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06-09-2006, 07:35 AM | #41 | |
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06-09-2006, 08:00 AM | #42 | |
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06-09-2006, 08:04 AM | #43 |
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I'll take some suggestions as what to do next in terms of tweaking settings and I'll let the league run over the weekend. Couple things I had in mind were
1. edit HBP settings. 2. change pitcher aging speed modifyer (any suggestions on what this number should be?) 3. go with a 30 team league (no minors, that would take too long) to more closely resemble present day MLB league structure. 4. tweak the HOF settings to make it just a little more difficult to get in for hitters. i think my numbers for pitching is pretty decent. Anything else? |
06-09-2006, 08:13 AM | #44 | |
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In times of universal deceit, telling the truth will be a revolutionary act. George Orwell Last edited by redmarkYankees; 06-09-2006 at 08:14 AM. |
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06-09-2006, 10:07 AM | #45 |
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I've compressed the entire league into 100 megs. I can upload to a file server if you want... someone just has to tell me what web site to use that'll take 100 megs.
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06-09-2006, 10:59 AM | #46 | |
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06-09-2006, 11:19 AM | #47 |
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What would you say was the total time the game was simming? I'm wondering how long it took for you to do this.
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06-09-2006, 11:29 AM | #48 | |
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06-09-2006, 11:50 AM | #49 | |
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06-09-2006, 02:17 PM | #50 | |
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Sam Crawford had the career homerun mark set before Babe broke it, with 180+. He was the Babe of the deadball era, with a number of years with 20+ homeruns.
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06-09-2006, 03:43 PM | #51 | |
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06-09-2006, 04:00 PM | #52 |
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There are a few too many things I don't like about the Arod/Garlon DB, I'm afraid (sorry, guys). One of them is that Babe Ruth imports as a hitter in 1915 and George Ruth as a pitcher in 1915. I wonder what his stats are against himself?
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06-09-2006, 04:02 PM | #53 | |
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06-09-2006, 04:08 PM | #54 |
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Possibly not...looking over at some of the other posts, it seems like there are more problems with the pitching use AI in general.
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06-09-2006, 04:14 PM | #55 | |
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06-09-2006, 04:55 PM | #56 | |
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Thanks.
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06-09-2006, 07:07 PM | #57 | |
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06-10-2006, 12:17 AM | #58 |
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domonas, thank you for testing league totals and seeing how they are in the new game, I've been doing some tests of my own and wanted to share what I have found with you.
I remember SkyDog did extensive testing last year and found changing league totals to make the stats harder to keep realistic, he changed the creation modifiers to get better stats. This year with the league totals modifier there could be different ways to get stats we like, maybe a combo of different settings. Some of my first test leagues without changing league totals or batter/pitcher aging I found too many players playing great into their mid 40's and putting up career totals in HR of over 1100 and pitchers getting too many strikeouts as well. I ran a 70 year test on a 16 team fictional league with full minors and dh. I turned injuries off to see what the max stats would be. amateur draft 25 rounds the only settings I changed were: Batter aging 2.300, Batter development 1.200, Pitcher aging 1.700, Pitcher development 1.200 In the league totals I did'nt change any of the default totals but did change the modifiers in the major league only for HR to .900, Strikeouts to .900 and BABIP to .285 Here's what I got: listing #1, #10 unless otherwise noted Season-batting avg. .392, .373 Total bases 437, 408 2B 74,61 3b 24, 16 HR 60, 52 (29 players had 50 hr in a season) Career avg. .335, .319 TB 7338, 6264 2b 884, 768 3b 180, 133 HR 724, 680 (#2), 631 (39 had 500 and 11 with 600) hits 4172, 3675 (56 had 3000 hits) Season-pitching era 1.38, 2.01 wins 30, 26 sv 54, 51 cg 22, 19 k's 330, 310 (13 had 300) Career era 2.31, 2.80 (#2), 3.32 wins 371, 336 (#2), 305 (11 300 game winners) sv 757, 630 (#2), 433 k's 4540, 3419 Overall the league was very consistant from year to year, there would be small increases in avg and era for a few years then pitching would be better for a few years. one concern I have is the complete games. I have the setting to low in the general tendencies, I've tried tests with very low but then starters were only pitching 4 innings. There is no endurance creation modifer like 6.5 so I'm not sure what to do. How have you found them in your tests? |
06-10-2006, 02:19 AM | #59 |
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This is great work domonas....thank you for all the hard work and thought that has gone into this.
One thing I thought of while looking throught the age distibution was the lack of minor leagues. Does anyone think that adding minor leagues to this 200 year sim would change the age distribution considerably since there would be somewhere for teams to stash their young players (or older players that are in decline)? I'm not sure how the AI handles the reserve rosters, but am curious to see what kind of distribution there would be with a full minor league system after 200 years. |
06-12-2006, 08:33 AM | #60 | |
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