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#141 |
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All Star Reserve
Join Date: Feb 2002
Location: La Grande, Oregon
Posts: 994
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When issues like this come up you can definitely tell there are different factions of OOTP fans. There's the historical guys, the online guys, the fictional guys, and the real life MLB guys.
I feel sympathy for the one's whom this is going to pinch. It hasn't changed my excitement though! I don't do historical or online anymore. |
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#142 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,394
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At some level you have to say "get a life" to a guy who draws a hard line. A league may lose those guys anyway. But the issue of histories coming over is important enough to a collection of the community that it bears a serious, serious examination of the state of the possible. If, at the end of the day, it's truely imposisble to have them, then that's that...leagues and guys will have to deal. But if it's possible (but just hard) for histories and minors stats to come over in an integrated pile, then a re-examination and replan is not out of line.
Only Markus/SI can answer this question. So it is deferred to them. (Note: I'm a FOBL owner, too...just not quite as hard-line as some of the original gang) |
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#143 | |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,962
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Quote:
Once the new game is released, and people start their new leagues, I, as I'm sure most other customers, would expect markus to be spending his time improving the new game, not figuring out ways to make the old game more compatible. I think the import limitations are what they are, that is of course someone else can make a utility that can do it better. |
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#144 | |
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Hall Of Famer
Join Date: Dec 2005
Posts: 6,023
Infractions: 1/1 (1)
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Quote:
The game is a COMPLETE rewrite and with a complete rewrite, it should have been obvious that not everything was going to export/import correctly. I honestly don't know any game (other than these text games) where you can export/import from a previous version. MVP? Not that I know of. Madden? Not that I know of. Final Fantasy? Not that I know of. Sim City? Not that I know of. The Sims? Not that I know of. The closest I can think is probably Roller Coaster Tycoon where you can import a roller coaster, but that's it. Sure, there may be a few games out there; but it is not general practice to allow COMPLETE backward compatibility. |
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#145 | |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,962
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Quote:
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#146 |
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All Star Starter
Join Date: Dec 2001
Location: Maryland
Posts: 1,999
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This just isn't a big deal for me. I've always had split histories.
In 1988 the Continental League began on Pure Sim Baseball on my Commodore 64. When I moved to Earl Weaver on the PC in 1989 no one had a utility to convert my old league. When I moved from Earl I to Earl II midway through the 1992 season the league file converted over, but my histories were all in exported .txt files. Sometime around 1996 I put all of the history stuff into Word files, and the stats into Excel. When I moved to OOTP2 in 2000 I didn't have any utility to help me convert. I built my own Lahman database and manually imported ~800 players into OOTP. When each new version of OOTP came out new things were added, new stuff was tracked. Newer players naturally had more stuff in their history than the older guys. My real league history is, as it always has been, in spreadsheets and text files and archives. One of these days I'll get around to building my own Lahman database or Sabermetric Encyclopedia type app to consolidate it. Hopefully. When OOTP2006 comes out there will be similar transition pains, similar bumps in the road. But that's the way it's always been. No big deal.
__________________
For the best in O's news: Orioles' Hangout.com Last edited by CBL-Commish; 05-15-2006 at 12:32 PM. |
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#147 | |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,962
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Quote:
Good post, the moral of the story being: If your league is that important to you, you will find a way to carry your history with you, but it may not be pretty. ![]() Edit: Hey CBL-Commish, How many seasons have you simmed in your league to date? Last edited by silvam14; 05-15-2006 at 12:34 PM. |
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#148 | ||
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Minors (Double A)
Join Date: Feb 2004
Posts: 140
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Quote:
We're on v6 because for our purposes, most of the additions to the game wouldn't have improved our playing experiences. In fact, it had been argued (by Killebrew I believe, among others) that a percieved more randomized dev in v6 would have just gotten everybody angrier at the game engine. Quote:
So really we're probably stuck with #3. It will have to be workable, but it's by no means optimal unfortunately. |
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#149 | |
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All Star Starter
Join Date: Feb 2005
Location: California
Posts: 1,413
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Quote:
This nonsense that Markus wants to line is pockets deserves a word that I shouldn't use on this board. If that were true then Markus would've continued with the old engine. He would've done some cosmetic things here and there and then charged us $35 for essentially the same game. He didn't want to do that though so he's doing something bold. He wanted a fresh and interesting game that not only appealed to old timers but that might attract a new group of players and grow the company all the more.Look (and not to single anyone out here), we're all spinning our wheels here right now. Let's cut out the "sky is falling" junk until it actually does. The new game will mean change. Some folks can't stand that but that's a part of life in general. Battists has the right idea. Let's get our hands on the game before we start talking about how we "know" the game is "ruined." Let's make our opinions based on real knowledge of the new version and not the old ones. Maybe we'll be surprised by it. Last edited by Zitofan75; 05-15-2006 at 12:45 PM. |
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#150 | |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,962
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Quote:
^^^ Get's it |
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#151 |
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Hall Of Famer
Join Date: Nov 2004
Posts: 6,070
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Zitofan75 couldn't have said it any better. Probably time to close this thread.
Bottom line... OOTP6.5 works. If your league is in it and you want to keep all the history, keep it there. OOTPB 2006 rocks. If you want a totally new experience with new features and previously unseen possibilities just beckoning you (and Markus too with future versions), then open your mind until May 31st. Peace.
__________________
Fidel Montoya Asahi2 Baseball ex-Commissioner(Historical League Since 2004) www.allsimbaseball.com (OOTP web hosting - Customized sites for online leagues - Sign up, Connect OOTP and Play!) Share Your Mods - Free, unlimited and easy to upload to share your Mods instantly(free site registration required) |
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#152 |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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Just to be clear, I'm not of the school of thought that says "Geez guys, get a life." I can see the frustration that these online leagues will have, and I wish it hadn't worked out that way.
But, I *am* of the school that says, "Let's try to come up with some positive approaches once the new game comes out" rather than the "Markus has ruined my league" approach. |
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#153 |
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Minors (Double A)
Join Date: Feb 2004
Posts: 140
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I still don't understand though how importing *stats* would have been "impossible". I mean, that's largely what we're talking about here, right? New database or not, I assume that the old stats are essentially a subset of the new stats that will be in the game. Obviously, Markus has a way of putting all the new stats into the database. Would stand to reason that a subset of those stats could go in as well somehow. No, the old stats wouldn't be complete, and they could possibly mess some new-fangled reports up. But I still can't believe that programmatically it couldn't be done. Like I said before, it's more of a business decision not to. Yep, it would take time to do, and it would be for something that only a portion of the users (from the looks of how many are single player folks, a large portion) wouldn't really need anyway. Which is fine - this is a business after all. I'm just not sure I buy the can't argument.
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#154 | |
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Hall Of Famer
Join Date: Jun 2002
Location: Canuckistan
Posts: 5,162
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Quote:
![]() I have just as much at stake with 3 online leagues, all up in their 20 plus seasons. I will do what is best for those leagues, which may be: Staying with 6.5 Upgrading to 2006 with no worries about what is lost Upgrading and using manual processes to keep the history together |
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#155 |
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Hall Of Famer
Join Date: Jun 2002
Location: Canuckistan
Posts: 5,162
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dola,
and the sky hasn't fell yet! |
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#156 | |
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Hall Of Famer
Join Date: Nov 2004
Posts: 6,070
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Quote:
I don't think so.
__________________
Fidel Montoya Asahi2 Baseball ex-Commissioner(Historical League Since 2004) www.allsimbaseball.com (OOTP web hosting - Customized sites for online leagues - Sign up, Connect OOTP and Play!) Share Your Mods - Free, unlimited and easy to upload to share your Mods instantly(free site registration required) Last edited by f.montoya; 05-15-2006 at 01:02 PM. |
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#157 | |
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All Star Starter
Join Date: Feb 2005
Location: California
Posts: 1,413
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Quote:
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#158 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,394
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Quote:
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#159 | |
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Minors (Double A)
Join Date: Feb 2004
Posts: 140
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Quote:
(and I seriously doubt if the process itself would take 6 months to do. Maybe it would be back 6 months in the queue, but then again, if the release date is May 31, Markus doen's have 6 more months of coding to do, unless we're talking a lot of patch work).
__________________
![]() FOBL - Owner, Las Vegas Lightning FOFL - Owner, Bar Harbor Whitecaps IHOF - Owner, Frederick Red Menace, Former NAC President Last edited by cuervo72; 05-15-2006 at 01:13 PM. |
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#160 | |
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Hall Of Famer
Join Date: Nov 2004
Posts: 6,070
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Quote:
__________________
Fidel Montoya Asahi2 Baseball ex-Commissioner(Historical League Since 2004) www.allsimbaseball.com (OOTP web hosting - Customized sites for online leagues - Sign up, Connect OOTP and Play!) Share Your Mods - Free, unlimited and easy to upload to share your Mods instantly(free site registration required) |
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