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#101 |
Minors (Single A)
Join Date: Jul 2004
Posts: 72
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The Database doesn't have file names internally - it is simply table indexes. I gave the files names based on pre-odb versions of OOTP so that it would be easier for the user to know what data was in each file. The Negro League tables were brand new and I didn't realize they were MLEs at a glance (which means they should probably all end in 2, at the very least, to be consistent with the other files). Also, I now suspect, we could use the file to add MLEs for ANY non-MLB player so, at some point, I may consider changing the names to reflect that. For now though, I will likely leave them as is since I think people can still figure out what they're for.
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#102 |
Minors (Single A)
Join Date: Jan 2010
Location: Memphis, TN
Posts: 90
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So, in theory, if I edit only the "master.csv" file and give all players random names, then I'd get a historical league with actual stats, but the names would be fictional?
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#103 |
Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 6,877
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Yes. To pull the stats to the Master csv, you need to keep the ID the same. So don’t change willite01 but you can call Ted Williams John Doe in the name field. That’s why the game name randomizer function works - because the ID remains constant.
__________________
Complete Universe Facegen Pack 2.0 (mine included) https://www.mediafire.com/file_premi...k_2.0.zip/file Just my Facegen Pack: https://www.mediafire.com/file_premi..._Pack.zip/file |
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#104 |
Minors (Single A)
Join Date: Jan 2010
Location: Memphis, TN
Posts: 90
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Oooh, tell me more about the game name randomizer!!!
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#105 |
Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 6,877
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Lower right corner... League Settings>Functions.
Not sure if you have to do it each year someone comes into the league but there is a function here for everyone already in game to be randomized en masse with once click and if you are in Commish mode, there is also one for each player in that player's editor tab. So worst case on a new draft class, you'd open the player editor of the first guy then click the little down arrow to the next guy and thus go down the draft class and hit the randomize name button there for each player. For the player it is in the upper left. You might need to turn off facegen as the faces run off IDs like the stats.
__________________
Complete Universe Facegen Pack 2.0 (mine included) https://www.mediafire.com/file_premi...k_2.0.zip/file Just my Facegen Pack: https://www.mediafire.com/file_premi..._Pack.zip/file |
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#106 |
Minors (Single A)
Join Date: Jan 2010
Location: Memphis, TN
Posts: 90
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That is exactly what I've been looking for. And it was right under my nose. LOL!
Thanks!!!!!! |
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