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Old 08-06-2016, 04:32 PM   #121
james17
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Quote:
Originally Posted by OOTPinstripes View Post
Anyone else have their red and green arrows on minor leaguers disappear with this patch?
Definitely have that problem too.
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Old 08-06-2016, 04:47 PM   #122
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Originally Posted by mitchkenn View Post
yes, you can go back .... if you still have the older patch. i don't know that OOTP keeps those somewhere, but they may. you'll also need a back-up of your league.

you'll need to unlicense, uninstall with windows (don't delete folders if it asks you). Install the older patch. re-license. Load game - restore from backup.

it works, as i've done it on one patch that didn't work for me. it's a bit of a pain, but it's the only way to go back to an older patch, as just installing it an older patch over the current version will not work.

Good luck.
They do keep old versions.

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Old 08-06-2016, 05:26 PM   #123
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You can't do that on Steam, can you?
sadly, i don't know. hopefully some one with Steam experience can answer that.
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Old 08-06-2016, 05:35 PM   #124
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Originally Posted by pbreen View Post
Typically they are "normal/normal" players in Work Ethic and Intelligence. Both my scout and OSA agree most of the prospects being released are at least 70 potential players. One of which was the first pick overall in the previous years draft, with OSA and scouted potential of 80 and "high/normal" work ethic and intelligence. This is not an anomaly, it is more likely some people are just unaffected by it. Normally I would agree with you, and even say that some stud players have historically been cut from their teams, but not like this. Almost the entire first round draft class has been cut over he course of 3 sim days, all of those cannot be slobs with fake potential...

I believe in OOTPD too, but it is frustrating for people who did not realize this was happening until they lost players, or those who do not have a back-up or save BEFORE the cuts.
Sadly, I just discovered this problem too. All my backups are from the patched version. The amateur draft was just completed a week before this happened so there are many players that were drafted there with 4-5 star ratings as well who have now been dumped into free agency.

Very sad...I may be screwed unless Markus pulls a miracle fix.
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Old 08-06-2016, 05:48 PM   #125
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There is a way, though tedious, to correct the free agency and send them back to the team that drafted them or released them. When you click on a free agent's history tab, it will say what team had him last. Then you can use the editor to reassign them to that team. The A/I then moves them to the level they were at.

Now seeing as how I've got what looks to be about about 565 free agents who need to be reassigned, I'm hoping Markus can develop a fix that reads a free agent history to see what team released him and re-assign him to the right organization.

I hope that's possible!

Last edited by james17; 08-06-2016 at 06:02 PM.
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Old 08-06-2016, 05:57 PM   #126
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I just simmed a league after patching. 10 teams released minor league players from rookie level. The only coincidence I can guess is they had the assistant GM handling "Promotions and Demotions." One of the teams (mine) does not allow the AGM/Minor League Managers to handle Minor League Free Agent Signings & Releases, so i'm not sure why the AGM would ever release a player if he's not flagged to do so?

None of the prospects looked to be anything decent, I did have 60+ players on a rookie league team (in the off-season) with Ghost Players on. Extremely disappointing, so I hope there is an easy fix for this.... I did not have any other issues like the Arrows that other people have stated.
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Old 08-06-2016, 06:53 PM   #127
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We'll have another look through the roster logic.

For those who have run into the problems, do you have roster limits and age limits, foreigner limits, or any other limits on your rookie leagues? If someone who has experienced it has a save from the previous version they could upload to us, that will help us track down what is going on.

Of note with the patch, if you have saved a game with this patch, you CANNOT load it in the previous version. As we said we'll look again at these things and see if we will need a hot fix sometime in the middle of this week.
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Old 08-06-2016, 06:55 PM   #128
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Quote:
Originally Posted by mitchkenn View Post
yes, you can go back .... if you still have the older patch. i don't know that OOTP keeps those somewhere, but they may. you'll also need a back-up of your league.

you'll need to unlicense, uninstall with windows (don't delete folders if it asks you). Install the older patch. re-license. Load game - restore from backup.

it works, as i've done it on one patch that didn't work for me. it's a bit of a pain, but it's the only way to go back to an older patch, as just installing it an older patch over the current version will not work.

Good luck.
Just did it and I'm back in business! Many thanks!
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Old 08-06-2016, 07:00 PM   #129
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Quote:
Originally Posted by Matt Arnold View Post
We'll have another look through the roster logic.

For those who have run into the problems, do you have roster limits and age limits, foreigner limits, or any other limits on your rookie leagues? If someone who has experienced it has a save from the previous version they could upload to us, that will help us track down what is going on.

Of note with the patch, if you have saved a game with this patch, you CANNOT load it in the previous version. As we said we'll look again at these things and see if we will need a hot fix sometime in the middle of this week.
I have age limits of 24 for the Rookie League. No roster size limits. All prospects released were younger than that. I tested it in another league and the same thing happens.

Last edited by anthonywvalentine; 08-06-2016 at 07:47 PM.
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Old 08-06-2016, 07:00 PM   #130
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Originally Posted by james17 View Post
Sadly, I just discovered this problem too. All my backups are from the patched version. The amateur draft was just completed a week before this happened so there are many players that were drafted there with 4-5 star ratings as well who have now been dumped into free agency.

Very sad...I may be screwed unless Markus pulls a miracle fix.
If there are no miracle fixes and you do not want to manually assign, the worst case is you delete them from free agency and pretend the draft never happened. It really sucks for the teams with the early picks, and it may cause a talent ripple years down the line, but it might be for the best. Leaving the studs as free agents could really screw up the league, literally buying top prospects has some repercussions. Imagine the 3rd pick overall accepting a contract from the defending World Series Champ, oh boy.
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Old 08-06-2016, 07:18 PM   #131
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Quote:
Originally Posted by Matt Arnold View Post
We'll have another look through the roster logic.

anything going to be done to address the missing red/green arrows? it's not a life and death issue, i realize, but was a nice feature.

thanks for all the work you guys do and addressing issues as promptly as the clock allows.
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Old 08-06-2016, 07:31 PM   #132
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Also my "projected pitching matchups" are missing as well.
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Old 08-06-2016, 07:37 PM   #133
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Originally Posted by Matt Arnold View Post
We'll have another look through the roster logic.

For those who have run into the problems, do you have roster limits and age limits, foreigner limits, or any other limits on your rookie leagues? If someone who has experienced it has a save from the previous version they could upload to us, that will help us track down what is going on.

Of note with the patch, if you have saved a game with this patch, you CANNOT load it in the previous version. As we said we'll look again at these things and see if we will need a hot fix sometime in the middle of this week.
Save from previous version has been uploaded to your ftp server. File name is bb17old.lg.7z. No limits on roster sizes, age, or foreigners.

Luckily I was able to go back to previous version.

Last edited by james17; 08-06-2016 at 07:50 PM.
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Old 08-06-2016, 07:50 PM   #134
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Please have a look at David Watts' thread under the Bug Reports forum. Since this patch, historical pitching rotations are completely out of whack. From 1918-1922, there were dozens of pitchers making 50+ starts using the out-of-the-box settings. I hadn't played historical in a while, but I'd never seen this before. D Watts is convinced that the problem was introduced by this patch and affects "start highest rested" rotation logic. All I know is that it's badly out of whack. I posted details and screenshots there.
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Old 08-06-2016, 07:50 PM   #135
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Originally Posted by Déjà Bru View Post
These guys being released, are they low in work ethic and intelligence?

Because I have seen the AI shun players like these even though they are highly rated. Why this should have been amplified in this last patch, if it was, I don't know but that could be a partial answer.
Thanks Deja Bru, but no. They are all in the normal range.

And as per Matt's question, the roster limit I have for Rookie League is 25 and all of the players released were (much) younger than that.

Again, in all of my years of playing OOTP I have never experienced anything like this before. This is clearly, without question, a real and major bug. For now. I have determined it will be impossible to keep playing. There is just too much movement of major prospects and I have lost the ability to control my own team.

Thanks for looking into fixing this.
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Old 08-06-2016, 07:55 PM   #136
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I have the defaults, which I'm pretty sure are no roster or age limits.
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Old 08-06-2016, 08:08 PM   #137
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Scouting seems to be part of the problem

I am using the mlb quickstart, with no changes to roster settings.

Let me use an example of the problem with what I am seeing: the aforementioned Beicker Mendoza from my previous post.

He was just released by the Giants on 7/7/16 in my game. He is 18 yo. Slash line is .348/.396/.543, but admittedly only in 54 PA. He had been on the Giants' Arizona league team.

My scout says he is a 0.5 star actual, but 2.5 star potential.

But, none of the scouting reports show him having any value, either by the stars or the words. The scouting reports all say he has 1 star potential, and the summary is that "he has no future in the big leagues."

Although this is just one example, I think it may indicate that something went wrong with scouting/evaluation when you tried to fix the mismatches between ratings and scouting reports in the patch.

Moreover, as I mentioned previously, my league has many more 5-star relief pitchers than I had before, but the scouting reports still list most of these players as 4 stars. Are their true ratings leaking through the scouting "fog of war"?

By the way, my players are evaluated based on pure ratings, not ratings plus stats.

I felt the need to add this so that people won't think this is just a roster management issue. It may be partly that but I think there are bigger problems that were created with evaluation/scouting.

I had a number of players who, before the patch, were thought by my scouts to belong at a lower level of my minor leagues. All of those "probably overmatched at <level>" messages disappeared with the patch. Again, I would guess that is because my scouts are no longer recognizing or evaluating very well whether my player belongs at a lower level. It may not be a coding error as to the arrows themselves.
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Old 08-06-2016, 10:25 PM   #138
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Is anyone else having the problem I'm having with 3D--the infielders' labels do not disappear when the ball is pitched blocking most of the action, and the ball flutters in the air?
Sadly I am having the same problem..... this sucks
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Old 08-06-2016, 10:32 PM   #139
azepeda
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Quote:
Originally Posted by Matt Arnold View Post
We'll have another look through the roster logic.

For those who have run into the problems, do you have roster limits and age limits, foreigner limits, or any other limits on your rookie leagues? If someone who has experienced it has a save from the previous version they could upload to us, that will help us track down what is going on.

Of note with the patch, if you have saved a game with this patch, you CANNOT load it in the previous version. As we said we'll look again at these things and see if we will need a hot fix sometime in the middle of this week.
I have no roster limits, foreigner limits or any other limits.
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Old 08-06-2016, 11:03 PM   #140
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I'm surprised no one has commented on my rookie roster find. Here's my post in the bugs forum with screenshots. this is a real issue

http://www.ootpdevelopments.com/boar...r-lineups.html
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