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05-13-2014, 01:41 PM | #301 |
Minors (Rookie Ball)
Join Date: Jun 2013
Location: Long Island NY USA
Posts: 37
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Doesn't work for me. Saved file but no update. Need help. Windows 7. Never had a problem before.
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05-13-2014, 01:56 PM | #302 |
Minors (Rookie Ball)
Join Date: Jun 2013
Location: Long Island NY USA
Posts: 37
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Never mind. The browser was the cause. I recently switched to FIREFOX from Explorer. It treats the download and subsequent steps differently. Does anyone know when Explorer is safe to use again?
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05-15-2014, 06:28 AM | #303 |
Major Leagues
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Played '13 for a few years and finally made the leap (and I am very impressed. I play out all my games so I do miss the great Webcast screen that came with ootp 13, but I the UI for ootp 15 is very well thought out. Have yet to try out the text to speech or the 3d option as of yet. The facegen fix is also good as I play on a mac and before the 15.2.8 patch, the faces looked really, really bad.
Overall, I love the game! Thank-you |
05-18-2014, 10:39 AM | #304 |
Minors (Double A)
Join Date: Aug 2004
Posts: 107
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Once again, I truly appreciate the vast amount of effort OOTP puts into this simulation and it does keep getting better. I'm really looking forward to the upcoming football simulation as well. That said, there are certain flaws that keep it from being a virtually perfect game.
Before continuing I will stipulate that most of these irregularities could be mitigated by playing in an online league, but I'd be willing to bet the majority of OOTP owners cannot set aside that kind of time. So here goes: 1. Let the AI GMs kill each other and then simply pick up the spoils - Unless there are a couple of decent low priced free agents, I let the AI GMs get in outrageous free agent bidding wars and then, in early March, I swoop in and pick up a bunch of 3 to 4 star free agents at rock bottom prices. Huston Street at $1.2 mil for three years with a team option on the last year, for example. Same thing with Sean Burnett, Jason Motte, and Chris Perez at $1.1 million. The end result is my 2015 Cubs have the best record in baseball with the lowest payroll. Either the AI needs to be smarter or those final free agents have to be a little bit more picky. 2. The AI will not touch injured free agents - This is where you can really clean up especially with pitchers. Keep an eye on disabled listed free agents, wait till the first day of the season and sign them at rock bottom prices because the AI has ignored them. My Cubs got Ryan Sadowski at $1 mill a year from three years and Justin Masterson for three years at $3.5 mil, both with team options in the final year. Without those guys, the Cubs wouldn't be doing nearly as well. 3. You can't bet on a prospect's future - As in Starlin Castro, Jorge Soler and Anthony Rizzo. I'm generally not a big fan of Theo Epstein, but signing each of those guys to long-term low cost contracts was brilliant - especially with Soler. Sure! They could still bomb, but locking them up early at lower salaries is well worthwhile. But you can't do it in OOTP. The prospect will never go for it. 4. The greed ratings are too high - The best example is Jeff Samardzija who signed for $5.35 million in real life this year, but even after a bad OOTP year, he wouldn't settle for anything near that and won $9 mil in arbitration. Given my swooping in free agent strategy this leads to an abnormal level of team turnover. The bottom line is, in real life, some free agents will take less money to stay with their team, but it doesn't happen in OOTP. 5. Talent never improves, but it will tank - Again, in the early versions of OOTP, you could look forward to the possibility of an R. A. Dickey, Jose Bautista, Joe Nathan, or Jamie Moyer suddenly figuring it out and moving from a 2 to a 4 or even 5 star player. Despite the fact that the year-to-year roster sets mirror this phenomenon (Samardzija was once a 2 star prospect), in the latest OOTP versions ratings only go down and, in the current version, they go down very quickly. 6. Please let us offer an extension before a trade is complete - This one is a killer. It's great that the AI is smart enough to try to get whatever they can for an upcoming free agent whom they can't sign. But it's unrealistic not to give me a crack at those extension negotiations before pulling the final trade trigger. 7. Drafted players won't negotiate - It doesn't matter if they're tagged easy, hard or impossible, drafted players will settle for nothing less than their original demand. It seems to be especially bad in the latest version. 8. International free agents have steel gloves - Defense wins ball games! And when you have a winning team, another great strategy is to target those June 30th free agents. The problem is they are unequivocally abysmal fielders and the starting pitchers always have lousy endurance numbers with no rating hope of improvement. 9. Some free agents take forever to sign - This has always been a problem in OOTP. I understand a player waiting for the best offer in the thick of the winter meetings. But when your catcher goes down in July and the potential free agent backup who's been sitting there for over a year takes two weeks to make up his fricken' mind, it's really aggravating. And that's my $0.02 for now. Last edited by JeffWard; 05-18-2014 at 10:43 AM. |
05-18-2014, 02:34 PM | #305 |
All Star Starter
Join Date: Mar 2011
Posts: 1,262
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Regarding #8, I've seen a number of my international amateur free agents have significant fielding rating improvements over time. I have one guy who was only a 2B when I signed him at age 16, and after 3 years in my international complex and 1 year in the low minors, he's looking like an above-average SS as a 20-year-old in AA. I only track the potential studs particularly closely, but there is definitely improvement in the ratings (not just experience, because his ratings improved with zero playing time down at the complex) in at least some cases, as indicated by this single example.
His true editor ratings for Range/Error/Arm have gone from 141-84-66 to 197-145-83. |
05-20-2014, 03:33 AM | #306 |
Minors (Double A)
Join Date: Jul 2012
Location: Stockholm, Sweden
Posts: 136
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I can't sleep, I can't eat, I can't study, I can't work. I just want to play.
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05-20-2014, 08:56 PM | #307 | |
All Star Starter
Join Date: Jun 2006
Posts: 1,919
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Quote:
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05-24-2014, 01:35 PM | #308 |
Hall Of Famer
Join Date: Aug 2009
Location: NJ, US
Posts: 2,002
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Really enjoying OOTP15 and the many options for different leagues; Major, International, Feeders, Independent, etc.
One thing that I find that would be nice is in the player's history where it mentions signing with a certain team or traded to/from teams and it lists the team names. It would be nice if it also listed the league name (or abbreviation) and maybe even the league type. I had a player go from College to Minors, to Majors, to Minors, to Independent, back to Minors and finally Majors......very cool but only have the team names in the history it isn't as clear where all he went without looking at his Batting history. |
05-24-2014, 01:42 PM | #309 | |
Major Leagues
Join Date: Mar 2002
Location: GA, USA
Posts: 453
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Quote:
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05-24-2014, 02:37 PM | #310 | |
Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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Quote:
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05-24-2014, 02:56 PM | #311 |
All Star Starter
Join Date: Mar 2011
Posts: 1,262
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Agreed with the agreeing people above, that would be a nice addition.
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05-24-2014, 03:25 PM | #312 |
Minors (Triple A)
Join Date: May 2014
Posts: 271
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I keep having this dream where I'm at a meeting surrounded by guys with laptops, Red Bull, pages of printouts, and strange jerseys for teams I did not know.
Suddenly I find myself standing up to say, "Hi. My name is Ground Ball with Eyes and I'm an OOTP addict." Last edited by gbwitheyes; 05-24-2014 at 05:00 PM. |
05-25-2014, 04:45 PM | #313 |
Minors (Double A)
Join Date: Feb 2014
Posts: 129
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Teams are releasing superstars once their time on the DL ends. A two-time MVP shouldn't get cut eight games into the season.
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05-28-2014, 06:49 PM | #314 |
Minors (Rookie Ball)
Join Date: May 2014
Posts: 26
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Newbie's First Impressions
Just bought the game and am working my way through it. I come from Baseball Mogul and have much fun with that game, so some of my comments will be a comparison.
The depth of this game is amazing. Much deeper than Baseball Mogul (BM) Lots of choices but sometimes having so many choices causes much confusion just to get it going. I have been for days wading through these choices to setup a league. I have succeeded with a league where I am playing historical teams against historical teams from 1905 to 2013. I like the depth very much as I tend to like to analyze. But I also like to play the game with these teams. To me, this is where the game falls short. Baseball Mogul has the best (and it isn't that great) animations for hitting and pitching for a simulation like these types. I don't want an arcade game but a simulation. If OOTP had some decent animations like BM has then this would be complete. Other things I find difficult are setting up custom leagues. It is advertised that you can do this but very hard to do. I cannot find a simple delete key to delete my players cause I seem to always get fictional players. I just like playing with real players that existed, so till I figure this out, it is quite frustrating to do a simple set up a league and draft in a bunch of historical players from this different eras. Maybe there is a way, but I can't find it after a week of playing around. I know it is there, but it isn't easy to access. Again, too much depth tends to make things too complicated to do the simple things. I do love that you can do just about anything you can think of. If I can figure out all what I want then I think I will have a 90% perfect game. Add in some better animations to simulate playing a real game and you will have hit a home run. I should note, I have not played it much cause I spend most my time trying to setup the leagues the way I want, but hopefully the accuracy of the player's stats reflect in how they play in the game. Randallmagic |
05-28-2014, 08:13 PM | #315 |
Hall Of Famer
Join Date: Dec 2005
Posts: 15,739
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Do you want a league consisting of teams from different eras? Or just players from different eras (i.e., random debut)? I don't think you can combine both.
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06-02-2014, 05:16 PM | #316 | |
Hall Of Famer
Join Date: Jul 2004
Location: The big smoke
Posts: 15,628
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Quote:
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Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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06-06-2014, 01:36 PM | #317 |
Minors (Triple A)
Join Date: Jun 2009
Location: Raleigh, NC
Posts: 211
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Financials
Keep at it. I did notice that in my comments above that none of them were gameplay related. That is pretty fantastic. Last edited by VARoadstter; 06-06-2014 at 01:52 PM. |
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