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Old 07-13-2019, 11:23 AM   #1
RoteLaterne
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Weighing Batting Ratings

Well, there are 5 "basic" batting ratings

Contact
Gap Power
HR Power
Eye
Avoid K's

How do you find your "best fit"?
Do you simply add up those 5 numbers? +++++

Do you weigh them differently? Like 2-2-2-1-1?
Are they equally important to you?
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Old 07-13-2019, 11:43 AM   #2
chazzycat
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In general I would say contact>eye>power>avoid k. Which power to prefer depends on park factors. Eye is underrated typically
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Old 07-13-2019, 12:16 PM   #3
RoteLaterne
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I will go with

Contact 2x
Gap Power 1,25x
HR Power 1,25x
Eye 1,5x
Avoid K's 1x

Maybe drop both Power ratings to 0,625x each to have a combined 1,25x?!?!

Otherwise it might be too much weight?!?

Last edited by RoteLaterne; 07-13-2019 at 01:52 PM.
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Old 07-13-2019, 07:51 PM   #4
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If you search the PT19 forum you can find a really good formula if you want some finely tuned results, but I t will be easier to use a spreadsheet than do it in your head. Also, there is a spreadsheet by DonkeyKong where he’s done the heavy lifting already so you could drop him a PM
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Old 07-14-2019, 01:26 AM   #5
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Made my own spreadsheet that could help me find a good player.

Last edited by RoteLaterne; 07-18-2019 at 12:28 AM.
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Old 07-18-2019, 12:27 AM   #6
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Found DonkeyKongSr sheet.

I know there are tons of factors to find the "best" overall fit, but I want to keep it as simple as possible.
So I just want to take basic ratings into account like

Contact 2x
Gap Power 1x
HR Power 1x
Eye 1,5x
Avoid K's 1x

I am open for discussion on different numbers here, e.g. power at 2x too much?
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Old 07-18-2019, 05:06 AM   #7
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I think batting is a different animal than pitching. Pitching is easily solved, batting...isn't quite that easy. Personally, I don't think a "general batting formula" works as best as a "specialist batting formula"(like heavy HR and a formula that dedicated to power, heavy XBH with more score on contact and gap power). If you look around at some of the frequent posters of this sub-board, you will see a lot of specialized batting setup(all LHB, contact-and-gap, etc) having success in the highest level. These setups are likely cheaper than what you would get from a generic formula. I believe those with a good generic score are going to be ultra-expensive meta cards.

If you want a meta, general-oriented formula, I suggest you find someone(or many) in perfect league who is willing to give you the list of say, the top 50 meta batters, and then you break their stats down.
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Old 07-18-2019, 10:28 AM   #8
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I would say Contact is king....

Contact > Eye > Gap > Avoid K > Power
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Old 07-18-2019, 11:06 AM   #9
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Quote:
Originally Posted by RoteLaterne View Post
Found DonkeyKongSr sheet.

I know there are tons of factors to find the "best" overall fit, but I want to keep it as simple as possible.
So I just want to take basic ratings into account like

Contact 2x
Gap Power 1x
HR Power 1x
Eye 1,5x
Avoid K's 1x

I am open for discussion on different numbers here, e.g. power at 2x too much?
You can't look at power and gap in a vacuum. POW and GAP turns hits into HR/2B/3B, so a player with high CON (who gets more hits) benefits much more from having high POW/GAP than a player with low CON.
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Old 07-23-2019, 12:58 AM   #10
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Originally Posted by QuantaCondor View Post
You can't look at power and gap in a vacuum. POW and GAP turns hits into HR/2B/3B, so a player with high CON (who gets more hits) benefits much more from having high POW/GAP than a player with low CON.
I ran some linear regressions on this.

BABIP appears to have no influence on HR -- they are strictly a function of the POW rating.

2B/3B, on the other hand, are decreased by a high POW rating, but boosted by a high BABIP.
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Old 07-23-2019, 09:41 AM   #11
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That would make sense because home runs don't count towards calculating babip
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Old 07-23-2019, 12:28 PM   #12
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I ran some linear regressions on this.

BABIP appears to have no influence on HR -- they are strictly a function of the POW rating.

2B/3B, on the other hand, are decreased by a high POW rating, but boosted by a high BABIP.
I'm just citing what the OOTP manual says about batting, where it states that GAP and POW have "no direct effect on the likelihood of a player making contact", just the result of what those hits will be.

Also, from a programmer's standpoint, the approach to making this work seems kind of obvious: check CON/EYE/AvoidK for the batter outcome (batted ball/walk/strikeout), opposed by the relevant pitcher ratings, then take a random number from the hit outcomes table to see if it's a infield hit, ground ball single, line drive single, double, triple, or HR. The fraction of the table that determines each outcome is modified by GAP and POW, along with opposing defense and pitcher MOV, GB%, etc. Nobody knows the exact formula for that special sauce, but that seems like the general idea.
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Old 07-23-2019, 02:37 PM   #13
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From what I understand, GAP and POW are a bit different. GAP turns hits into doubles and triples, yes. On the other hand, POW doesn't turn hits into homers, but plate appearances into homers.

CON = BABIP + AvK + POW (not literally adding them, just their effects on CON)

So POW isn't just upgrading hits, but adding more hits. Say you had the ultimate three-outcomes player, with zero BABIP, zero AvK, and max POW. A next-level Joey Gallo. His CON, and therefore his batting average, would be determined entirely by the amount of home runs he hits.

I guess if you compared a 80CON/40POW guy with a 80CON/80POW guy, the latter guy would seem like he's converting more hits to home runs. But under the hood it works a bit different.

Last edited by Argonaut; 07-23-2019 at 02:39 PM.
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Old 07-23-2019, 03:22 PM   #14
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Someone gave me DonkeyKong’s sheet. Very helpful!
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Old 07-23-2019, 05:41 PM   #15
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From what I understand, GAP and POW are a bit different. GAP turns hits into doubles and triples, yes. On the other hand, POW doesn't turn hits into homers, but plate appearances into homers.

CON = BABIP + AvK + POW (not literally adding them, just their effects on CON)

So POW isn't just upgrading hits, but adding more hits. Say you had the ultimate three-outcomes player, with zero BABIP, zero AvK, and max POW. A next-level Joey Gallo. His CON, and therefore his batting average, would be determined entirely by the amount of home runs he hits.

I guess if you compared a 80CON/40POW guy with a 80CON/80POW guy, the latter guy would seem like he's converting more hits to home runs. But under the hood it works a bit different.
But according to the OOTP manual, POW doesn't affect contact rate. You saying that's wrong?
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Old 07-23-2019, 05:45 PM   #16
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But according to the OOTP manual, POW doesn't affect contact rate. You saying that's wrong?
Yes, I think the manual is wrong on this. After crunching the data, I agree with what he's saying.
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Old 07-23-2019, 07:29 PM   #17
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So, FYI, as you ascend to higher levels in perfect team, the reduction in home runs (by higher MOV pitchers) is greater than the reduction in non-home hits.

The way the game is designed, if a batter is going up against an "average" pitcher, then CON represents their batting average --- it is a combination of BABIP (BA on balls in play) AvoidK, and POW (home runs hit).

But since home runs drop greater than hits at higher levels, you will find that, for the same CON, the person that has the higher POW will usually have a "lower" batting average, all else being equal (e.g. park effects).
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Old 07-23-2019, 11:02 PM   #18
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So, FYI, as you ascend to higher levels in perfect team, the reduction in home runs (by higher MOV pitchers) is greater than the reduction in non-home hits.

The way the game is designed, if a batter is going up against an "average" pitcher, then CON represents their batting average --- it is a combination of BABIP (BA on balls in play) AvoidK, and POW (home runs hit).

But since home runs drop greater than hits at higher levels, you will find that, for the same CON, the person that has the higher POW will usually have a "lower" batting average, all else being equal (e.g. park effects).
Thanks for this, it makes sense. Also, from what you and others have said -- it seems that Avoid K also has a more pronounced effect on batting average at high levels than against a "normal" pitcher... due to the prevalence of high Stuff at the Perfect level.

So guys with equal Contact ratings will actually produce batting averages in this order -> AvK, BABIP, POW.

Then again, a home run is still more valuable than a regular hit... so it's not just batting average that matters. Lots to think about!
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Old 07-24-2019, 12:00 AM   #19
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I have heard the bit about HR being additive to AVG elsewhere on the forums, and it seems weird to be in contrast to the manual. But I definitely am inclined to trust data and I have seen the analyses done before, so if others have done their own analysis and trust them then there's no choice but to conclude that POW is in fact separate.
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Old 07-24-2019, 01:38 PM   #20
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Thanks for this, it makes sense. Also, from what you and others have said -- it seems that Avoid K also has a more pronounced effect on batting average at high levels than against a "normal" pitcher... due to the prevalence of high Stuff at the Perfect level.

So guys with equal Contact ratings will actually produce batting averages in this order -> AvK, BABIP, POW.

Then again, a home run is still more valuable than a regular hit... so it's not just batting average that matters. Lots to think about!
I ignore AvK in my evaluation, since it appears to only impact how an out is made, not whether or not an out is made. If someone has data to the contrary, please share.

Since most high POW hitters have high K rates, it would seem counterintuitive to try and maximize both POW and AvK, especially because POW is a critical component of SLG and consequently OPS.
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