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07-03-2016, 08:21 PM | #22 |
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Appreciate the feedback. There are lots of things I would do to make each park more accurate/lifelike, but I'm sure you understand that this 3D thing is in its infancy still and the time it takes to get the parks how they are now is bordering on what I should be reasonably be spending. Sent from my iPhone using Tapatalk
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07-03-2016, 10:26 PM | #25 | |
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Gotta be a Debbie downer, eh? Sent from my iPhone using Tapatalk
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07-04-2016, 08:22 AM | #26 |
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3d Backgrounds
This is a great start. I am wondering if you made the backgrounds transparent if you wouldn't have to worry about the time of day because the 3D background picutres would make them look, day, evening & night.
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07-04-2016, 12:47 PM | #28 |
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Yeah. I'm just going to hold off on these for now. Maybe the OOTP team will come up with a solution for day/night games. Right now, it would take different stadiums to have a day and night background. Not really feasible.
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07-05-2016, 07:27 PM | #29 |
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2D backgrounds
Silvam has been helping me with backgrounds. With his help here is my first attempt at a transparent background that will show the time of day. I have a sort of panoramic background scene set up but have yet to figure out how to add an panoramic picture all in one piece. It wants make a checker board out of those pictures. Finding pictures with transparent backgrounds is a challenge but I think I will be able to make some. Any way, this is a sample of how it will look. I used Silvam League park for this test. I need to do more a lot work on these backgrounds
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07-06-2016, 10:29 AM | #30 | |
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Dude, Silvam.. Keep going! Push that envelope. You don't think the guys at OOTP are paying attention? Trust me, little things like this that you do find their way into the game. Believe me. You've already broke the seal on the 3D ballparks. Lots of people are building them now... Eventually they will be as common as user made jerseys thanks to you. Last edited by drksd4848; 07-06-2016 at 10:32 AM. |
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07-06-2016, 10:36 AM | #31 | |
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07-06-2016, 10:46 AM | #32 |
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Nice work silvam...definitely a big improvement!
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