the game will treat it like an American minor league club with the same rostering rules, which I don't want. |
02-08-2014, 10:01 AM | #18 | |
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Quote:
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02-08-2014, 12:08 PM | #19 | |
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some great ideas, and I totally think you are right that there should be some form of default set up. but a couple I am not sure I understand
Quote:
Graduate at specific age, happens in real life also. they only reason MLB has different age is because they have multiple feeders also. I want to see stats of HS playing against HS to be able to analyse the results. if we had all of them combined, i would be afraid the HS would not even play, since the college guys would be way more advanced, so i would have no idea who i'm drafting |
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02-08-2014, 12:34 PM | #20 |
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For those not wishing to use feeders
Simple reason I like no feeders is that fact that I get a lot of diversity in where players are drafted from. I get guys from lower divisions and Jr Colleges along with the high school and Division 1 schools. If I used feeders then I wouldn't get nowhere near that mix unless I created a boatload of feeder leagues which would create an unbalance in the game if I am only running a few leagues in the universe. I actually like what BTS is doing with the non playable college leagues that will include these low level colleges. Same with FHM and the older EHM and of course FM which you can make those low leagues playable If you wanted.
Last edited by SirMichaelJordan; 02-08-2014 at 12:37 PM. |
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