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#121 |
All Star Reserve
Join Date: Dec 2003
Location: Seattle, WA
Posts: 916
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I would love to see more stats and some of the additional information that is shown on the Pitcher/Batter widgets, but on the player labels. The other runners and fielders can stay as they are, but for pitcher and batter seeing that information in context would be much easier.
My eyes and my focus are mostly on the center of the screen, but the widgets are off to the side. I know I can manually move these around, but I'm hoping for something more integrated and automatic. The data could change based on the situation and maybe even some of the stats/info could be configurable. I'd also like to see things like, current streak information, and upcoming milestones in context and on the game field. I've done a very ugly mockup, but maybe something like this. |
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#122 | |
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,615
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Quote:
Right now those boxes pop up when we hover. Maybe they could add a "+\-", ala the ballpark factor widget, to lock those boxes open or collapse them down? With this I like your idea. Who knows I may even end up using it my self ![]() |
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#123 |
All Star Starter
Join Date: Jun 2016
Location: Boston Ma.
Posts: 1,586
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I would like to be able to customize what stats are shown in-game. For instance, instead of the last 3 seasons, show the last 3 games. Switch between total stats, to the current series (especially during playoffs.).
Very minor an update to the trivia shown when saving games.
__________________
I play out every game—one pitch mode. |
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#124 | |
All Star Reserve
Join Date: Dec 2003
Location: Seattle, WA
Posts: 916
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Quote:
I can have a more more effective announcer narrative in my head if I'm presented with cool data ![]() |
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#125 |
Hall Of Famer
Join Date: Oct 2014
Location: Seattle
Posts: 2,255
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RE: Mail & News
1. Add a column to show what league the news pertains to for those of us who have large worlds and like to have the "news from entire world" selected. If not a column, then add league selection to the filter options with a sub-menu listing each league in the database. 2. When GMing or Managing a club, highlight new pertaining to your team in a different color font and the lower levels of your organization in another color with the rest of the items being in white. Or if the colors are deemed too busy, have an icon (or use the small team logo for an icon) next to each message about your organization like the exclamation logo used currently for important messages. |
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#126 |
Minors (Triple A)
Join Date: Jun 2003
Posts: 254
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There a couple of things I have requested over the years without too much support, but hey, since it was asked:
I'd like the ability to see statistical leaders over user-defined periods (5 years, 10 years, three months, 2020s, etc.) Also, would like the ability to auto populate tournaments, perhaps also with user defined parameters (four teams from one era, 10 teams from another, etc.) Love the game - been around since OOTP 2 |
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#127 |
Major Leagues
Join Date: Oct 2013
Location: Pittsboro NC
Posts: 430
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How about a button so you can make all games day games, rather than having to do each game manually. This would greatly help historical replays.
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#128 |
Minors (Rookie Ball)
Join Date: Mar 2016
Posts: 29
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Many interesting ideas here. I'll add a few.
1. Have a full playoff history for each team. As opposed to just noting if a team made the playoff's or not each year, it would be great to note at least how far they got (division series, championship series, etc.) and if possible the W-L for the series. 2. Improve conversation on visits to the mound. Most replies simply note whether the pitcher is tired or not. It is strange to visit the mound after a pitchers gives up 5 hits in a row to have him reply "I have yet to break a sweat." Clearly the coach is out there for another reason, whether it is too check on mechanics, provide confidence, tell him to toughen up or lighten the moment. Sometimes coaches go out to the mound to offer advice on a certain batter, or to clearly warm up a reliever. A greater diversity of replies that fit the situation would make this more realistic and interesting. Also, are some pitchers more likely to improve from a mound visit than others? Might it help some and anger others? Is there any way to better understand what impact this has on performance other than warming up a bullpen arm? 3. Show pitcher's fielding ratings just like all other fielders. They are a fielder like everyone else and in OOTP seem to make a whole lot of errors. Why not show this? 4. Offer runners a "green light" option to steal if they feel they can read the pitcher. The current system is very limiting and forces a manager to make choices (a forced steal or a forced take for the batter) that do not replicate real game play. 5. As others have noted, I would like to options for focus in spring training, such as learning a new pitch for pitchers or working on a new position for fielders. The intelligence or work ethic of the player could contribute to their success/failure. And perhaps focusing on one thing could take away from general development 6. On a similar note, it would be nice to be able to send younger players to the winter leagues to brush up on raw skills sets as well. 7. It would be very useful in Spring Training to be able to have more than a 6-man rotation so you can have more players compete for spots in the rotation. 8. It would be very useful when making trades to be able to filter out players for intangibles. For example, I am not interested in players with a low work ethic. It would be great to note this when I am shopping players so I can get return offers that match what I am looking for. 9. I am sure others have noted this but it would be great to be able to offer more than 2 players at once when shopping players around. 10. It would be very useful to have statistics for pitchers for the first, second, third and fourth time through the order. |
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#129 | |
Minors (Triple A)
Join Date: Jun 2021
Posts: 216
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Quote:
Regarding point 6, you can already do that by adding a new tournament/league in the off season and sending players there so they play more. No idea if it helps/stunts their dev. Regarding point 7, you can already do that in a quick and dirty way by severly limiting the pitch count/batters faced of guys in the 6-man rotation for the first few weeks. The game will then go to the long relievers and they'll pitch more than if you had your starters pitch the standard spring tranining of 2-4 innings per start. I'm not so sure this is a great idea though since the only time I've done that, all my starters struggled for 1-2 starts at the beginning of the year, as if they were pitching cold from the off season/injury. Maybe completly anecdotal though. |
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#130 |
Minors (Rookie Ball)
Join Date: Apr 2013
Location: Louisiana
Posts: 47
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1. For multiplayer leagues that sim fast please have a way to allow lineups to "adjust" for suspected opener followers. I'm in a few leagues that will sim more than a week at a time and it can cause a problem.
2. Allow an easy button to set up cities and owners and budgets to all have the "same" instead of having to manually customize each of those. |
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#131 |
All Star Reserve
Join Date: Nov 2020
Posts: 658
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Ditch the "7 day" lineup. Make it instead a number of games. Something like:
" Set lineup for the next [___] games (with a dropdown menu with number of games from 2 to 6) [x] Checkbox to make it loop. [x] Checkbox for overriding lefty lineups. " That way I can have a rotation with battery mates and can base some fielder's decisions based on my starting pitcher's profile (high/low control, ex gb, fb). |
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#132 |
All Star Reserve
Join Date: Nov 2020
Posts: 658
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Include exit velocity in the pitch sequence widget
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#133 | |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,103
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Quote:
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#134 | |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,103
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Quote:
Not a bad idea |
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#135 |
Bat Boy
Join Date: May 2020
Posts: 14
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Small thing here but (for me) very annoying. When you scroll down (a players/personnels list) then enter into a profile when you exit (with < or right mouse click) you return at the top of the page.
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#136 |
Minors (Single A)
Join Date: Jun 2018
Posts: 89
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Finish the manual for 22 and explain coaching
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#137 | |
Minors (Rookie Ball)
Join Date: Jan 2019
Posts: 24
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Quote:
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#138 |
Minors (Rookie Ball)
Join Date: Oct 2019
Posts: 34
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I would like to see an option for min service time required for each league. I know you can set it by age but not everyone gets drafted at the same age. Unless it has been fixed I know that if I set a min age for the MLB it also releases anyone in the minors younger than that age. I would just prefer they don't get the opportunity to play until 22 no matter how good they are.
I just hate seeing players stats look like A AA A R AAA A AA. |
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#139 |
All Star Starter
Join Date: Jun 2016
Location: Boston Ma.
Posts: 1,586
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When playing games keep the animation speed the same for every play.
__________________
I play out every game—one pitch mode. |
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#140 |
All Star Reserve
Join Date: May 2004
Location: Canada
Posts: 706
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The biggest item on my wishlist is a cosmetic one, but one I consider important for league history purposes. I wish the game would keep track of a team's past logos and uniforms so that players retire wearing the correct uniform. Right now, if a team changes its uniforms after a player leaves but before he retires, the player will wind up being depicted in the wrong uniform post-retirement. It can also happen if a player's profile picture gets refreshed at some point post-retirement.
My fictional league has been running for 120+ seasons and its history means a lot. I've largely avoided changing the logos and uniforms for my major league teams because I don't want my league's stars to be shown in historically inaccurate uniforms in their profiles or HOF plaques. I'd like to give some of my teams a refresh, but preserving the league's history takes priority. |
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