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OOTP 14 - New to the Game? If you have basic questions about the game, please come here! |
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10-19-2013, 12:11 AM | #1 |
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Best Way To Keep AI Teams Stocked?
I'm doing a dry run on a league in which all the teams are run by AI. There are no minor leagues and I have been doing no drafts along the way. I figured as time goes along, AI would keep teams stocked with sufficient number of reserves for each team so they could be sufficiently stocked at each position.
I've run about 35 years in the league so far, and as I'm digging back through some details, and I'm finding some teams that had sub-.300 records over the years were completely screwed on the roster. In one 18-player-roster season, one team had 12 pitchers and six position players, so their record was actually sub-.200. When I set this league live, what is the best way to ensure that there will be sufficient players at each position on each team so that these kinds of imbalances don't happen? I mean, without me going in and micromanaging each of these teams? Should there be some sort of draft every season? |
10-19-2013, 12:21 AM | #2 |
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BTW, my preference is not to have to maintain HS or college feeder leagues. My professional league is going to be on the order of 100 teams, so maintaining feeders for all of them is going to get unwieldy in a hurry. I would prefer fresh players just show up after the season to replace those who are leaving.
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10-19-2013, 03:51 AM | #3 | |
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10-19-2013, 08:28 AM | #4 |
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OK, maybe that's true, and perhaps that even works in most cases, but I still have the problem of teams occasionally being improperly stocked the way I described. Is it that, in a way, AI is only human?
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10-19-2013, 12:17 PM | #5 | |
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It just sounds to me like the game is not creating enough players to make up for retired players so the rosters are short... and since I'm guessing this is a fictional league, you don't have the luxury of ghost players when the teams aren't filled.
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10-19-2013, 12:23 PM | #6 | |
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10-19-2013, 12:35 PM | #7 | |
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I thought this was strictly for historical games... I wouldn't have used it in my fictional, regardless, but I honestly don't even remember being given the option, and its definitely not available to me now.
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10-19-2013, 01:02 PM | #8 | |
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10-19-2013, 01:38 PM | #9 | |
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Still not for me, personally. I have a sick feeder setup.
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10-19-2013, 01:42 PM | #10 | |
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10-19-2013, 03:35 PM | #11 |
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I'm just not getting why he doesn't want there to be a draft -- and he did ask if having a seasonal draft would solve the problem and it absolutely would.
I'm almost under the impression that you think you must have feeders to have the draft, Chuck, when you just tell it how many rounds of players to generate. I do feeders by personal preference but it is absolutely not necessary.
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10-19-2013, 07:37 PM | #12 | |
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But, you're right, from what Chuck's said, it does sound like he might assume that feeders are necessary for a draft. But the game will automatically generate enough amateurs for a draft if you don't have feeders set up. |
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10-19-2013, 07:48 PM | #13 | |
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And yeah, I get the angle you're coming from, but it didn't sound like he was trying to do that.
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10-20-2013, 12:29 PM | #14 | |
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10-20-2013, 12:32 PM | #15 | |
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At first I was going to do one major league and successively lower unaffiliated minors, but now I am leaning heavily toward four separate major leagues with no minors. If I can't have an amateur draft at all under that setup, then that "solves" my issue, although if it cannot keep teams properly stocked with a reserve player system, that's another, and potentially huge, problem for me. So in short, I want no feeders, no minors and no draft. I want new players to just show up year after year, as old players retire, and the reason is because I don't want to bog down my hard drive with 100-200 feeder teams for 100 major league teams, and I don't want to pollute my almanac with details about feeder leagues, minor leagues or amateur drafts. It will (hopefully) make more sense to you once I launch my league live.
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Last edited by chucksabr; 10-20-2013 at 12:37 PM. |
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10-20-2013, 12:41 PM | #16 | |
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10-20-2013, 01:47 PM | #17 |
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Is there a part where I can keep any mention of an amateur draft, or of players being brought up from the minors or from a feeder league? I can't find anything like that. I'm not sure simply deselecting the minor or feeder leagues will be enough.
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10-20-2013, 06:37 PM | #18 |
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Like RchW said, you can keep it out of the almanac.
But, each player will have their draft position and the like mentioned in their history files. I get what you're trying to do... you just want new players to appear to fill in the rosters. One thing I can think of is just to manually fill the rosters after each offseason. The "Fill Teams with Fictional Players" option. This would just add players up to the roster limit each time you run it. Seems like it would accomplish what you want. (No mention of a draft whatsoever, and new players filling in the vacated roster spots.) There would be mention of the draft in the news logs as well, but unsure if you'd be saving those, if that "workaround" doesn't do it for you.
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10-20-2013, 07:06 PM | #19 | |
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If I have players already on the teams, and some guys end up retiring and I fill teams with fictional players, I guess you're saying I would not overwrite my current players, correct? That makes sense, but a problem might arise if by filling with fictional players, I get players who (a) came into the league with phony big league years of service already, and (b) who come in up to 40 years old. That would be a no-no. I will say that in terms of how it's working now, without a draft or minor or feeder leagues, it's been working pretty good for the most part. The reserves coming in to replace the retirees are generally young (79% are 22 and younger, only 6% 30 and over) and they're coming in with zero time on their clock. so I guess it's working mostly right. I just see these examples where some teams' rosters are all out of whack. Maybe it's not as bad as all that. |
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10-20-2013, 07:57 PM | #20 | |
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Of course you do have the option to disable it. Last edited by Bluenoser; 10-20-2013 at 08:07 PM. |
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