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OOTP 20 - General Discussions Everything about the newest version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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10-14-2019, 05:46 PM | #1 |
All Star Reserve
Join Date: Sep 2005
Location: The Hague,Netherlands
Posts: 839
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Lock league total stats doesn't work
Fellow ootp players, I need some assistence
I have a fictional world with 3 major leagues, and a couple of other independent leagues. I have ticked the 'lock league total stats' box for every league. It works like a charm for the 3 major leagues, stat output is roughly the same, each year But it is different with the independent leagues. Batting average for instance expoded, within 5 years, from .190 to .270 I have tried all sorts of options on the stats & ai tab, but nothing seems to work The only difference between the major leagues and independent leagues is I changed the player sabermetric modifiers, so the players from the independent leagues would be not as good as the major league players So, what could be a fix for this? Thanks! Verstuurd vanaf mijn SM-A505FN met Tapatalk |
10-14-2019, 06:24 PM | #2 |
Hall Of Famer
Join Date: Dec 2001
Location: Phoenix, AZ
Posts: 3,137
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Are you allowing the independent league to sign FA's from the 3 major leagues? That could account for the talent increase.
Also check that league evolution is not enabled.
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GM - New Jersey Bears of the NPBL; |
10-14-2019, 06:58 PM | #3 | |
All Star Reserve
Join Date: Sep 2005
Location: The Hague,Netherlands
Posts: 839
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Quote:
Verstuurd vanaf mijn SM-A505FN met Tapatalk |
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10-15-2019, 01:17 PM | #4 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,167
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you could reset that to default and make sure it's the cause, before 'fixing' it
i'm not sure if that would cuase it... also, go to each league's "stats and ai" page.. that's where that checkbox is located for each individual league... maybe, for some reason the independent leagues aren't included, accidentally or purposefully, not sure why it wouldn't. stats locking should be more machine-like in results.. even if talent ebbs and flows. i guess if a ton of players ented the league at some point, and it doesnt adjust mid-step? i think it's more of a continuously applied operation/procedure, though. could be wrong. based on how much it slows simming down, it's doing some heavy lifting compared to simply simming. Last edited by NoOne; 10-15-2019 at 01:19 PM. |
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