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Old 05-31-2005, 10:26 AM   #161
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Quote:
Originally Posted by MetsRock67
OK... I managed to get the .jpgs converted... Thanks to Jordan for providing the link to restore autoexec.nt...

I have a new problem now, however... Even though the .jpgs have been converted, the images still don't show up when I play the game...
Just the photos? Or are the logos & ballparks also not showing up?
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Old 05-31-2005, 02:58 PM   #162
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Quote:
Originally Posted by eriqjaffe
Just the photos? Or are the logos & ballparks also not showing up?
None of the images show up at all... Logos, ballparks, the works...
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Old 05-31-2005, 03:52 PM   #163
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Quote:
Originally Posted by MetsRock67
None of the images show up at all... Logos, ballparks, the works...
You might want to un-install and re-install the league. The installer creates an entry in the Add/Remove Programs control panel, which should make uninstalling pretty simple. Since the autoexec.nt issue is resolved, a re-install should take care of things.
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Old 06-01-2005, 01:08 AM   #164
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Another foolish question...is there a way to install everything except for the roster set? I'd like to set up a ficitional league with the real MLB teams...just all fictional players with their own record book and such. I'd like to keep the stadiums, logos, league structure, and the like the same. Just wanna delete the players and create fictional ones.
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Old 06-01-2005, 11:26 AM   #165
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Quote:
Originally Posted by Mr.Opinion
Another foolish question...is there a way to install everything except for the roster set? I'd like to set up a ficitional league with the real MLB teams...just all fictional players with their own record book and such. I'd like to keep the stadiums, logos, league structure, and the like the same. Just wanna delete the players and create fictional ones.
I think all you have to do is uncheck the roster when executing the file.


Todd
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Old 06-01-2005, 03:53 PM   #166
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Quote:
Originally Posted by TrueCardinalFan
I think all you have to do is uncheck the roster when executing the file.


Todd
I think I gave this a shot at one point, but it didn't work, because it didn't load the schedule, or teams, or anything like that.
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Old 06-09-2005, 11:18 AM   #167
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The All-In-One Installer has been updated with Halofan's 6/8/05 rosters.

http://www.violetjaffe.com/eriq

Save my bandwidth! Download the updater if you've already installed the full version.
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Old 06-10-2005, 12:00 AM   #168
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does anyone have or know of where i can get updated rosters from yesterdays draft and the updated trades, etc.. please PM me or email me at tmoney71915@comcast.net
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Old 06-10-2005, 12:41 AM   #169
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Quote:
Originally Posted by Tmac21
does anyone have or know of where i can get updated rosters from yesterdays draft and the updated trades, etc.. please PM me or email me at tmoney71915@comcast.net
I doubt there will be any. There's no rookie ball or anything in OOTP6; it would be hard to add 50 players to a team. I guess it's possible to use the first 10 or so rounds, but there's really been no statistical evidence of any of the player's skills outside of college/HS, but that can be unreliable. Eh, I'm probably wrong. *shrug*

Edit: Yeah, I guess I'm an idiot . Halofan is updating his rosters to the first X number of rounds. They of course have to be signed by the team before he does it.

Last edited by Davey Eckstein; 06-11-2005 at 09:05 PM.
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Old 06-11-2005, 03:23 PM   #170
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Just a thought, is anyone going to update the rosters to reflect player popularity and such when 6.5 comes out?
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Old 06-11-2005, 04:51 PM   #171
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Originally Posted by ZXLT
Just a thought, is anyone going to update the rosters to reflect player popularity and such when 6.5 comes out?

the default roster on 6.5 wil use halofan updated real roster.

Markus going to change the name to fictional names.
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Old 06-11-2005, 04:55 PM   #172
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Quote:
Originally Posted by ZXLT
Just a thought, is anyone going to update the rosters to reflect player popularity and such when 6.5 comes out?
player popularity is NOT editable.
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Old 06-11-2005, 09:55 PM   #173
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Quote:
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player popularity is NOT editable.
Ah, ok. Didn't realize that.
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Old 06-14-2005, 02:01 PM   #174
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So if I were to install the updated Halofan roster with the new version of the game, would any of the players have player popularity?
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Old 06-14-2005, 03:18 PM   #175
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Quote:
Originally Posted by Methusalah
So if I were to install the updated Halofan roster with the new version of the game, would any of the players have player popularity?
yes, it gets updated automatically in the game.
so yes. you need to play/sim a day first, though, before popularity numbers start to...um, populate.
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Old 06-14-2005, 03:40 PM   #176
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Quote:
Originally Posted by Draft Dodger
yes, it gets updated automatically in the game.
so yes. you need to play/sim a day first, though, before popularity numbers start to...um, populate.


popularity numbers will be random when assign to the players i assume right?


i know ootp dont know the real players are.


and there not editable, so no way for halofan to assign the poularity to the players like in real life
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Old 06-14-2005, 04:18 PM   #177
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Quote:
Originally Posted by jbmagic
popularity numbers will be random when assign to the players i assume right?


i know ootp dont know the real players are.


and there not editable, so no way for halofan to assign the poularity to the players like in real life
I don't think they're random, I think Markus said they're based off past performance and how long a player has been with a team.
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Old 06-15-2005, 01:29 PM   #178
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Questions moved to a separate thread.
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Old 06-16-2005, 01:34 PM   #179
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editor

when running the game, can we still edit the players so its like a customisation?
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Old 06-16-2005, 01:37 PM   #180
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Quote:
Originally Posted by goldenboy
when running the game, can we still edit the players so its like a customisation?
The players in the All-In-One can be edited like in any other league - no difference.

If that's what you're asking...
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