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Old 08-23-2013, 12:25 PM   #1
shiplore
Bat Boy
 
Join Date: Jan 2003
Posts: 4
FHM Feedback

Hi there,

I just bought the early Bird Beta and really enjoy it so far.

Here're some feedback/suggestions:

The "star" system is great for a quick view but I'd love one number "overall" especially with setting up lines. Obviously it would be a good as your scouting but for your own team you should have a good sense of "what you've got".

Some view into what the positional ranks are for multi-position players (RW 17, C 15, LW 19 etc) without having to look into each individual player sheet. Again would help with setting lines.

When you dress/scratch a player on the roster, resets the ordering (which as above I'd love to sort by a "overall" number, this is fustrating, and time consuming for setting lines. If it could keep the order you asked for that would be ideal.

When doing the "initial" draft I am unable to draft anything other than Goalies in the first two rounds. Comp teams aren't restricted in this way.

In season management I've run into a situation where I have 23 players on the roster and a starter get's injured, the AI won't substitute the black aces into the lineup despite having that set under the manager settings (I could have the setting wrong not entirely sure.)

Thanks looking forward to the coming refinements!
-JB
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Old 08-23-2013, 01:56 PM   #2
magicspeedo
Minors (Triple A)
 
Join Date: May 2011
Location: Planet Earth
Posts: 240
Quote:
Originally Posted by shiplore View Post
Hi there,

I just bought the early Bird Beta and really enjoy it so far.

Here're some feedback/suggestions:

The "star" system is great for a quick view but I'd love one number "overall" especially with setting up lines. Obviously it would be a good as your scouting but for your own team you should have a good sense of "what you've got".

Some view into what the positional ranks are for multi-position players (RW 17, C 15, LW 19 etc) without having to look into each individual player sheet. Again would help with setting lines.

When you dress/scratch a player on the roster, resets the ordering (which as above I'd love to sort by a "overall" number, this is fustrating, and time consuming for setting lines. If it could keep the order you asked for that would be ideal.

When doing the "initial" draft I am unable to draft anything other than Goalies in the first two rounds. Comp teams aren't restricted in this way.

In season management I've run into a situation where I have 23 players on the roster and a starter get's injured, the AI won't substitute the black aces into the lineup despite having that set under the manager settings (I could have the setting wrong not entirely sure.)

Thanks looking forward to the coming refinements!
-JB
I'm sure there will be options eventually if they dont already exist (I havent foudn them if they do) that replaces the star potential with an overall number. Usually 20-80 range or 1-20 range. That's how it was on OOTP. Either way the star potential is just as good of a way to tell IMO. Just sort by potential and you can see who you should be giving the most ice time to.
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Old 08-23-2013, 02:03 PM   #3
magicspeedo
Minors (Triple A)
 
Join Date: May 2011
Location: Planet Earth
Posts: 240
One feedback I would like is to be able to filter the free agent list by players who I can actually sign instead of having to sort 60000000 players who haven't been drafted yet.
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Old 08-23-2013, 09:28 PM   #4
bsimons77
Minors (Rookie Ball)
 
Join Date: Jun 2012
Location: Essex Jct VT
Posts: 36
Additional suggestion

Hi All,
Absolutely love the game so far. I would like to have more input during the actual game (things like making forward line and defense pairing changes to exploit matchups, setting dump & chase settings, etc.) that a coach would look to do on the bench during a game. Great job thus far, really looking forward to the finished product!
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