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FHM 6 - General Discussion Talk about the latest & greatest FHM, officially licensed by the NHL! |
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12-06-2019, 12:08 AM | #1 |
Minors (Double A)
Join Date: Aug 2013
Posts: 198
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Custom Leagues, 2 questions
Hi,
Was trying to do the two following things in a custom league: 1) After starting a league is it possible to edit the draft pool percentages? I want to start a 1926 custom league and slowly integrate US and eventually European players. 2) I am playing with a minor league, but I am finding <18 prospects signing with the minor league teams. Is there any way to set a minimum age for the league? |
12-06-2019, 06:56 AM | #2 |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 16,623
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Not possible to change them after it starts, you can only set the percentage at the beginning. But now that I think about it, it may be possible to add that to the July 1 editing (although it wouldn't affect player generation until the following year.)
The age setting has to stay fixed for the time being so the top-level teams can send their (signed) young players down, and as a side effect it allows the minor league to sign some younger guys as well. Effectively, it works a little like the later years of the old International Hockey League, where it's both a farm league and grabs some prospects on its own as well. It's going to be a little complicated to fix that - basically, we'd need to make an equivalent of the NHL-CHL agreement in the custom games so the 18/19-year olds signed to the top level teams can be sent back to junior. Problem is, that requires a bunch of messy hardcoding to work in the modern games, and if we implement it in custom it's going to be really inflexible and unchangeable, which isn't really the direction we should be going in for a game mode that's supposed to be highly editable. I'll try to figure out some alternative, like allowing all junior teams to function as farm teams for the NHL, but that's going to have its own issues to work out. |
12-06-2019, 08:20 AM | #3 | |
Minors (Double A)
Join Date: Aug 2013
Posts: 198
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Quote:
That would be great if we could edit on July 1st. The option to have salaries adjusted for historical custom games would be welcome as well. On a similar note, has there been any consideration to allow the generation of real historical players in Custom games? Thanks! Last edited by G-Nuke; 12-07-2019 at 05:44 AM. |
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01-10-2020, 09:34 PM | #4 |
Minors (Single A)
Join Date: Sep 2015
Location: Canada
Posts: 65
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Just picked up FHM6, i'm wondering if the player generation % been added to July 1st as an option? This is something id like to have as part of my custom game.
Like the OP mentions, being able to change the origins of the rookies being created from year to year. Its something i use in my custom game for OOTP, and i would love to see it implemented and expanded on for FHM. Especially so that its not just Canada/USA/Other hockey nations. Id love to be able to dictate the % from each nation like i can in OOTP. I did find the place where you can control the quality of players generated. I find that very cool. But i dont think i can use that to influence what nations the game creates new players from. |
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