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04-27-2009, 04:37 PM | #61 | |
All Star Starter
Join Date: May 2002
Location: Folsom, CA
Posts: 1,233
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Quote:
The biggest advantage is not having to sort cards after I'm done with a season. |
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04-27-2009, 04:50 PM | #62 |
Minors (Triple A)
Join Date: May 2007
Location: Mockingbird Heights
Posts: 299
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I love to create my own fictional leagues, with all my own fictional teams and players, I always do that. I've been thinking about playing a real world historical MLB, though, and bringing in movie characters along the way(Roy Hobbs, Stan Ross, Billy Chapel, etc.), but mainly, with the real world, I'd be more interested in baseball's golden age than the present day (not that I have anything against the present day).
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04-27-2009, 04:50 PM | #63 | |
Hall Of Famer
Join Date: Mar 2003
Location: Maine
Posts: 4,457
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Quote:
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Solonor's Groovy Computer Baseball League - Making baseball a hobbit since 2003! "Beings will come, Frodo. The one constant through all the years has been baseball. Middle Earth has rolled by like an army of Mumakil. It has been erased like a slate, rebuilt and erased again. But baseball has marked the time. This field, this game: it's a part of our past, Frodo. It reminds of us of all that once was good and it could be again. Oh... beings will come Frodo. Beings will most definitely come." - Gladden Field of Dreams |
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04-27-2009, 05:26 PM | #64 | |
Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
Posts: 4,567
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Quote:
I did a season of StatisPro and two of Longball. If you have the cards it's (relatively) easy to sort through and find a player's career year, or to make up 'specialty' teams, like transferring all the guys with most power to one team, the fastest guys to another, the best OBP guys to another, give one team four ace starters and another five or six ace relievers. I tried doing that a couple of weeks ago with OotPB, and I threw up my hands very quickly. The downside of cards is that you can't sim a season. |
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04-27-2009, 05:28 PM | #65 |
Hall Of Famer
Join Date: Apr 2008
Location: Elk Twp. NJ
Posts: 6,763
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I was strictly a historical player,until I tried out a current league using real players to start with fictional players being introduced every year via the draft.I set the modifiers to represent baseball just prior to the steroid era(1990-1992) and I'm having a blast,in my tests,one players reached 50 homers(52) in 30 years,with the league leader usually averaging around 43-45 HR's per season.I dare say I may not go back to historical again...
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We're All Wednesday Aren't We? WAWAW |
04-27-2009, 06:13 PM | #66 |
All Star Reserve
Join Date: Jul 2006
Posts: 899
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I've gone back and forth.
When I first started playing, I had absolutely no desire to use real players, historical or current. It was purely fictional. Then, with last years version, I played with current rosters and had a blast, and had no desire to use fictional. But recently, I started playing an alternate-history with fictional players. The premise is a merging of the 1912 United States Baseball League and the 1914 Federal League. I've been having a blast with that. Today, I fired up my first historical MLB dynasty, and we'll see how that goes. |
04-27-2009, 06:32 PM | #67 | |
Minors (Rookie Ball)
Join Date: Apr 2009
Location: Pittsburgh, PA
Posts: 45
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Quote:
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04-28-2009, 01:51 AM | #68 |
Minors (Triple A)
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I play fictional, a 32 team league. Each sub-league has 4 divisions of 4 teams, and the makeup of the divisions is adjusted each year based on the prior year's standings (Division 1 is the 1,8,9,16 teams, Division 2 is the 2,7,10,15 teams, etc) and division winners make the playoffs. I also manage the hall of fame by bringing in the best: C, 1B, 2B, SS, 3B, RF, CF, LF, Hitter, SPx5, RPx3 that are not in the hall of fame, and I induct the newest 17 every 6 years. Ie, every 6 years is a new 17-man HoF class of those positional breakdowns. It seemed like a good way to make sure that every position had appropriate representation.
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04-28-2009, 06:57 PM | #69 |
Minors (Triple A)
Join Date: Jul 2006
Posts: 289
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Viva Variety!
I like variety, so I have several different types of leagues going. The longest one has been a fictional league in which I play every game (I'm wrapping up my fourth season with 1 championship year and three less than stellar ones). I also have an 1890 historical league I play out also but allowing trades and injuries for variety, a league with 1 historical and random representative from every MLB team, a straight 1909 replay and a 1901 fictional historical league. I love the variety that this game gives me. My only problem is that the in-game AI is a bit weak and I probably win some games that I shouldn't. Hopefully that will be improved in OOTPX
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04-28-2009, 07:35 PM | #70 |
Major Leagues
Join Date: Apr 2005
Posts: 354
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I like real, historical and fictional.
Playing current MLB keeps me up to date on the players out there. Historical I use to recreate the teams and player of my youth. Fictional allows me to have a league in Italy with logos (and better uniforms when I get the chance) designed by me. I like them all and would not want to do without any of it. And I go for card games, too, for specific historical replays. Nothing beats holding a card and hearing the dice rattle around.
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Marilyn Monroe had gone off on a USO tour, and upon seeing DiMaggio again excitedly told him of her trip. "Joe, there were a hundred thousand people there and they were all cheering and clapping; you've never seen anything like it." "Yes, I have," DiMaggio responded. |
04-28-2009, 10:54 PM | #71 |
All Star Starter
Join Date: Dec 2001
Location: Philadelphia, PA
Posts: 1,991
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I like playing all types, but prefer using real teams/cities/logos with fake players.
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04-29-2009, 09:59 PM | #72 |
Bat Boy
Join Date: Jun 2007
Location: Missouri
Posts: 6
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One of the most fun I have while doing fictional leagues with fictional players is after the first off-season's player draft, I find a prospect I like, either on my team or a computer-controlled team, and change him to me and sit back and watch how his career pans out. It's surprisingly enjoyable!!
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04-30-2009, 11:01 AM | #73 | |
Hall Of Famer
Join Date: Apr 2008
Location: Elk Twp. NJ
Posts: 6,763
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Quote:
__________________
We're All Wednesday Aren't We? WAWAW Last edited by PhillieFever; 04-30-2009 at 01:37 PM. |
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04-30-2009, 12:12 PM | #74 | |
All Star Reserve
Join Date: Feb 2002
Location: La Grande, Oregon
Posts: 994
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Quote:
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04-30-2009, 01:32 PM | #75 |
All Star Starter
Join Date: Dec 2001
Location: Somewhere to the left of 2nd base
Posts: 1,598
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I play fictional. 2 leagues of 3 divisions with 6 teams each. 36 teams...one ML team per lower 48 state (well, okay...12 are missing. Mostly from New England, since they are geographically cluttered), with AAA, AA, A, and Rookie level minors for each team, playing within the affliated teams' state.
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MWT Did Tennesee Delaware Mississppi's New Jersey? Idaho ... Alaska! |
04-30-2009, 01:37 PM | #76 | |
Hall Of Famer
Join Date: Apr 2008
Location: Elk Twp. NJ
Posts: 6,763
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Quote:
AB 166335 H 43991(42913)-.976 2b 8863(7407)-.836 3B 888(1083)-1.220 HR 5160(3997)-.775 BB 15207(15673)-1.031 HBP 1802(870)-.483 SO 30644(26267)-.857 SBA 5186(5517)-1.064 SP endurance modifier only 1.052(from Skydog) Player Development(Ronco Inspired) Batter and Pitcher aging 1.750 Batter and Pitcher Development .800 Talent Change Randomness 50 The player development numbers are in no way scientific.I was looking to get roughly 1.5 to 2 Hall Of Famers per draft class plus an appropriate amount of 300 game winners,3000 K achievers and 500 HR hitters.These settings passed the ol' eyeball test with flying colors.All of the above numbers were tested using Cubbyfan's amazing opening day roster set but I'm sure they'd work well with any 30 team/162 game setup.
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We're All Wednesday Aren't We? WAWAW Last edited by PhillieFever; 05-01-2009 at 11:41 AM. |
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04-30-2009, 03:40 PM | #77 | |
Minors (Rookie Ball)
Join Date: Apr 2009
Location: Pittsburgh, PA
Posts: 45
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Quote:
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05-05-2009, 09:06 AM | #78 |
Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,251
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I love real world play.. but this year I might stick with an MLB type setup but all fictional players. Someone usually creates one of these type QS.
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05-05-2009, 04:22 PM | #79 |
Bat Boy
Join Date: May 2009
Posts: 6
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Hey all, I'm completely new to OOTP this year, have never played before. I was just curious why it seems there are so many more people that are into fictional leagues than real ones? Personally, I'm looking forward to taking over my real-life team, the Giants, and trying to turn around their losing ways. Is this the kind of thing that all of you have just done so many times that you've gotten bored and have begun finding your fun elsewhere, or is there something that makes this real-life option not as fun as it could be?
Just curious, because, like I said, I've never even played the game before, and was just surprised to see so many people that were uninterested in the "real" side of things. Thanks. |
05-05-2009, 05:09 PM | #80 | |
Hall Of Famer
Join Date: Oct 2007
Posts: 4,019
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Quote:
There are plenty of people that like each though and I think most people start by GMing their favorite MLB team first. I did. Your reaction is natural. Anyway, welcome to the club. I hope you enjoy it as much as we do. Make sure you kiss your significant other on the way to download the game; it might be the last time you see her that week Last edited by TribeFanInNC; 05-05-2009 at 05:10 PM. |
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