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OOTP 19 - Historical Simulations Discuss historical simulations and their results in this forum. |
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04-08-2018, 06:01 PM | #1 |
Minors (Double A)
Join Date: Apr 2012
Location: N/A
Posts: 102
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How to base stats/strategy on one year, not evolving
I want to set up my league based on one year and lock it. For example, I don’t like high offensive totals so I would pick a year with low batting average and home runs, then import the stats and strategy from that year and lock it so those stats and strategies are used every year regardless of what happened in real life in any particular year.
Such as the steroids period. If you set the year to 1975, will player stats be on the scale they were in 1975, no 70 homer seasons etc. I want to be able to compare players from different periods based on the same baseline, not have pitcher dominance in the 1960s or steroid inflated hitting in the 1990s. I want whatever was a good batting average in 1975 to be the standard for a good average in any year, same with home runs. |
04-08-2018, 06:48 PM | #2 |
All Star Starter
Join Date: Sep 2015
Location: Kelowna, British Columbia
Posts: 1,258
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I could tried to explain but there’s a good explanation in this thread by actionjackson:http://www.ootpdevelopments.com/boar...d.php?t=286517
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04-08-2018, 09:23 PM | #3 | |
Hall Of Famer
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,123
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04-13-2018, 03:03 PM | #4 | |
Minors (Single A)
Join Date: Jul 2011
Posts: 91
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04-13-2018, 05:30 PM | #5 |
Hall Of Famer
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,123
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The second part of this is not true. The game engine uses ratios rather than raw totals to come up with the modifiers. So it takes into consideration the different number of at bats/plate appearances differently configured leagues will have. For example in 1984, there were .043 2B/AB, .007 3B/AB, and .023 HR/AB. Those are the numbers the game engine goes with and regardless of the size of your league, it will attempt to reach those numbers.
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04-22-2018, 02:31 AM | #6 |
Minors (Single A)
Join Date: Mar 2018
Posts: 63
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I am not understanding something
So I started a test type league in 1981 and am wanting to base the stats on 1986. So I create the league, get near opening day, and then auto calculate the modifiers to 1986. Fine and dandy results- 1981 players yield 1986 type numbers. Is there anyway to simulate multiple years (5, 10, 20) or do I have to go year by year and do auto recalculate each preseason to get "1986 results" ?
Another unrelated question, do player creation modifiers come into play when importing historic players into the draft pool (first MLB season not, full minors or random debut) ? Last edited by edapes; 04-22-2018 at 03:01 AM. |
04-22-2018, 11:56 AM | #7 | |
Hall Of Famer
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,123
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Quote:
For best results, I would suggest not using auto-calc, but rather inputting the year "1986" in the appropriate box (Totals from Year I believe) on Game > Game Settings > League Settings > Stats & AI > League Totals page on the day before Opening Day every year. I've found auto-calc runs a bit hot most of the time. As soon as you select "1986" from Totals from Year, the modifiers will change themselves. For best results, yes I would suggest doing this every year. Whatever you do, don't use the new lock totals feature because that only affects the seven stats categories at the top of the page (H, 2B, 3B, HR, BB, HBP, and K). It does not seem to affect everything below that like HBP, E, BK, WP, SH, SF etc etc. Those categories will match the season you are playing in, which is not bad if you're playing in 1981, but try playing in 1901 with them. Yeesh! I'm not sure what happens if you run it for 15-20 years because I've never done it, but make sure you leave the auto-update LTMs box unchecked if you do. That way you'll keep the 1986 numbers as a target for the game engine to shoot for. PCMs are supposedly more for fictional players that you create and bring in, so if you're not using fictionals it doesn't concern you. I tie stats output, strategy settings, and PCMs to my year of choice (1984), and let financials run as they did. I do it this way for PCMs because then I can look at them, and if they are the same, I know that I'm still in 1984. |
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04-25-2018, 07:11 AM | #8 |
All Star Starter
Join Date: Jul 2012
Location: New York, NY
Posts: 1,653
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I ran several test sims 20-30 years at a time using 1978 and there is a difference in stat output compared to reimporting the settings each year the day before opening day (thanks to Mr. AJ for that tip). Each time about 15 years in HR totals would start to rise.
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04-25-2018, 11:32 AM | #9 | |
Hall Of Famer
Join Date: Apr 2009
Location: Toronto, ON
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04-25-2018, 11:43 AM | #10 |
All Star Starter
Join Date: Jul 2012
Location: New York, NY
Posts: 1,653
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I'm restarting random debut this weekend (have to spend some time on the NHL playoffs after work these days) Since I am really getting close to how I want it I have spent some time going through all the threads here taking screen shots of some the info everyone here shares. It's great info but its in several threads and I don't want to miss a setting this time like I did with adjusting limits for strength/weaken last time.
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04-25-2018, 12:15 PM | #11 |
All Star Reserve
Join Date: Feb 2014
Posts: 975
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I am using 1978 as well for my random debut league which is now in 1978. I have just now unchecked the box that reads "Automatically adjust league totals modifiers for accuracy". Thanks ActionJackson, I did not realize that would become a problem.
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04-25-2018, 02:05 PM | #12 |
Hall Of Famer
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,123
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I just uncheck all of those "auto-update" boxes and manually import my financial settings for the following season on the first day of the offseason every year. That way I can't miss one of those slippery little suckers.
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