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#101 | |
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Major Leagues
Join Date: Jan 2004
Location: Calgary
Posts: 424
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#102 |
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All Star Reserve
Join Date: Dec 2003
Location: The other side.
Posts: 773
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Any additions as far as in game manager options would be welcomed.
Maybe having the "arguing with the umpire" option actually mean something as far as future close calls that game. I've read that it makes no difference in the outcome of the game - the only possible result is being thrown out. It would be nice if there was a positive side to it. (If this has actually been implemented, disregard). Possibly more manager options. Like being able to steal/hit and run with 2 strikes. The need for better bullpen management. I could be wrong here, but it seems that in the bullpen, pitchers are warm after 3 hitters - and there is no reduction for the time in between innings. Ultimately, it would be better if it was measured by the number of pitches thrown in the game... a longer at bat results in giving that pitcher extra time to warm up. Also, with the "visit mound option" you are implementing, it should also give the pitcher in the bullpen extra time to warm up. It also seems that, though I've never tested it fully, that pitchers can remain warming up for quite a few innings and never tire. Finally, if you could have a time limit on the game... say you are only allowed to play for 2 hours a day, then a message would pop up saying, "Time to return to the real world." and the game would shut off. This would help my work and social life greatly. You're doing a great job, dOOd. thank you. |
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#103 | |
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All Star Starter
Join Date: Nov 2004
Location: South Shore, Great Lakes
Posts: 1,386
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What if the argument was triggered by the game ??? Like in real life, you lose your temper on a play, get in the umpires face - and then find yourself pissed and sorry that you got thrown out. I think the argue with Umpire feature should be totally out of our control... BANG, close play, the PbP explains your out there jawing with the ump - and the whole time your thinking "please, go back to the dugout, please don't get thrown out" - then - POW, you watch the rest of the game from the dressing room
Last edited by BigCity; 05-31-2005 at 02:17 PM. |
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#104 |
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All Star Starter
Join Date: Dec 2001
Location: New York
Posts: 1,687
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How about some way to sim X years of a historical league, without having to sit there and do everything? Wouldn't be able to change stadiums, I realize, but if you could just get it to read a .txt containing a) the path to the Lahman/Ankit DB, b) when to switch eras, and c) how often to run "recalculate for historical accuracy," we'd be able to sim 1901-2003 (or, if you fix that, 2004) overnight and wake up to a completed historical league, whether we wanted to study it or use it as background for a modern-day league.
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OTBL - Scandinavia Cartoon Heroes This is the way the world ends Not with a bang but a whimper.
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#105 |
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All Star Reserve
Join Date: Jan 2002
Posts: 906
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reply
i would like to be able to play an individual game on auto pilot and watch it unfold and then at any point in the game be able to switch to manager control.
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#106 |
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Minors (Triple A)
Join Date: Mar 2002
Posts: 210
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Bullpen
i dont know if this has been mentioned, but I would love to know when the AI has someone up in the bullpen instead of just being inserted into the game out of nowhere.
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#107 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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It could exist tied in with the player option, if possible. If we select the warmup option, then the AI uses it; if we don't, the AI doesn't. This is a "it'd be nice" feature for me, but not essential. But it would be nice.
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#108 | ||
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All Star Reserve
Join Date: May 2002
Location: Ohio
Posts: 964
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Two GREAT ideas!!
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I was at the first OOTP Conference, where were you?.......... |
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#109 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#110 |
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Hall Of Famer
Join Date: Sep 2003
Location: Los Angeles
Posts: 3,417
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League Transaction Page
would love to see it broken down by sections: Waivers, Trades, Injuries, etc it will be easier to look at. thanks |
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#111 |
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Hall Of Famer
Join Date: Feb 2002
Location: watching: DArwin's missing link in action
Posts: 3,112
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The bullpen AI - the presence of one. Please. And I echo everything that Josh said.
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Senior Senor Member of the OOTP Boards Pittsburgh Playmates- OTBL |
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#112 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Quote:
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ Last edited by endgame; 05-31-2005 at 03:03 PM. |
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#113 |
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All Star Reserve
Join Date: May 2002
Location: Ohio
Posts: 964
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I sim and play out my games so it would be nice if my pitching staff assignments were visable while in the middle of a game. I go through all the trouble of assigning a mop-up guy, my 3 MR in the order I wish that they be used and a setup guy. Then in the top of the 8th I go to switch pitchers and I don't remember who was the seup man. I don't think we need to designate more rolls (SP, MR and CL are plenty) but it would be nice to be able to see their spot on the staff.
Then again a minimized Excel works pretty well too.
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I was at the first OOTP Conference, where were you?.......... |
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#114 | |
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Major Leagues
Join Date: Mar 2004
Location: Milford
Posts: 349
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#115 |
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Hall Of Famer
Join Date: Sep 2003
Location: Los Angeles
Posts: 3,417
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Make an option to turn off Designation for Assignment (DFA)
Last edited by jbmagic; 05-31-2005 at 03:18 PM. |
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#116 | |
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All Star Reserve
Join Date: Dec 2003
Location: The other side.
Posts: 773
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And probably a whole lot easier to implement as well. |
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#117 | |
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All Star Starter
Join Date: Dec 2001
Location: NYC
Posts: 1,162
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To expand, I rarely choose to argue with the umpires since I never know if it'll result in me getting tossed. Ideally, we would have varying degrees of arguing : 1)Mild - a few words to the umpire, nothing really bad - 5% chance of getting ejected 2)Moderate - a few harsh words to the umpire - 40% chance of getting ejected 3)Belligerent - dirt kicking, cursing, picking up a base and throwing it, the worst of manager behaviour - 99% chance of getting ejected I'd also like to second the suggestion about being alerted to AI bullpen moves, and the ability to visit the mound to buy time for your reliever warming up. The option to have your pitcher hit the current batter would also be nice. But make that option one that if used, results in both the pitcher and the manager getting ejected (and maybe a bench clearing brawl as a result). |
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#118 | |
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All Star Reserve
Join Date: Dec 2003
Location: The other side.
Posts: 773
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#119 | |
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Major Leagues
Join Date: Nov 2004
Posts: 417
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#120 | |
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Hall Of Famer
Join Date: Dec 2001
Location: In a van, down by the river
Posts: 2,802
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__________________
Sometimes the best laid plans will never get you laid the way you plan.
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