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#81 |
Minors (Rookie Ball)
Join Date: Jan 2024
Posts: 36
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Many of my wishes have been addressed but here are more as someone who is a streamer on Twitch:
• As a commissioner of a multiplayer league who streams 2D games live, I wish there was a way to allow the Commissioner to make in-game decisions for the GMs who are watching live on the stream to make decisions on the fly. I feel this is a great opportunity to expand on the multiplayer portion of the game and its implementation within a streaming community. • While streaming live 2D games, it still allows players suspended/injured on the roster to play the full game... I think there's a disconnect between the actual simulation of the league and the 2D sim of the game. • After streaming live 2D games, the custom facegens magically get deleted and replaced by generic facegens. • General wish: I wish there was a "soft cap" system within the game that allows better parity within the league without punishing the successful franchises. That's it for now. :-) |
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#82 |
Major Leagues
Join Date: Jun 2020
Posts: 302
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To have the option for the computer to evolve custom leagues by expanding or relocating teams or even folding teaqms\
To have Post Season championship tournaments When entering Team names the game should look for team names that are close to spelling when searching logo for example if you enter Stampede you get a logo but if you enter Stampeders |
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#83 |
Major Leagues
Join Date: May 2003
Location: Richmond, Virginia area
Posts: 457
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- Fix NHL waivers
- Fix the bug where if I change a team color it creates a bunch of gray jerseys in the jersey file - make the boxes on the team home screen customizable so I don't have the blank parent team box for an NHL team. - fix the weird 2D animation where players float around the puck and, rather than just grabbing it, follow it all the way to the other side of the rink for an icing call - Have there be commentary (either in game or afterwards) on why a player got an unsportsmanlike penalty or suspension. The former could be abuse of an official or something and the latter could be check to the head or whatever. - See if you can port over two options in OOTP that are nice: create a team picture and edit player histories. - create a news story that says which of your players went to the world championships rather than having to read them each individually in a game re-cap. * |
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#84 |
Major Leagues
Join Date: Aug 2020
Posts: 476
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I will repeat myself (asking for this from FHM 6) - Individual and Team Trophy statistics.
For example i want to see, who won most Norris Trophies, Art Ross... Who is second, third in this rankings... Team History - not only how many Stanley Cups (yeah, im playing only NHL) they won. But also how many times they were in finals, semifinals... |
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#85 | |
All Star Reserve
Join Date: Nov 2020
Location: Florida
Posts: 871
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Quote:
I'd love to see more history, especially in an almanac style. Both league and team histories.
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Fictional Team Logos |
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#86 |
Major Leagues
Join Date: Dec 2017
Location: Straubing, Germany
Posts: 409
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#87 |
Bat Boy
Join Date: Oct 2021
Posts: 3
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What's fun about this game to me is the process of building programs up.
I would love more promotion/relegation play - to be able to be a Div. 3 Swedish team trying to find a way to grow into the SHL, etc. I feel the same way about International hockey. I think it would be great to have a commissioner/owner mode where we can create or own leagues or buy teams and grow them as businesses. Maybe a new pro league in Canada with existing arenas and we have to make the business model work for the league, starting a pro league in a country that doesn't have one, etc. I'd also like to see more emphasis on GM stats, salary, and progression. Would be great if we could do something with the money we make (like buying a stake in Euro teams, starting minor teams as an owner, etc etc). Would be cool to start as an assistant GM and get a season score (similar to the player game score) to chart your success as a GM to move into better positions, etc. Would really just like to see more career building (and I guess by extension, storytelling within the GMs we build). |
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#88 |
Minors (Double A)
Join Date: Oct 2023
Posts: 126
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Ability to change players in edit player screen
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#89 |
All Star Reserve
Join Date: May 2020
Location: Scotland
Posts: 786
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The 'Unrealistic Trade' thread reminded me of something:
When playing in 'Commisioner Mode' if the AI is going to make a trade , create a news item for the proposed trade, and give the 'commisioner' the option to allow the trade to proceed or not. |
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#90 |
Major Leagues
Join Date: Nov 2011
Posts: 410
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New improvements are great but also concentrate on fixing current bugs.
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#91 |
Bat Boy
Join Date: Dec 2022
Posts: 13
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NCAA: If FHM is keeping around the modified draft for recruiting, can we get options to skip to the next verbal commitment or a player on our shortlist? It would be a huge time-saver.
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#92 | |
Bat Boy
Join Date: Sep 2015
Posts: 19
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Quote:
I second basically all of these. I have a custom league I have created based on a fictional nation within Earth, and would love the ability to edit nations/regions/cities for the extra immersion. I would also like to be able to create leagues based on regions and determine the player nation percentages for drafts and starting rosters editable by region rather than nation as an option. |
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#93 |
Minors (Single A)
Join Date: Apr 2021
Posts: 73
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The thread's so long it's hard to keep track of what's been said, but I'll throw another random one in.
In the default standings view when using a 3-2-1-0 point system, the win column only includes 3 point wins. Be nice if it could be smarter. |
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#94 |
Hall Of Famer
Join Date: Apr 2010
Posts: 2,730
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CHL Teams should keep their overagers and trade the ones that are of value to other teams, releasing those that aren't.
Any overager that is released should automatically join the USports team that holds his rights (unless devs can make a system where players with maybe over 5.5 potential talent or something try to move to minor-pro teams). |
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#95 |
Hall Of Famer
Join Date: Apr 2010
Posts: 2,730
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NHL teams shouldn't leave players they have their rights to in the CHL leagues for there overager season if they are good enough to play in the AHL.
I have players unsigned by there NHL team that are 5.91 talent and 7.04 future talent, former 1st round picks that NHL teams don't sign and allow to stay for there overager year in the CHL. |
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#96 | |
Hall Of Famer
Join Date: Apr 2010
Posts: 2,730
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Quote:
On top of this, NHL player rights don't work like IRL. In the game, if a NHL team is holding the rights for a player, they never lose the rights of that player as long as said player stays under contract with another lower level team. For example, a player drafted is drafted to the NHL in 2029 from the OHL, but never signs with the team and somehow the NHL team still owns his rights in 2033. Another side note here is why a NHL drafted player is going to play Jr. C instead of signing with his USports team or moving to the ECHL/AHL/Europe. |
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#97 |
Major Leagues
Join Date: Dec 2017
Location: Straubing, Germany
Posts: 409
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Add an Option to autom. execute existing FHM function to 'export CSV' files at some fixed dates in subfolders.
for example export on year start (1st July) or mid season (1st January) or season end (end of june) all csv files to a subfolder e.g. 'Season start 2024' or 'mid season 2024'. would help to create statistic tools to track player attribute progress or get snapshots of statistics. |
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#98 |
Hall Of Famer
Join Date: Apr 2010
Posts: 2,730
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Make it possible for users to win GM of the year.
In the OHL I went 60-5-3 and had the best record by over 20 points... still didn't win |
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#99 |
Hall Of Famer
Join Date: Apr 2010
Posts: 2,730
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Stop NHL teams from having 5+ assistant coaches.
Sometimes teams have over 10 in later years. |
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#100 |
Minors (Double A)
Join Date: Oct 2022
Posts: 187
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the #1 thing that needs to change in FHM11 is the playoff scheduling - change it like other games, discarding the scheduled games as is, allowing you to play any series game you prefer. it's frustrating to have to sim to the next day or so to move onto the next playoff games
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