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Old 04-08-2023, 12:09 PM   #101
tomkmb
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It would be great if we were able to filter for players who included our team in the NTC Exemptions, been enjoying the new filter options etc and that's one that jumps straight out as being very useful. Especially with the amount of NTC's there are in the NHL now.
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Old 04-08-2023, 04:41 PM   #102
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Also, I'd love the ability to copy and paste tactics across my various PP and PK lines where the same personnel are utilised, at the moment I have to manually make sure the tactics are all identical and this would really help save time/clicks there.
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Old 04-08-2023, 07:07 PM   #103
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Well, late to the game here, just purchased 9 a few days ago.

Currently when playing out a game there is an option to "Sim End"

Would be nice to also have an option during game to "Sim to End of Period"

I like to play out games but sometimes it would be nice to jump ahead to the 3rd period.

Thanks, game has come a long way and continues to improve.
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Old 04-10-2023, 11:45 PM   #104
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I would like coaches to gain experience, with more being gained by winning, and successful player development. Scouts should improve with bonuses per NHL games played by a player they recommended (that should be tracked somehow).

Daniel and Henrik Sedin are fairly easily replaced as coaches in the Vancouver system and I don't see that happening in real life even though we have Adam Foote, Sergei Gonchar, and a few other high fliers around the team now.
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Old 04-11-2023, 04:12 AM   #105
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Quote:
Originally Posted by Bluenoser View Post
Well, late to the game here, just purchased 9 a few days ago.

Currently when playing out a game there is an option to "Sim End"

Would be nice to also have an option during game to "Sim to End of Period"

I like to play out games but sometimes it would be nice to jump ahead to the 3rd period.

Thanks, game has come a long way and continues to improve.
Well, there's no "sim to end of period" button, but you can set it to max speed and go on with the game, it should take a few seconds for a single period, then return to normal speed for the third period.
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Old 04-15-2023, 08:33 AM   #106
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I would love to see a 'Travel' option for teams budgets.

For example, a Junior or minor league team could have different options on their team buses, meals, etc. and in return, players receive fatigue boosts or negative effects.
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Old 04-15-2023, 08:38 AM   #107
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NHL-AHL-ECHL affiliation agreements.

The ability to negotiate affiliation agreements, buy your affiliation team, etc.
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Old 04-15-2023, 09:18 AM   #108
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I would love to see a 'Travel' option for teams budgets.

For example, a Junior or minor league team could have different options on their team buses, meals, etc. and in return, players receive fatigue boosts or negative effects.
It's my understanding from Jeff's previous comments that this is what the 'Morale Spending' element of the point allocation is supposed to represent each month as a way of scaling up or down the quality of player amenities/luxuries when it comes to things like travel etc
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Old 04-15-2023, 11:42 AM   #109
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NHL-AHL-ECHL affiliation agreements.

The ability to negotiate affiliation agreements, buy your affiliation team, etc.
Great suggestion. Maybe in north america a parent team also relocate an not so traditional affiliation now and then.
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Old 04-15-2023, 11:55 AM   #110
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Additional leagues in Europe: Erste Liga (Hungary), BeNe League (Netherlands and Belgium), HockeyEttan (Sweden), Oberliga Nord an Sued (Germany). More control over media partners and sponsorship contracts. Opportunity to develop one or another skill through training. Construction of the stadium with progress reports, unforeseen construction delays, cost increases. Fan club management (in Europe). Change of league partnerships, i.e. NHL equipment supplier with effect on salary cup.

Last edited by Foppa21; 04-15-2023 at 12:17 PM.
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Old 04-16-2023, 06:00 AM   #111
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All cosmetic bar the last one.....Player stats has its own section(maybe after depth charts and before schedule). Can we have the home page to see the current scores of your playable league(i.e todays & yesterdays) and the ability to go back and forward a few days. Player stats sortable by team in the nhl menu. Leagues to show who is eliminated and made the post season. More of a fuss when you win championships. Better drafting viewing on historical games, you can almost never see who is getting drafted till the draft itself. For historical games, make players a little bit less easier to scout. the best players always go in the top 10, very rarely do you get an all star after round 2. Should be at least a hidden gem every 4/5 years.(interesting to see when i play a current game rather than historical if this is still the case)
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Old 04-16-2023, 06:02 AM   #112
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and player point in box scores not just goal and assists*
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Old 04-19-2023, 04:42 AM   #113
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Higher physical and mental stats for players at 17-29, most players have their speed at near or max potential at that point, in my game i had 0 players above 15 speed in the draft. Things like determination, work rate temperament, a lot of youngsters have those traits. It might be because i play historical, but all mental and physical stats are way too low. I just searched for temperament and only 1 player under the age of 30 has a score of 17 or higher
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Old 04-30-2023, 02:32 PM   #114
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Just a few off the top of my head

- The ability to create/add nations like I can in OOTP
- An easier way to import/edit Logos and Jerseys like you can in OOTP
- With Custom games have the ability to create a college league like the NCAA
- A way to play without financials ( the system is fine and all but I don't like the ratings I've played and attempted to bank funds for 20 years and never been able to raise funds for a new arena, which leads to my next one)
- A way to add a new arena to teams this comes into play with historical if you keep teams and don't control them but historically they could have expanded into a new building
- If players are on national duty have their pictures updated to their national team jersys
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Old 04-30-2023, 06:04 PM   #115
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Just a few off the top of my head

- The ability to create/add nations like I can in OOTP
- An easier way to import/edit Logos and Jerseys like you can in OOTP
- With Custom games have the ability to create a college league like the NCAA
- A way to play without financials ( the system is fine and all but I don't like the ratings I've played and attempted to bank funds for 20 years and never been able to raise funds for a new arena, which leads to my next one)
- A way to add a new arena to teams this comes into play with historical if you keep teams and don't control them but historically they could have expanded into a new building
- If players are on national duty have their pictures updated to their national team jersys
For importing logos and jerseys, do you mean something other than just copying and pasting them into the requisite directory?
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Old 05-01-2023, 11:00 AM   #116
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Higher physical and mental stats for players at 17-29, most players have their speed at near or max potential at that point, in my game i had 0 players above 15 speed in the draft. Things like determination, work rate temperament, a lot of youngsters have those traits. It might be because i play historical, but all mental and physical stats are way too low. I just searched for temperament and only 1 player under the age of 30 has a score of 17 or higher

It's mainly because at game creation all players are ''aged'' linearlly. If a player is evaluated to be an 100pts lower than is OFF/Deff potential, he will be downed 2 pts in everything, even in attributes who never grows like Aggressiveness! And in historical, the players are created too old(17yrs) and the development engine dont have the same time than in regular games to totally work.
In other cases it can be worse... Imagine a young winger. At his peak is expected to have 700 Offensive Attribute pts and 5 at shot power. He start at 500 Attributes and 1 at shot pwr.. You will be lucky if at 22yrs he has more than 3 at shot power! The development pts will be attributed in a mix of the training regiment and the player template (Off, DEF, Sniper, Dingler Pwr FRD, etc.).

Last edited by Spartacus70; 05-01-2023 at 11:38 AM.
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Old 05-01-2023, 07:47 PM   #117
viperswhip
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I always forget to mention this, but when I look at a player and I see the ratings for the different roles, I would REALLY like it if we saw the ratings for the league you are playing in, not the one they are playing in at the time.

So, when I look at my AHL team, I want to see the ratings as they would be if I brought up to the NHL level, not whatever it is in the AHL.
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Old 05-02-2023, 09:13 AM   #118
lawrence97
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Originally Posted by Spartacus70 View Post
It's mainly because at game creation all players are ''aged'' linearlly. If a player is evaluated to be an 100pts lower than is OFF/Deff potential, he will be downed 2 pts in everything, even in attributes who never grows like Aggressiveness! And in historical, the players are created too old(17yrs) and the development engine dont have the same time than in regular games to totally work.
In other cases it can be worse... Imagine a young winger. At his peak is expected to have 700 Offensive Attribute pts and 5 at shot power. He start at 500 Attributes and 1 at shot pwr.. You will be lucky if at 22yrs he has more than 3 at shot power! The development pts will be attributed in a mix of the training regiment and the player template (Off, DEF, Sniper, Dingler Pwr FRD, etc.).

Yep thats exactly what i'd like to see changed, maybe bring them in at 14 so their stats improve, or have a static value for physical and mental attributes when generated at 17
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Old 05-02-2023, 12:37 PM   #119
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Yep thats exactly what i'd like to see changed, maybe bring them in at 14 so their stats improve, or have a static value for physical and mental attributes when generated at 17

Yes! And same thing with the older player at creation. In game the aging and skill development are separated. But at creation the player will loose 1+ attribute pts mentally, physically and technical. In some case it's making players who played as deep players in late career phase will now not even be AHL caliber.
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Old 05-06-2023, 03:33 PM   #120
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I'm sure it's harder than saying it but hoping for better roster management from the AI.

Rangers parting ways with Kane at start of the game for a 5th.

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