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OOTP 19 - General Discussions Everything about the 2018 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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08-18-2018, 01:38 AM | #21 | ||
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08-18-2018, 07:57 AM | #22 |
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I think we're missing an underrated part of the finances in this discussion - media revenue. It never changes. You would think after 15-20 years of averaging 100 wins and multiple WS wins that there would be even slight changes in media revenue, but it never changes. You'd think at a certain point the media contract would increase.
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08-18-2018, 10:20 AM | #23 |
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I've been asking for the option to lock market sizes for years now.
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08-18-2018, 09:26 PM | #24 | |
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08-19-2018, 12:42 AM | #25 |
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you'd have to factor in CoL differences to those differences in pay.
you may make a lot less in SC, but can actually live at a higher standard, and even retire earlier in many contexts. those salaries in CA sound awesome, until you realize a 1200sq ft home is going to cost you $1M dollars. your electricty is going to be 3x higher etc etc... differences in spendable income would be key to milking the customer properly and whether there's any true advantage over another region. there defintiely are winners and losers in this context, but not neccessarily what they eye might think. (the obvious.. chicago, la, ny all have an advantage, unless they are the red-headed stepchild team of that area -- even those have a huge advantage over some fly-over state team, of which my hometown team is included) Last edited by NoOne; 08-19-2018 at 12:45 AM. |
08-19-2018, 02:04 AM | #26 | ||
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Unless, that is, you wish to subdivide the New York City metropolitan area into smaller, discrete economic markets. (And there may be justification in doing so.) Quote:
If the Yankees moved to Topeka, Kansas, it is highly unlikely the club would continue generating hundreds of millions of dollars in local revenue from ticket sales, club seats and luxury suites, concessions, advertising, and local broadcasting since the Topeka area has only a fraction of the population and per capita income of the New York City metropolitan area. Last edited by Le Grande Orange; 08-19-2018 at 02:06 AM. |
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08-19-2018, 02:17 AM | #27 | |
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There is, however, ample data on town, city, and county population totals from each U.S. census. There is also per capita income by county going back to about the mid-20th century. (For years before that, one would have to extrapolate from other data.) A county-based system seems to me to be a good method for defining economic locales in the United States, as county borders changed little from the early 1900s on, meaning their geographic areas are consistent, and county-level census data is widely available, and metropolitan areas are defined by the counties that comprise them. Last edited by Le Grande Orange; 08-19-2018 at 02:19 AM. |
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08-22-2018, 02:54 PM | #28 |
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I just assumed the market et al numbers were aesthetic based on my observation on the movements involving fan loyalty/interest and local player popularity.
What one would expect as reasonable is a team with a half dozen popular -> very popular > extreme (ly popular) players would at least have corresponding levels of fan interest. I didn[t see any. I have seen teams with players highly popular locally and with 70-something in fan interest. And other teams with one player ranked as "fair" in local popularity and the others ranked "insignificant" score around the same - 70-something - in fan interest. I concluded the numbers and colored bars were for fun. |
08-22-2018, 04:00 PM | #29 |
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You know, every time I think *I* have too much time on my hands, I come to the forums and find some people who also clearly do.
(Seriously tho, very interesting conversation. And part of why this capability in OOTP is as basic as it is is probably exactly this complexity.) Sent from my iPhone using Tapatalk
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08-26-2018, 06:02 PM | #30 | |
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CLUB SCORE NYY 235 NYM 235 LAD 178 LAA 178 CHI 124 CWS 124 TOR 119 WSH 113 PHI 111 OAK 108 SF 108 BOS 101 TEX 101 ATL 96 HOU 93 SEA 81 MIN 76 DET 74 ARI 72 TB 72 BAL 70 COL 70 MIA 69 CLE 64 SD 60 STL 57 PIT 56 KC 53 MIL 52 CIN 51 |
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08-26-2018, 06:43 PM | #31 | |
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To reiterate, my thought is the market size is the economic rating of a locale that sets the theoretical ability of that area to financially support a club, which would then be modified by fan interest and fan loyalty. (One could also add the quality of the ballpark to the equation as well, as older parks are generally not as fan-friendly as more recently constructed parks.) I'm sure Miami and Tampa seemed like good baseball markets on paper to MLB; it didn't work out in practice, however (at least, not beyond the first few seasons). |
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08-27-2018, 05:49 PM | #32 |
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Tampa is, in fact, the worst ballpark I've ever been to--and I went to several of the 70's Astroturf cookie cutter monstrosities. It's in a lousy spot in relation to where most of the metropolitan community lives, and is even lousier inside.
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08-29-2018, 05:54 PM | #33 | |
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My reasoning is this: Even though I am playing historical MLB, it's semi-fictional in that I don't want New York, Chicago, and L.A. to dominate the league with an unfair market revenue advantage. I want to see teams dominate by picking the best players and coaches and, for my own team and as field manager, playing better tactical baseball. If I were playing strictly historical MLB, then I would be worried about the correct market sizes. In my universe, market size is neutral and therefore I, too, would appreciate an option to lock market sizes rather than needing to keep them from creeping around year after year.
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08-29-2018, 11:09 PM | #34 |
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Agreed. Ability to lock market size would be a nice feature.
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08-30-2018, 12:00 AM | #35 |
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unless they start random population changes i'd agree with an option to lock market sizes. if that was also going on in background, i'd like it to be tied to those forces. (populations, median income bla blah blah -- whatver factors at least have some studies done and some basics could be inferred for a video game, but that starts to get outside of 'baseball', but still relevant for enviroment)
when you create a new game does it even care about population? i think it mostly just creates a somewhat predefined stratification... poor, middle, rich etc. not too many of the extremes, fat in the middle. relative to how it works i the game,now, i'd think tying how large of a stadium can be filled to population and/or market size would be a good thing. if i'm not mistaken, you could build a 56k stadium in a '1' market and theoretically fill it with good loyalty and interest. although, i guess NFL teams fill large stadiums in desolate areas, but 1/8 games is different than 1/81 too. Last edited by NoOne; 08-30-2018 at 12:03 AM. |
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