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OOTP 16 - Historical Simulations Discuss historical simulations and their results in this forum.

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Old 04-10-2015, 07:27 PM   #1
mainstreet
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Every (Current) Franchise's Best Season Results

So I decided on a bit of a lark to use the team importer to create a league that was similar to the modern structure, but rather than use 2015 teams, pick out the best season from each franchise and run them against each other.

Rules for picking seasons:
1. Only 1901 and later were considered -- I've noticed OOTP seems to have problems loading earlier teams and I didn't want to deal with that, still being new to the engine.
2. Teams that won the World Series were always chosen unless the franchise had no World Series winners OR the season in question was one in which there was no World Series (notable: 1902, 1904, 1994, all saw a representative make the league.)
3. For teams that have no World Series wins (or equivalent as mentioned above), consider pennant winners only.
4. Highest winning percentage of teams that could be considered by rules 1-3.
5. Select the 2001 Seattle Mariners, 116 regular season wins. Seattle and Washington are the only existing franchises that have no pennants to their claim, and the 1994 Expos were admitted from the OR clause in Rule 2.

Alignment was kept similar to 2015. The only change was that Houston and Milwaukee were flipped as both teams were selected when they were playing in the opposite league. I was tempted to change for geography as well (Brooklyn and New York in the West?!), but decided against it.

I decided to not use the DH at all although 8 teams out of 15 in the AL (after Milwaukee's move) were DH era, figuring teams were more hurt by adding an unused one than dropping a used one.

Modifications made: From playing around with fictional and 2015, I can say with confidence that if a pitcher's stamina isn't yellow or better, they have no business starting -- lasting 5 innings will be a challenge. Too many teams failed to bring 5 pitchers that had sufficient stamina, I looked at the real-life stats and bumped a handful of pitchers up to 43 stamina. (Also, Kansas City was benefitted by me giving bad, but nonzero, defensive ratings to Hal McRae and Jorge Orta, the only "true DH" players I managed to import -- as they would be useless otherwise in this no-DH league -- positions given by checking their career numbers.) A few teams failed to have 25 players, I searched their franchise history the few years after to add pitchers that were likely minor leaguers at the time, created "Undeveloped, Bench" fictional relief pitchers and assigned them those names.

The AI doesn't seem to understand this fact, though, and started these bad-stamina guys over my bumps or over legitimate (if weaker) starters anyway. Being a game manager, in 2015 mode, that always carried 6 starters because of stamina issues (the 6th starter being used for long relief), this was sort of irritating.

My original plan was to pick a game each day and play it as both teams. After I accidentally autoplayed the first two weeks of the season, and saw that the game hosed all my changes anyway, to carefully make sure the SPs could actually do it, I said screw it, and let the regular season play without me in its entirety. (As the season progressed, the game kept generating fictional players to replace injuries. I might have wished for more control over this.) I would do the "one game per day" method during the wildcard and division series, then turn off live sim and play every game of the ALCS, NLCS, and World Series manually. I still had to fight the sim every game when it kept insisting that Marcelino Lopez (27 stamina) and Alexi Ogando (37 stamina) could actually start a game, or that I would want to do this anyway.

Ironically, the World Series was played between two teams that did not actually win the World Series during their year -- though for one team, the WS did not exist.

Standings from the regular season:
(Note: Spoiler, see bottom of images.)

Batting leaders:

Pitching leaders:

Playoff tree:
http://www.mainstreet52.info/images/...SFPlayoffs.png
("Spoiler" note: No, I didn't take over Texas, they were just my "Act As" team at the end. I didn't want to post that in case you didn't notice the significance, spoiling the playoffs for you to reveal they made the World Series. I only used "Act As" to give me access to the games in the playoffs -- I always managed both teams and played them optimally (in my mind).)

Conclusions:
1. I do need to figure out how to make teams not make stupid miscues like with the whole starting pitching thing, unless someone wants to make the case to me that orange (or worse, red) starting pitchers can, in fact, start and go 5+ innings without getting tired and still make their starts... because with some teams I was fighting this every damn game. Also teams in the playoffs need to realize when they have days off and not panic and add another SP because no one will be ready to go the next day, when there's no game then.
2. I am contemplating now running 30 leagues along these same lines, this time focusing on a single franchise at once. This would serve as a qualifying round to retry this with teams that might be more optimized for OOTP to give each franchise its best shot.
3. Injuries might have played a significant factor here. Not sure if there's a way to turn them off or if I want to. Notably, Texas's only CF active (Borbon) got injured in Game 3 of the World Series, forcing a 0-def Josh Hamilton to finish the series there -- I did add a few points of defense, because in real life I would be allowed to make a move to bring up Endy Chavez, but a 3-def is still very bad.
4. Fictional players are as good as bench players on many teams, and did end up getting on them despite me not wanting them created. I suspect injuries may also have caused a problem.
5. Old-time teams that sit back with a bunch of green and blue stamina guys can be OP in the postseason (or just in general) because they have more options, compared to modern teams that need to carefully watch their stamina and pitch counts. Or perhaps staminas are just too low for modern teams across the board.
6. FaceGen is racist. Well, maybe not, but it does seem to assume most everyone is white. White Frank Robinson made me headdesk when I first saw it. Too many non-white players for me to bother going through and changing every single one.
7. Despite all this, hard to argue that we might have a case to declare the 1904 New York Giants the best team ever, or at least the best team in the 1901+ era. They did, after all, beat every other franchise's top team. (Of course, even one season is a small sample size, but alas.)
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Old 04-10-2015, 07:30 PM   #2
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Not sure how the double post happened. If a mod could delete this thread and keep the other that would be appreciated.
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