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#1001 |
Minors (Single A)
Join Date: Sep 2015
Location: Surrey, UK
Posts: 86
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Is it possible to set each line to a different existing template in the meantime? If I set my 1st line to 'Offensive Normal' and my 4th line to 'Defensive Physical', with the 4th line having been set last, then *all* my lines seem to get set to Defensive Physical, ie. whatever the last template I've inputted is seems to overwrite all lines
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#1002 | |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,241
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#1003 | |
Minors (Single A)
Join Date: Sep 2015
Location: Surrey, UK
Posts: 86
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Quote:
If I set the template but then manually alter each line on the drag-down choices on the tactic page, i.e change the 4th line from skate to dump, will it stay that way or revert back to the template design once the game progresses? |
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#1004 |
Minors (Single A)
Join Date: Mar 2015
Posts: 95
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More training questions...
So does training have any impact in historical mode? If so, how much?
For instance, can I train a 2 star player with 3 star potential to reach his potential sooner? Can I train a 2 star player to become a 3 star player, and will he revert to 2 star at beginning of new season? If the answer to these is no, then it rather negates any advantage to hiring better/more assistant coaches and/or scouts, doesn't it? Thank you in advance for answers. |
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#1005 |
Major Leagues
Join Date: Jun 2012
Location: Chicago
Posts: 364
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So my question is, do I have to do something to have the symbols for player awards, etc. show up on the player page? All I see is a (1) and if I mouse over the blank space next to it the popup tells me what award it is. There are no symbols though. Doesn't seem to matter what resolution I'm in either, they never show up.
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#1006 | |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,241
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#1007 | |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,241
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#1008 | |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,241
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#1009 |
Minors (Single A)
Join Date: Sep 2015
Location: Surrey, UK
Posts: 86
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#1010 |
Minors (Single A)
Join Date: Mar 2015
Posts: 95
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Thank you Jeff, makes things much clearer.
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#1011 |
All Star Reserve
Join Date: Jul 2008
Posts: 851
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Sorry if already asked, but will there be an option at some point to turn off financials? thanks
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#1012 |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,241
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Not completely, as they're integrated pretty tightly into the AI's decision-making. If you want to do things like play without a cap or free agency, that could be done by setting up a custom league.
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#1013 |
Bat Boy
Join Date: Nov 2015
Posts: 10
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I cannot finish my draft. I'm in the 12th round in the 1985 draft and the draft class list is empty. What should I do to be able to proceed?
Edit: I've tried all the options from the action board but nothing happens. Last edited by gillespie; 11-05-2015 at 05:50 PM. |
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#1014 |
Minors (Double A)
Join Date: Aug 2013
Posts: 198
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#1015 | |
Minors (Single A)
Join Date: Jan 2005
Posts: 77
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Quote:
I backed up G78_T8.xml, then edited the file to only have 42 games for each of the 8 teams. The test league I then created still had 78 games per team. I renamed, then removed all of the G78_*.xml files from the default_data/schedules and data/schedules folders. No matter what I've done at this point, any 8-team league I create still has 78 games per team. Am I doing something incorrectly, or is the 78-game schedule hardcoded somewhere for the 8-team custom league configuration (rather than using the G78_T8.xml file)? Thanks! |
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#1016 |
All Star Starter
Join Date: Feb 2014
Posts: 1,006
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Just wondering is the training camp roster max fixed yet or not... once it is fixed i'll purchase the game just wonderign if there was a patch to fix that error yet?
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#1017 | |
Major Leagues
Join Date: Jul 2010
Posts: 461
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#1018 | |
Minors (Single A)
Join Date: Jan 2005
Posts: 77
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#1019 | |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,241
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Quote:
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#1020 |
Minors (Single A)
Join Date: Sep 2015
Location: Surrey, UK
Posts: 86
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