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Old 06-03-2006, 11:43 AM   #1
John
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how about names files?

Has anyone done a major edit of the name files yet? While presumably statistically and census- accurate, I am not perticularly fond of the in-balance now towards Asian and Hispanic names (no, I'm not a racist, i just prefer starting my "fantasy" worlds much earlier in the 20th century - 1920's - 1940's). Right now i have more Japanese-Americans in my leagues than is even close to historical accuracy. Because they are American's, the foreign player setting does not filter out the names.

Didn'y Mr. Mal, or someone else, do a more historical rather than contempory name file for OOTP6? Any idea whether one has been done for OOTP2006?
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Old 06-03-2006, 11:58 AM   #2
Raidergoo
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Quote:
Originally Posted by John
Has anyone done a major edit of the name files yet? While presumably statistically and census- accurate, I am not perticularly fond of the in-balance now towards Asian and Hispanic names (no, I'm not a racist, i just prefer starting my "fantasy" worlds much earlier in the 20th century - 1920's - 1940's). Right now i have more Japanese-Americans in my leagues than is even close to historical accuracy. Because they are American's, the foreign player setting does not filter out the names.

Didn'y Mr. Mal, or someone else, do a more historical rather than contempory name file for OOTP6? Any idea whether one has been done for OOTP2006?
Open nations.txt and find this line

206,United States,U.S.A.,USA,American,4,5,0,71,1,27,2,2

Edit to

206,United States,U.S.A.,USA,American,4,5,0,100,,,,

That will eliminate the game from using the Hispanic and Japanese name sets 29% of the time.

This solution will still have Hispanic and Japanese names, as they are in the census data, but you should get far more Anglicanized names, like Jimmy Murayama and Ted Sanchez.

Also, name set 39 is a historical US name set.

You could alter
206,United States,U.S.A.,USA,American,4,5,0,100,,,,

to
206,United States,U.S.A.,USA,American,4,5,39,100,,,,

and see if that works.

Remember that after changing nations.txt, you will have start from the beginning.
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Old 06-03-2006, 07:23 PM   #3
Doughnuts?
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Quote:
Originally Posted by Raidergoo
Open nations.txt and find this line

206,United States,U.S.A.,USA,American,4,5,0,71,1,27,2,2

Edit to

206,United States,U.S.A.,USA,American,4,5,0,100,,,,

That will eliminate the game from using the Hispanic and Japanese name sets 29% of the time.

This solution will still have Hispanic and Japanese names, as they are in the census data, but you should get far more Anglicanized names, like Jimmy Murayama and Ted Sanchez.

Also, name set 39 is a historical US name set.

You could alter
206,United States,U.S.A.,USA,American,4,5,0,100,,,,

to
206,United States,U.S.A.,USA,American,4,5,39,100,,,,

and see if that works.

Remember that after changing nations.txt, you will have start from the beginning.
I find this info potentially very useful, but could you elaborate a little more, its a little confusing and no one affiliated with the game seems to want to discuss this. Thanks.
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Old 06-03-2006, 07:51 PM   #4
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Originally Posted by Doughnuts?
I find this info potentially very useful, but could you elaborate a little more, its a little confusing and no one affiliated with the game seems to want to discuss this. Thanks.
I am told that the howto on name files was drafted yesterday, and needs polished.

The nations.txt file controls what ethnicities are used in your universe. There are 40 ethnicities. Each ethnicity is represented by a number.

206,United States,U.S.A.,USA,American,4,5,0,71,1,27,2,2

Ignore everything not highlighted and in red.

The United States is going to have ethnicity #0 have 71% of names generated, ethnicity #1 27%, and ethnicity #2 2%.

As seen elsewhere ( Names and Nations of mod section ) ethnicity #0 is American, #1 is Hispanic, and #2 is Japanese.

Ethicity #0 has a huge list of first/last names based on census data. You will get everything and anything. It will be weighted towards more common names, like Ed Smith, but you can easily get Jimmy Murayama, because there are plenty of Americans named Murayama.

Ethnicity #1 are Hispanic names, first and last. You are going to get a large number of names like Felix Hernandez, and Jesus Cruz.

Ethicity # 2 are Japanese names, first and last. You are going to see Ichiro Suzuki and the like.

Each ethnicity is stored in the two name files located at C:\Program Files\Sports Interactive\OOTP Baseball 2006\data\database

The name files are names.txt ( for last names ) and first_names.txt. Inside each name file is a name, a probability # and the ethnicity.

Alex,10,0
Alexander,2,0

Alex is five times more likely to be used as an American name than Alexander.

If you want an old time name experience for the USA, you can open up nations.txt, find this line:

206,United States,U.S.A.,USA,American,4,5,0,71,1,27,2,2

and replace with

206,United States,U.S.A.,USA,American,4,5,39,100,,,,

The change of this one line in nations.txt totally eliminates the Hispanic and Japanese ethnicities and name sets, and switched from a modern US name set ( #0) to the US historical name set ( #39).

I think the US historical name set is based on some really old 20th century census data, so if you want that old time baseball, change the USA in nations.txt.

This thread could stand to be moved to the nations and names sub-forum.

Last edited by Raidergoo; 06-03-2006 at 08:02 PM.
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Old 06-03-2006, 09:30 PM   #5
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thanks for this.
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Old 06-04-2006, 09:21 AM   #6
John
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WOW, thanks much. I may give this a try today.

I didn't notice a Nations / Names subforums? Where would that be?
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Old 06-04-2006, 09:22 AM   #7
John
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DUH!!!! Never mind, I see it...
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Old 06-04-2006, 11:10 AM   #8
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Or, you could use my historical name set posted in the names/nations forums.
Instructions included.
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