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Old 07-14-2010, 08:13 PM   #21
statfreak
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Quote:
Originally Posted by Malleus Dei View Post
That begs the question of what you are doing out of OT.
I'm starting my campaign for head to head again. Mr Kuffrey assured me it would be in OOTP 3 and I'm still waiting... patiently.

As to the topic of this thread, I agree, but am not stark raving mad about it.
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Old 07-14-2010, 08:13 PM   #22
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Sign me up General MD. This is a war worth fighting.
MD has disciples.
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Old 07-14-2010, 10:46 PM   #23
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Quote:
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I'm starting my campaign for head to head again. Mr Kuffrey assured me it would be in OOTP 3 and I'm still waiting... patiently.

As to the topic of this thread, I agree, but am not stark raving mad about it.
I'm still waiting for OOTP online
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Old 07-14-2010, 10:48 PM   #24
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Sign me up General MD. This is a war worth fighting.
Sign me up too.
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In my best imitation of KT, "I don't know. Would? May? This could have been better. I'm a bit disappointed."
Please don't beat the dead graphics horse.
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Old 07-14-2010, 10:50 PM   #25
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Sign me up too.
Alright, the man with the blood spattered circular saw avatar has joined our army. We're invincible now!
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Old 07-14-2010, 11:52 PM   #26
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MD has disciples.
And I shall send them to crush you!
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If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you.

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MD has disciples.
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Old 07-15-2010, 02:39 AM   #27
Markus Heinsohn
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It's not a bug. It is a matter of getting every weird scoring rule handled correctly, and 99% are handled correctly. The other 1% is very hard to reproduce and frankly I haven't succeeded yet. By the way, the scoring engine was completely rewritten in OOTP 11 and it is much better than before.
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Old 07-15-2010, 08:52 AM   #28
Malleus Dei
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Well, that's honesty.

Markus, I hate to say it, but you need to do some serious work on that last 1%.

In a stats-based game the stats need to correct and reliable.
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If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you.

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MD has disciples.
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Old 07-15-2010, 09:12 AM   #29
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Well, that's honesty.

Markus, I hate to say it, but you need to do some serious work on that last 1%.

In a stats-based game the stats need to correct and reliable.
I'm aware that this wont placate you, but I always rationalise that the MLB rules is overly complex and OOTP's makes more sense.
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Old 07-15-2010, 09:41 AM   #30
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Placate me? No. Face it, if Diamond Mind can get it right, then OOTP can get it right. It's just a function of focus and effort.
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If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you.

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MD has disciples.
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Old 07-15-2010, 09:41 AM   #31
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Originally Posted by Markus Heinsohn View Post
It's not a bug. It is a matter of getting every weird scoring rule handled correctly, and 99% are handled correctly. The other 1% is very hard to reproduce and frankly I haven't succeeded yet. By the way, the scoring engine was completely rewritten in OOTP 11 and it is much better than before.
If the game needs to characterize a run as either earned or unearned the moment it is scored, then you're never going to get that 1% done.

Many instances of earned vs unearned remain open until the end of the inning. It seems (although I haven't paid as close attention to this in OOTP11 so maybe it's different), but it seems as though the game insists on characterizing a run as earned or unearned when it is scored.
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Old 07-15-2010, 11:23 AM   #32
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If the game needs to characterize a run as either earned or unearned the moment it is scored, then you're never going to get that 1% done.

Many instances of earned vs unearned remain open until the end of the inning. It seems (although I haven't paid as close attention to this in OOTP11 so maybe it's different), but it seems as though the game insists on characterizing a run as earned or unearned when it is scored.
I'm not Markus, but that's my understanding is that the game does indeed need to characterize a run as earned or unearned as soon as it is scored. This is probably due to the way the database is written to.
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Old 07-15-2010, 11:53 AM   #33
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For Markus to say that this is a 1% problem is to insult the the brains of people on this board. The example below, which comes from another post is a
common problem in the game. And it should not be hard to fix no matter what some may think.

True, there are 1% or so of the scoring rules that are hard to make work. So forget them. They don't cause such mistakes enough to matter. Fix they simple things and no one will expect perfection.
::::::::::::::::::::::::::::::::::::::::::::::

Top of the inning - no outs

Batter Abel hits a triple - man on third, no outs

Batter Baker hits a single to center, centerfielder misplays the ball allowing Baker to reach second, runner Abel scores - scored 1b, RBI + E8 - man on second, no outs

Batter Charlie hits a home run, Baker and Charlie scores - bases empty, no outs

Batters Dog, Echo and Foxtrot make outs - end of inning

Official scorer charges the pitcher with 3 runs, 0 earned.
::::::::::::::::::::::::::::::::::

And I have no doubt the ER computation was rewritten in OOTP11.
It is now a complete mess....and it was not previously.

Common OOTP, give the people complaining some credit. Adimit it is FUBAR and fix the d*mn thing right now so the game is playable as a simulation.
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Old 07-15-2010, 12:02 PM   #34
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True, there are 1% or so of the scoring rules that are hard to make work. So forget them. They don't cause such mistakes enough to matter. Fix they simple things and no one will expect perfection.
Notice what Markus actually said:

Quote:
Originally Posted by Markus Heinsohn View Post
It's not a bug. It is a matter of getting every weird scoring rule handled correctly, and 99% are handled correctly. The other 1% is very hard to reproduce and frankly I haven't succeeded yet. By the way, the scoring engine was completely rewritten in OOTP 11 and it is much better than before.
He didn't say he wasn't going to fix it. He said that he hadn't identified the problem yet.
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Old 07-15-2010, 12:10 PM   #35
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Elmerlee, it's not Abel, it's Able.

Able, Baker, Charlie, Dog...

Trust me on this, I was both Able Three and Baker Five.
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MD has disciples.
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Old 07-15-2010, 01:55 PM   #36
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Originally Posted by Malleus Dei View Post
Elmerlee, it's not Abel, it's Able.

Able, Baker, Charlie, Dog...

Trust me on this, I was both Able Three and Baker Five.
That was my fault, not Elmer's. He just copied and pasted.

I blame lack of sleep or possibly insufficient blood caffeine levels.
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Old 07-15-2010, 01:59 PM   #37
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malleus (no caps was on purpose) :

Try not being such a smart mouth.
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Old 07-15-2010, 02:36 PM   #38
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Quote:
Originally Posted by Malleus Dei View Post
Elmerlee, it's not Abel, it's Able.

Able, Baker, Charlie, Dog...

Trust me on this, I was both Able Three and Baker Five.
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malleus (no caps was on purpose) :

Try not being such a smart mouth.
Ok, time to get back to the topic before this slides any lower.

Thanks
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Old 07-15-2010, 04:23 PM   #39
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shhhhhhhhhhh,

they are busy with new features for the game.

Important stats stuff is secondary, it doesn't sell the game.


In all seriousness, we shouldn't even bring this up. Should have been priority #1 from the get go.
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Old 07-15-2010, 04:54 PM   #40
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Quote:
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The other 1% is very hard to reproduce and frankly I haven't succeeded yet.
So, folks, if you are able to reproduce these incorrect scoring incidents, keep a copy of your league files handy so you can send them to Markus for analysis if requested.
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