|
||||
|
|
OOTP 20 - General Discussions Everything about the newest version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
|
Thread Tools |
11-24-2019, 01:01 PM | #1 |
Minors (Triple A)
Join Date: Oct 2018
Posts: 242
|
Sick of it. Help please????
I want true live head to head play so much. Here is the latest example of the pure bull**** the computer AI does no matter how I set my strategy. Game 2 playoffs. I'm up 1-0. I know the opposing team struggles against my next SP Scherzer so I override his strategy and set it to the slowest hook percentage. I also set Max's pitch count to 128.
So Max pitches a beauty of 8 innings, 1 hit, 2BBs, 0 runs AND ONLY THROWS 95 pitches. This is clearly a gem of gems in a playoff game. So what does the AI decide to do????? AI brings in my closer to start the 9th and let up 2 runs for the loss. I can not figure out for the life of me what else I could of set up other then not assigning any relievers (stupid move because I have no idea how my starter will pitch). I can even understand if the AI brought in a Lefty specialist to face a lefty but that is not the case. The AI brought in my closer who is a righty. Max was 100% fully rested and actually had a full 7 days rest leading up to the game. Not a single little league coach, HS coach, College coach, Minor league or pro coach or manager would of ever pulled a starter in a game like that (unless player pitcher got injured) but OOTPs brilliant AI thought otherwise. Is there anything else I can do for situations like this? Am I missing some kind of setting to have kept Scherzer in through the 9th? Heck, the way he was going he could of thrown maybe 11 innings and been under the pitch count I set up. I know this happens to others also. It's reasons like this why I detest not having true head to head play. I still love the single player game and even playing friends on the same computer but PT can be real frustrating. Any help would be appreciated. Last edited by ThrownOutAtHome; 11-24-2019 at 01:28 PM. |
11-24-2019, 02:23 PM | #2 | |
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 13,682
|
Quote:
Likely the league is set to modern day - use of closers is set to high or very high, so little you can do if you can't access the league settings. Regardless - It's the playoffs - happens all the time irl. How many times did the Yankees bring Mo in to start the 9th in a playoff game with a 1 run lead regardless of how well the starter was doing. Plenty of times. Complete games don't mean much anymore, and they mean very little in the playoffs. Sure it backfires sometimes - Mo didn't always get the save, but the percentages were highly in his favour of being successful. I don't see a problem with the AI bringing the closer in to start the 9th in this situation. |
|
11-24-2019, 03:09 PM | #3 | |
Minors (Triple A)
Join Date: Oct 2018
Posts: 242
|
Thanks for the info- Yes this is PT
Quote:
Yes this is PT and I understand a little more now that you told me about the modern day settings for use of closers. I just wish there was something I could do in the settings. It must be real difficult to program this game for true live head to head or else the developers would of did it already. I do play another baseball pc simulator and they have live head to head but I believe that game was designed for live head to head from day 1. OOTP single player game is light years better then the other game but the head to head in the other game is far superior then having the game just be simmed out. Thanks for the info and wish you the best. Last edited by ThrownOutAtHome; 11-24-2019 at 03:12 PM. |
|
11-24-2019, 03:48 PM | #4 |
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 13,682
|
Why not start a solo league and set it up to your liking for those situations. Then you can manage every game and leave your starter in as long as you wish.
PT is fun, but it's also restricting in some ways. |
11-24-2019, 03:54 PM | #5 | |
Minors (Triple A)
Join Date: Oct 2018
Posts: 242
|
Maybe one day
Quote:
That game that I complained about with Scherzer was PT. Do you think maybe it would help if I do not list my guy in the bullpen under the closer category but switch it to Stopper or even Setup/Middle relief that it would help? I'm understanding a little bit more now that you explained the use of closers in modern day. Thanks for all your help. I'm going to experiment a little and not list anyone as a closer in the next season. I don't want to try it now because I'm in the championship matchup. |
|
11-24-2019, 03:56 PM | #6 |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 8,879
|
Game 2 of the 2013 ALCS. Max goes 7 innings innings, 108 pitches, 1 run allowed, 2 hits, 2 walks. Leaves game after getting out of a jam in the seventh. Tigers are up 5-1. The relief corps for the Veras, Smyly, Albuqueque and Benoit give up 4 in the 8th and the lead is gone. Red Sox score the game winner in the ninth of Rick Porcello.
Not posting this to be a smart ass. I just remember screaming at the screen during the above game, much like you are doing in regards to a PT game. Last edited by David Watts; 11-24-2019 at 04:19 PM. |
11-24-2019, 04:43 PM | #7 | |
Minors (Triple A)
Join Date: Oct 2018
Posts: 242
|
I understand what you guys are saying....
Quote:
I'll say it again OOTP is an overall better baseball simulation then other games but when it comes to head to head it is not near as fun or as exciting or even thought provoking as other games. Do not get me wrong about this one complaint because overall OOTP is my favorite baseball sim and if I had to pick just one to have it would be OOTP. It is still upsetting that they do not have true head to head matchups. I also see the examples you guys gave but with my team I don't have such great relievers and my closer had a ton of saves but probably also blew the most saves in the league. So in my case in a head to head matchup I would never ever replace Scherzer who was throwing a 1 hitter (1 single) with 2 BBs and only 95 pitches thrown and he was also on SEVEN days rest. We can talk variables all day long but it still comes down to that none of us can manipulate any PC AI to do what we would want it to if we were playing live head to head. OOTP does a better job simming then any game I know but it will never compare to a live matchup where managers can micro manage any team they want. I know this upsets other guys also. A couple of seasons ago a guy was pitching a perfect game against me with only 93 pitches thrown and he was winning 12-0.....the AI took out his Koufax perfect game after 8 and 2/3s innings pitched. I think we can all agree that none of us would take a guy out throwing a perfect game in that situation????? |
|
11-24-2019, 04:50 PM | #8 | |
Minors (Triple A)
Join Date: Oct 2018
Posts: 242
|
Screaming
Quote:
|
|
11-24-2019, 05:07 PM | #9 |
Minors (Double A)
Join Date: Jun 2014
Posts: 163
|
It's a game....is it worth getting your blood pressure up to stroke levels? I love the game too, but I'm not actually being paid to be the GM or manager. I play the game to relax. If it gets to the point it's controlling my life I'd walk away.
|
11-24-2019, 05:17 PM | #10 | |
Minors (Triple A)
Join Date: Oct 2018
Posts: 242
|
Low Blood Pressure
Quote:
BTW this just happened in my last game and is just another example of why I want head to head. The AI actually did what I wanted it to because I had my pitcher on a 134 pitch count so I'm not faulting OOTPs AI.....I'm just saying that I would of let my guy get one more out if he was not beyond exhausted (which I really would not know without playing it live head to head). It's actually a great feature to visit the mound in OOTP simulations to see what the pitcher says about taking him out. Last edited by ThrownOutAtHome; 11-24-2019 at 05:27 PM. |
|
11-25-2019, 06:55 PM | #11 |
All Star Starter
Join Date: May 2008
Posts: 1,735
|
I just happened to finish a game that shows the same "defect" in the way the AI uses the bullpen too early sometimes. This is from a "modern quick start" that has been simmed out a few years.
|
Bookmarks |
|
|