|
||||
|
![]() |
#81 | |
All Star Starter
Join Date: Oct 2014
Location: Bremen OH USA
Posts: 1,019
|
Quote:
![]() |
|
![]() |
![]() |
![]() |
#82 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
|
![]() |
![]() |
![]() |
#83 |
All Star Starter
Join Date: Oct 2014
Location: Bremen OH USA
Posts: 1,019
|
That OOTP's developmental engine falls short of real life.
|
![]() |
![]() |
![]() |
#84 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
|
![]() |
![]() |
![]() |
#85 |
Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 1/2 (4)
|
they want a script, not an engine.
Side Note: I've been experimenting with lowest possible scouting accuracy and toning down TCR a bit. I really like it... the accuracy is crappy enough that each team "misses" enough prospects in the draft that you have the possibillity of finding decent players after round 1-2 (3ish in deep years?). since they are falling, i figured i'd tone the TCR down... that's the ONLY effect i like about it -> late round surprises being possible. however, everything else about it poops on reality. peoples genetics and physical ability (potential) do not change... they either realize it, don't work hard enough to realize it, or they never had it. your eyesight will not improve going 4-4. you do not gain any muscles playing a good game of baseball vs a bad day of baseball. change requires a cause relative to a person's ability to play baseball... it never randomly happens. that would equate to magic. defaults are very unlikely far off from a decent proposed "average" for what it controls... every change you make likely makes other things out-of-balance too. so, the more you change the less likely it's realistic. Last edited by NoOne; 09-05-2017 at 10:10 AM. |
![]() |
![]() |
![]() |
#86 |
Major Leagues
Join Date: Jul 2006
Posts: 328
|
|
![]() |
![]() |
![]() |
#87 | |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
Quote:
YesI have never been a fan of TCR at all. I would rather a system where players either reach their potential, don't reach it, or somewhere in between. To me, TCR just seems a bit contrived. |
|
![]() |
![]() |
![]() |
#88 | |
Bat Boy
Join Date: Jul 2017
Posts: 15
|
Quote:
See also Pujols, Trout, and so forth. In OOTP terms Mike Trout looked to all the scouts like a 20 overall/65 potential sort of player on draft day, but he actually was more like a 35 overall/80++ potential player. This could in theory be modeled by having hidden real ratings that may differ, sometimes strongly, from even the ratings you see in the player editor. OOTP chooses to model it with Talent Change Randomness, and I think that's the right way to do it. Very often a player turns out far better or far worse than ANY scout imagined he could. |
|
![]() |
![]() |
![]() |
#89 |
All Star Starter
Join Date: Oct 2014
Location: Bremen OH USA
Posts: 1,019
|
|
![]() |
![]() |
![]() |
#90 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
OK....after a lot, and I mean a lot of testing with OOTP 18, I am convinced that mostly defaults for this version are really good. I have although made a few adjustments which I feel make OOTP 18 run at an optimal level for modern day MLB leagues. I am posting the changes here. If I don't list something, you can assume it's at the default.
GLOBAL SETTINGS PLAYER RATINGS: Overall Rating: 20-80 based on 5 Overall Potential: 20-80 based on 5 Overall Rating Based on all Players, Not Positions: CHECKED Ratings relative: CHECKED PAYERS & FACEGEN: Injuries: High (realistic modern day) AI SETTINGS: Trading Difficulty: Hard PLAYER AI EVALUATION AI SETTINGS: Ratings Weight: 55 This Year's Stats: 25 Last Year's Stats: 15 Two Years Ago Stats: 5 LEAGUE SETTINGS LEAGUE & TEAMS Region (optional): Latin America (NOTE: this setting is only for the DSL..no other league) RULES Amatuer Draft Number of Rounds: 30 Generate Players for X Rounds: 35 Active Roster Sizes: AAA: 25 AA: 25 A+ 25, Pro Service Time Limit: 5 years A: 25, Pro Service Time Limit: 4 years A-: 35, Pro Service Time Limit: 3 years R: 35, Pro Service Time Limit: 2 years DSL: 35, Pro Service Time Limit: 3 years FINANCIALS Inflation System: CHECKED Yearly Inflation: 1%-3% LEAGUE MARKET SIZES: 11 Yankees 10 9 dodgers, red sox, cubs, giants 8 mets, Angels, Phillies, nats, Rangers, cardinals 7 braves, astros, mariners, jays 6 Tigers,, white sox, d-backs 5 twins, orioles,, rockies, pirates 4 Padres, Marlins, indinas, royals, reds, brewers 3 a’s, rays, PLAYERS Hard INTL Amateur FA Cap: CHECKED (NOTE: This is a bug, so once you leave this page, do not return, otherwise the checkbox will revert to the default of not being checked) Stats & AI: in both leagues with & without DL: Number of Relievers: 7 Number of Position Players: 12 Last edited by PSUColonel; 12-30-2017 at 03:35 AM. |
![]() |
![]() |
![]() |
#91 | |
All Star Starter
Join Date: Jan 2013
Posts: 1,339
|
Quote:
|
|
![]() |
![]() |
![]() |
#92 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
|
![]() |
![]() |
![]() |
#93 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
I also forgot to include relative ratings as checked, so I put that in.
|
![]() |
![]() |
![]() |
#94 |
OOTP Roster Team
Join Date: Feb 2002
Location: Rocky River, Ohio
Posts: 2,424
|
So using a limit on AAA does not cause teams releasing good prospects? And how does it work with rehab assignments (I cannot remember if they changed those to not affect roster limit or not).
|
![]() |
![]() |
![]() |
#95 |
All Star Reserve
Join Date: Oct 2012
Location: Canada
Posts: 627
|
|
![]() |
![]() |
![]() |
#96 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
There is a 25 man limit at AAA , but no service time limit. I don’t see any real issues with releases. Most players on waivers are 30, 35 & 40 type players.
Last edited by PSUColonel; 12-26-2017 at 02:16 PM. |
![]() |
![]() |
![]() |
#97 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
The best prospect I have seen released is here:
|
![]() |
![]() |
![]() |
#98 |
OOTP Roster Team
Join Date: Feb 2002
Location: Rocky River, Ohio
Posts: 2,424
|
|
![]() |
![]() |
![]() |
#99 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
Here are a few other released prospects...basically these are the best type of players the AI releases...is this realistic? I don't know...they aren't projected superstars, but are projected to be average players (using relative Ratings) but certainly not bad prospects at all. I admit I will likely try to sign them to minor league deals. There are only a handful of these type of players in the FA pool though.
Last edited by PSUColonel; 12-26-2017 at 05:04 PM. |
![]() |
![]() |
![]() |
#100 |
Hall Of Famer
Join Date: Apr 2003
Location: Minnesota
Posts: 2,727
|
These settings look great. I have never used relative ratings, so that will be different for me.
|
![]() |
![]() |
![]() |
Bookmarks |
|
|