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#161 |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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LOL, let's first get v1 in the hands of players with maximum functionality and minimum breadth. We have learned that overreaching can set you back. Going slower may be frustrating but will result in a better game overall.
I'm quite sure that game development is no different than any other product development. Try to do it all and you will do nothing. Establish the "must have" attributes get them right on spec then go down the priority list in a systematic fashion. I'd rather miss something I want if the result is any compromise in core functionality. I'm sure the developers know this but we customers must manage our expectations. Put another way, "I don't know" is no until it is "yes".
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Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit Last edited by RchW; 02-01-2014 at 10:39 AM. |
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#162 |
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All Star Starter
Join Date: Apr 2010
Posts: 1,105
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Will the schedule format be the same/similar to OOTP? Lsdl.
I'm already thinking about creating schedules. <SCHEDULE type="ILY_BGN_G162_SL1_D1_T5_D2_T5_D3_T5_SL2_D1_T5 _D2_T5_D3_T5_C_" inter_league="1" balanced_games="0" games_per_team="162" start_month="3" start_day="31" start_day_of_week="1" allstar_game_day="108"> Would lie to confirm: -Playoffs unlikely be customizable for V1 (8 teams no matter size of league)? -I understand that there will be two conferences. Will we be able to adjust number of divisions or will it have to be like NFL, four divisions per conference? Thank you guys so much for developing BTS. I haven't been able to stop thinking about it since I saw the announcement. |
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#163 |
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Minors (Rookie Ball)
Join Date: Nov 2012
Posts: 20
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Any plans to release this on MAC as well as Windows?
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#164 | |||
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Lead Developer for BTS
Join Date: Nov 2013
Posts: 854
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The plan is yes, but the way schedules are stored/created are different so I don't know if the lsdl files will be 100% the same as they are in OOTP
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#165 |
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Lead Developer for BTS
Join Date: Nov 2013
Posts: 854
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#166 |
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All Star Starter
Join Date: Jun 2006
Posts: 1,919
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Francis, this was touched on in a question about 4-3 vs 3-4, but not really expanded.
The big difference, IMO, between the two is that a given player may play DE in a 4-3, but play OLB in a 3-4. Will the AI be able to make the necessary distinctions between what is necessary for the respective systems to function, and draft/sign FA/etc accordingly? Back when I played Madden, it was not uncommon to see 3-4 teams draft Jevon Kearse-types to play DE, or pass-rush DT to play the nose. |
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#167 | |
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Lead Developer for BTS
Join Date: Nov 2013
Posts: 854
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I don't play Madden, nor do I own a console, so I have no idea how they do it!
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#168 |
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All Star Starter
Join Date: Jun 2006
Posts: 1,919
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Well, I know the player will do that, but you're saying the AI is smart enough to do that too, right?
This was a big problem for me, and quite frankly would be a game-breaker if it wasn't done properly, so please excuse me if I harp on it a bit. (I will gladly volunteer for beta to help test this part :P) |
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#169 |
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All Star Starter
Join Date: Nov 2004
Posts: 1,305
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Francis this is the BEST sports game news I've heard in a dozen years! I can't wait to play it.
I love the idea of 2D graphics and being able to call plays as well as manage a franchise. I've never understood why no one never did this before. Will the 2D graphics be similar to the old XOR NFL Challenge game (i.e., x's and o's)? |
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#170 | |
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Lead Developer for BTS
Join Date: Nov 2013
Posts: 854
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#171 |
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All Star Starter
Join Date: Jun 2006
Posts: 1,919
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Francis, you make this work and I will give you so much money for the rest of my life. You win the Internet for the month.
Might even get my brothers to get into text sims. |
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#172 | ||
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Lead Developer for BTS
Join Date: Nov 2013
Posts: 854
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However, I have no idea how graphically they will look in the final version though. X and Os are nice in theory, but are not the easiest to look at when they are all moving around the field. We'll see.
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#173 |
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Minors (Triple A)
Join Date: Dec 2001
Location: various
Posts: 200
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I've always wished that the OOTP crew would do a football game. I love FOF but they don't always seem very open to customer suggestions.
I was wondering, if there are historical seasons, will they function as they did back then, e.g. fullbacks getting lots of carries, QB's not running much, etc.? |
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#174 | |
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Lead Developer for BTS
Join Date: Nov 2013
Posts: 854
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We will do it one day though! |
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#175 | |
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Minors (Triple A)
Join Date: Dec 2001
Location: various
Posts: 200
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#176 |
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All Star Reserve
Join Date: Nov 2009
Location: Puebla, Mexico
Posts: 562
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Francis:
Just dropping by to say hi and to thank you for doing this. I understand that BTS V1 will be somewhat limited (compared to where OOTP is at this point), but based on the growth of OOTP precisely, I'm sure BTW wiil still be better than most american Football sims out there today, and will only improve in future versions. Good luck! |
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#177 | ||
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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![]() I've got some ideas for how to improve OOTP's schedule files, but I'm not sure if that will make it into OOTP 15. But with BTS further out they can probably be incorporated into it. Quote:
![]() Football is easier to handle in terms of playoffs in that, historically at least, playoff formats in the NFL and AFL have been quite straightforward. But in terms of having a system allowing the user to construct more customized playoffs, I've got some ideas and refinements of the method OOTP currently does. |
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#178 |
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All Star Starter
Join Date: Jan 2008
Posts: 1,150
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#179 | |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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Also, speaking of league structures, will we be able to have different structures in each conference? Eg could you have one conference have 12 teams split into 3 divisions and the other have only 10 teams in 2 divisions? |
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#180 |
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Lead Developer for BTS
Join Date: Nov 2013
Posts: 854
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I have not got BTS open this second, but from memory you can do that.
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