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Old 03-18-2021, 11:46 PM   #81
JeffR
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Originally Posted by Andy_Jay1987 View Post
Is there any particular thing in the game that enhances the players nominated for an award? After this level of production (coupled with a Presidents trophy) I figured Rakell would be up for something, but he wasn't nominated for anything. IRL that would probably be considered a bit insulting tbh. Used to bug me in EA games that the Selke was basically always just given to the centre with the best faceoff percentage, so wondering is there something (possibly game rating) that held him back.
With a GR of 68 and that many points, I'd suspect his defensive GR wasn't too impressive, that would probably put him out of the Selke running.
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Old 03-18-2021, 11:52 PM   #82
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A historical player who never missed significant time in real life should never get injured for 8 months. EVER!

While I agree fragile players will get more injuries, when the study/durable does get injured, he's just as likely to pull a season ending injury as anybody else. Why is that?

This has happened to me so many times where a player who never missed more than a handful games throughout their career (and you rate them correctly as usual) gets injured 3, 6, 8 months. I'm fed up with it. This is the big issue as far as I'm concerned. Not the frequency of injuries.

I'm not going to turn injuries off as many do because I wouldn't be playing hockey. What would be the point in playing at all?
The players with high durability have a significantly lower chance of an injury being a major one, but I'll double-check to make sure that's functioning properly.

That said, I'll never eliminate the chance of a major injury to a durable player completely. The guys with long iron man streaks are durable, but nobody's immune to a broken bone.
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Old 03-19-2021, 05:46 AM   #83
NolaSola7
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Any chance an update will allow adding a league in a svaed game for FHM7?? I misread some details and took ''Add League'' as being able to do it on 1 July ... Think the button should say ''New League'' .. then information would be less misconceiving.
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Old 03-20-2021, 05:35 AM   #84
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No, adding leagues mid-game would be a very large and complicated project; it requires a significant amount of coding to make the WHA addition work properly in historical mode without breaking the game. Not something that could be done in an update.
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Old 03-20-2021, 04:20 PM   #85
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Is it possible to have a custom league with custom players that I have created and have an initial draft? I'm trying to find the best way to do this. Would I also have to go in and delete the unwanted players?
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Old 03-22-2021, 12:10 PM   #86
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Old 03-22-2021, 12:31 PM   #87
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Is it possible to have a custom league with custom players that I have created and have an initial draft? I'm trying to find the best way to do this. Would I also have to go in and delete the unwanted players?
The easiest way would be to create a custom game with an initial draft and then just rename/customize generated players I think.
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Old 03-23-2021, 02:37 AM   #88
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Yeah, here the question is just one. What's the name of that goalie?
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Old 03-27-2021, 02:29 PM   #89
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Do AI teams offer trades which include salary being retained now?

I remember when the retain option was introduced for FHM6, we were told that it would only available to human players at first.
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Old 03-28-2021, 04:28 AM   #90
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Do AI teams offer trades which include salary being retained now?

I remember when the retain option was introduced for FHM6, we were told that it would only available to human players at first.
Not yet.
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Old 03-31-2021, 12:44 PM   #91
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Any Chance to add a feature to have Generic,Non Playable Leagues for Custom Play,So the Players that aren't in a playable League will have a chance to get statistics?
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Old 03-31-2021, 09:41 PM   #92
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Any Chance to add a feature to have Generic,Non Playable Leagues for Custom Play,So the Players that aren't in a playable League will have a chance to get statistics?
I'm going to be working on something like that for historical for 8, so that may turn into a way of doing it in custom games as well - but there are some additional complications because the format of a user's custom game setup isn't as predictable as a historical game, and the custom nonplayable league design would have to take that into account.
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Old 04-07-2021, 10:19 AM   #93
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Quick question, I'm sure it's been asked before but I can't remember the answer: What's the lowest fitness percentage you should start a player with? 70% is the cut off number I have in my mind.
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Old 04-08-2021, 01:10 AM   #94
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Yeah, that's in the right ballpark, I try to keep it above 80 but into the 70's if necessary.
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Old 04-09-2021, 07:29 PM   #95
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Do assitant coaches who aren't assigned a task (offence coach, trainer, etc) still contribute to training?
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Old 04-10-2021, 03:24 AM   #96
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Yes, the top three assistant coaches with the highest score in a ratings category all contribute to the coaching bonus. The listed coach for that task just gets a higher weighting (as does the head coach.)
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Old 04-14-2021, 11:02 AM   #97
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After using "End Negotiations" with a player I'm noticing that they now respond with "Sorry, I'm not interested" when I try to offer a new contract. Will that go away with time or am I now forced to trade the player?
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Old 04-14-2021, 12:07 PM   #98
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Originally Posted by Xavier's Crown View Post
After using "End Negotiations" with a player I'm noticing that they now respond with "Sorry, I'm not interested" when I try to offer a new contract. Will that go away with time or am I now forced to trade the player?
By "Ending Negotiations" you told the player you're not interested in signing him, so he takes that a little personal. It can go away in a while, but it may not as well. Monitor it and make a decision later.
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Old 04-14-2021, 02:19 PM   #99
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Do height and weight have an influence?
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Old 04-14-2021, 05:04 PM   #100
Mark L
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Great game. Appreciate the progress.

So I saw in your video you added an injury slider. That's great but I don't think injury frequency was ever an issue. I just assume you base injury frequency on historical data and therefore I have zero interest in adjusting that. I often go weeks without an injury.

What isn't based on historical data (and the biggest hinderance to historical play in my view) is durable players getting injured for 4 to 8 months over and over and over and over. I l almost expect now, when I see a 7 month injury in the news feed, to click on the player and see his injury profile half white.

So today I was running 1971-72. First week, Guy Charron 7 months, Ross Lonsberry 4 months. Look at their ratings?

I have no problem when my Mario Lemieux or Peter Forsberg of Bobby Orr have season ending injuries. I know it will happen eventually.
I'm talking about unrealistic injuries. Give a durable player a max 2 weeks, not 8 months. If you say it COULD have happened then I guess Joel Quenneville COULD have scored 80 goals one season. I don't see the difference. They are both historically inaccurate.

Hope this is helpful. Keep up the good work.
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