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Old 12-28-2014, 10:11 AM   #1
md5423
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Feeder leagues and the draft

I have just attempted to implement a feeder league to my new MLB league. Before the season I chose the option to add a full feeder league system (HS/College) and then set the rounds to 30 (generate players for 32). Furthermore, I set all of the creation and min-max ages to what is recommended in the online manual.

However, once the draft pool was published I viewed it and there is a staggering 4,011 players!!! With players as young as 15/16 in the pool.

Now, will some of these players be removed once the actual draft begins or have I messed something up?

Any help is greatly appreciated, thanks!!
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Old 12-28-2014, 10:27 AM   #2
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Quote:
Originally Posted by md5423 View Post
I have just attempted to implement a feeder league to my new MLB league. Before the season I chose the option to add a full feeder league system (HS/College) and then set the rounds to 30 (generate players for 32). Furthermore, I set all of the creation and min-max ages to what is recommended in the online manual.

However, once the draft pool was published I viewed it and there is a staggering 4,011 players!!! With players as young as 15/16 in the pool.

Now, will some of these players be removed once the actual draft begins or have I messed something up?

Any help is greatly appreciated, thanks!!
you need to set their age of eligibility
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Old 12-28-2014, 10:35 AM   #3
md5423
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you need to set their age of eligibility
For all of my HS feeders i have the min age set to 14 and max set to 17 with eligibility starting if "max age is surpassed"

not sure what the problem could be

EDIT: Would it be viable to just delete all of my hs/college feeders and regenerate them?

EDIT 2: There are 4 players who are 16 and 2 who are 15. It appears these players as well as many others (including a 28 year old) are not on any team in a feeder league... There are many players without stats who are not linked to a team, even though I chose the option "feeder league players only"

Last edited by md5423; 12-28-2014 at 10:45 AM.
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Old 12-28-2014, 10:47 AM   #4
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I believe that because you are generating players for 32 rounds, it adds all those players to the total feeder league players, which is causing such a high number.

Usually I will just create a high school and college feeder league, and then use the formulas found in a thread here somewhere to decide how many teams I need, then I set the draft settings to "Feeder Players Only" and have them generate players for 0 rounds.
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Old 12-28-2014, 10:54 AM   #5
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I believe that because you are generating players for 32 rounds, it adds all those players to the total feeder league players, which is causing such a high number.

Usually I will just create a high school and college feeder league, and then use the formulas found in a thread here somewhere to decide how many teams I need, then I set the draft settings to "Feeder Players Only" and have them generate players for 0 rounds.

Thanks man, that makes a lot of sense... Is there anyway that I can delete all of the generated players or is it too late now that the draft class has been created already?

go cubbies!
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Old 12-28-2014, 10:59 AM   #6
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Accidentally deleted all free agents from my game so I guess i will just start over!
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Old 12-28-2014, 11:54 PM   #7
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There used to be a bug with feeders where the number of rounds in the draft would reset after adding feeders. I think it went up to something like 50. Still assuming 30 teams that should have 30*50 = 1500 not 4000+!
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Old 12-29-2014, 01:28 AM   #8
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There used to be a bug with feeders where the number of rounds in the draft would reset after adding feeders. I think it went up to something like 50. Still assuming 30 teams that should have 30*50 = 1500 not 4000+!
Yes, that seemed to happen to me also... It went up to 90 before i changed it back to 30...

Is there a way to work around it?
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Old 12-29-2014, 02:56 AM   #9
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Just be aware and set your draft rounds back to what you want before you sim the next day. Only solution I know.
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Old 12-29-2014, 06:25 AM   #10
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I'm having some real problems trying to incorporate feeder leagues into a standard 2014 MLB game...

- At first, I was having a problem because way too many players were in my draft pool... I figured out that the problem stemmed from having a HS/College feeder as well as having players generated for 32 rounds.

- In my next test run, I generated a draft class and then deleted all the players in the draft pool (generated players AND the real 2014 draft prospects)... After i deleted the draft pool, I used the function to set up a hs/college feeder system but the new draft pool contained only 140 players. There appeared to be only 8 college teams and 32 high schools teams... I had the number of draft rounds set to 30, but 140 something players is nowhere near enough.

- When I set up the feeder system and don't generate any players, there were still over 1,000 players because it included the real 2014 draft players (even though I chose the option to only include players from feeder leagues and not additional players.)

What would be the ideal way to set up a HS/College feeder system for a standard 2014 MLB game?

Any advice is appreciated as I really just want to start my new save, playing stats only and with a feeder system.

Last edited by md5423; 12-29-2014 at 06:29 AM.
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