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OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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09-29-2016, 09:55 AM | #1 |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,709
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OOTP 17 Update #10 HOTFIX, Version 17.11.73 Available!
Important: This update is only for OOTP 17 versions which were purchased directly from us or resellers who use our version.
It is NOT compatible with the Steam or Mac OSX AppStore version! The Steam update is available via the Steam client and the Mac AppStore version is pending review at Apple, which will take some more days. Hey folks! Unfortunately, update #10 introduced a critical bug which causes the AI to release recently acquired players. Today's update, version 17.11.73 fixes this issue. We strongly advise to install this update! Update Info for our webstore customers: To apply the update, simply download the setup file and install it over your current installation. There is no need to uninstall or unlicense your current copy! However, you should quit the game before installing it, of course. updates always contain all the changes from previous updates. Saved games are compatible between different versions. Download link for PC: Main server: PC Installer Download link for Mac: Main Server: Mac OSX Installer Download link for Linux: Main Server: Linux Installer Thank you very much for your support! Markus & the OOTP Team
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09-29-2016, 09:59 AM | #2 |
Moderator
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Location: Dover, UK
Posts: 271
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Thanks Markus! Appreciate all the hard work in getting these issues fixed quickly
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09-29-2016, 10:26 AM | #3 |
Hall Of Famer
Join Date: Apr 2009
Location: United States
Posts: 10,436
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Yes, and Markus, don't take what you saw in the other thread to heart. You have created and continue to improve a great product which, due to its complexity, often needs tweaks. Given the overall quality of the product, I have patience with the multiple patches.
There is certainly no need to "rewrite the engine" for the sake of some minor issues that are now fixed. People who say that have no clue as to what that would entail and how long it would take.
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- Bru Last edited by Déjà Bru; 09-29-2016 at 10:28 AM. |
09-29-2016, 10:30 AM | #4 | |
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Location: Dayton, OH
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09-29-2016, 10:43 AM | #5 | |
Hall Of Famer
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Location: Indiana
Posts: 9,798
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However, there is a problem with the process that has resulted in multiple "hotfix" patches during this development cycle. The customer base has expressed concern and dissatisfaction over the product quality. It would be wise for OOTPD to examine their development process, find the root cause of this quality problem, and correct it before next year's cycle. |
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09-29-2016, 10:56 AM | #6 | |
OOTP Developer
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Location: Here and there
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09-29-2016, 11:24 AM | #7 |
Bat Boy
Join Date: Aug 2016
Posts: 7
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I think for next year, if possible, that updates shouldn't be required on Steam. The hotfix's wouldn't be so bad if we weren't required to download the patches until we knew they were functional.
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09-29-2016, 11:24 AM | #8 | |
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Location: Milwaukee, WI
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Not that it matters to me as I keep giving my money to Markus year after year, but would rather see some actual progress than lip service.
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09-29-2016, 11:26 AM | #9 |
Bat Boy
Join Date: Oct 2009
Location: Severna Park, MD
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Thanks, and a suggestion
Many thanks for continuing to support this wonderful game! I play it every day with few exceptions.
A suggestion: when the team's pitchers are accessed, default to showing the pitching stats. When the team's batters are accessed, default to showing the batting stats. It should be a simple fix, but is a bit frustrating that it usually defaults to the wrong stats. Not a major problem, but... |
09-29-2016, 11:28 AM | #10 | |
All Star Starter
Join Date: Jan 2003
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09-29-2016, 11:34 AM | #11 | |
All Star Starter
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It's amazing what they're doing. If it were a larger software company, I'd probably be a little frustrated. But for these guys, considering what they do and how they go about doing it, I will always cut them some slack and keep supporting the product, because the product is inherently excellent. I wouldn't do that with anyone else. Last edited by drksd4848; 09-29-2016 at 11:35 AM. |
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09-29-2016, 11:58 AM | #12 | |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,167
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figured it would be easy like a css for html, but xml kinda sucks at that stuff, lol. still, i'm sure it's quite simple. or, just use css with xml... never used it, i don't know hte pitfalls... it's supposedly a bad idea. since we're just talking about a ui display, maybe not a big deal. |
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09-29-2016, 12:54 PM | #13 | |
Hall Of Famer
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09-29-2016, 01:22 PM | #14 | |
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- Bru |
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09-29-2016, 01:39 PM | #15 |
Minors (Triple A)
Join Date: Jun 2014
Posts: 247
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Regardless of what was said by the 'loyalists' in this thread thus far. I'm reposting a version of this so that more people can see it.
Just look at the previous thread. And the one for the 'update' before it. And the one before that. Markus. Matt. You are in the process of hurting the game's future. Sure, not for some people who will buy it, even if it is broken. Those people don't matter in a business sense, though, when it comes to growing your base. The game's engine needs a LOT of work. There can be no argument to this. The roster logic / the in-game AI strategy logic / trade logic / free agent logic ... it ALL needs substantial work. Look at the comments in the threads who aren't going to pre-order. That was me this year -- after purchasing the game for several consecutive years -- I didnt even buy it after noticing all the buggy updates. People can claim all they want that last year's version worked 'perfectly.' They are using rose-colored glasses. Last's years game had some 'Hotfixes' as well - but - it also still had allllll of the on-going roster logic / in-game AI logic / etc. When sales start to stagnate, or even fall, it will be even harder to catch back up. The point being, from a business perspective: What some members above say - who will defend the game ad nauseum - NEW buyers, who aren't already loyal like so many have been, will not come back to a game that doesn't work well. Please, work on these issues. They are important in the long run because you need the retention rate of new customers to keep funding the development of the game. I really want to play the game, again. As do so many people. Think of the new people, as well. They won't come back like the loyalists if they buy the game for the first time and its a train wreck like this years has been. A commuter above put it well and aids my point at the hindrance of his own: OOTP has a small crew with limited resources. Don't squander them. There is only so much time. Devote it to ensuring the game's engine is sound before adding bells and whistles to it. A simpler game that works is better than a fancy game that doesn't work. For the record: This is not to 'flame' the game. It is constructive criticism. Last edited by MKG1734; 09-29-2016 at 01:45 PM. |
09-29-2016, 02:57 PM | #16 |
Hall Of Famer
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Location: Canada
Posts: 2,235
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Thanks Markus.
Going to wait a bit before installing though. I'm actually still on a version from 2 patches ago. I always wait now because issues seem to be popping up quite regularly with this version. Those of you who installed it, can you please give us the "okay" to go ahead and do the same. Thanks! |
09-29-2016, 03:07 PM | #17 | |
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- Bru |
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09-29-2016, 03:07 PM | #18 |
Minors (Single A)
Join Date: Jun 2008
Location: Golden Valley, MN
Posts: 54
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I installed this patch, and the FaceGen files are failing to display on various screens in the game (this is happening in multiple leagues, solo games, online, etc.)
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09-29-2016, 03:13 PM | #19 |
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09-29-2016, 03:26 PM | #20 |
Hall Of Famer
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Location: Belchertown, MA, USA
Posts: 4,440
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Yes, historical minors can use some improvements, but there are more pertinent issues than an optional historical feature only 5% of players use.
We all have our own pet peeves. Markus and co. can't fix all of them, and we should be fine with what was fixed. |
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