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Old 04-22-2012, 06:41 PM   #81
OldFatGuy
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Quote:
Originally Posted by megamanmatt View Post
non DH. I'm currently trying to see if there is a difference between v12 and v13. So far extra base hits are down considerably however averages remain constant, if not a little higher than they probably should be. I haven't counted them out yet but an initial estimation would be they sit at roughly half the extra base hits from the previous year run in v12.

edit: Some of the differences can be attributed to modifiers it seems. I forgot to neutralize them so triples happened at a 10% lower frequency and HRs at almost 20% less.
And the totals you're talking about are your teams totals or league wide totals? If you already answered that one, I apologize, I looked but didn't find it but I'll look again.
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Old 04-22-2012, 06:41 PM   #82
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Originally Posted by Dutch Alexander View Post
So I take it your playing historical and not using the MLB quickstart? I have played one historical league and had excelent PH result which I posted earlier in the thread. Perhaps there is a difference playing historical and using the MLB quickstart somehow.
Nope. Fictional, although I wouldn't rule out a difference between the quickstart and fictional either.
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Old 04-22-2012, 06:43 PM   #83
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And the totals you're talking about are your teams totals or league wide totals? If you already answered that one, I apologize, I looked but didn't find it but I'll look again.
I don't think I specified. The numbers were league totals although my own team's numbers were similar. Fewer home runs due to the park but a few more doubles and triples for the same reason.
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Old 04-22-2012, 06:45 PM   #84
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I don't think I specified. The numbers were league totals although my own team's numbers were similar. Fewer home runs due to the park but a few more doubles and triples for the same reason.
Ok, thank you.
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Old 04-22-2012, 06:46 PM   #85
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Actually i'm curious how much you've taken park factors into consideration especially in regards to the mlb quickstart which has some of the most ass-backwards park factors I've ever seen.
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Old 04-22-2012, 06:49 PM   #86
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Originally Posted by megamanmatt View Post
Nope. Fictional, although I wouldn't rule out a difference between the quickstart and fictional either.

Mmm, so the problem might only occur in the MLB quickstart then.

OldFatGuy, were the 50 seasons you mentioned all MLB quickstart or also historical?
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Old 04-22-2012, 06:50 PM   #87
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Actually i'm curious how much you've taken park factors into consideration especially in regards to the mlb quickstart which has some of the most ass-backwards park factors I've ever seen.
I am playing fictional, but I don't understand how/why park factors would affect only my team's pinch hitters and no one else? I'm pretty sure my factors are whatever the game generated when I created the fictional league cause I don't remember changing them.

If it were park factors, wouldn't all hitters numbers be affected, not just PH?
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Old 04-22-2012, 06:51 PM   #88
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Mmm, so the problem might only occur in the MLB quickstart then.

OldFatGuy, were the 50 seasons you mentioned all MLB quickstart or also historical?
Fictional. Versions 8-12.
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Old 04-22-2012, 06:56 PM   #89
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Originally Posted by OldFatGuy View Post
I am playing fictional, but I don't understand how/why park factors would affect only my team's pinch hitters and no one else? I'm pretty sure my factors are whatever the game generated when I created the fictional league cause I don't remember changing them.

If it were park factors, wouldn't all hitters numbers be affected, not just PH?
I agree it's out there in terms of reasoning but I can't leave anything out. The sheer number of at-bats might make it less obvious among everyday players is my thinking.
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Old 04-24-2012, 11:07 AM   #90
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OK guys, I looked at this again and could not find an issue in my tests. However, I did tweak some code which could have caused an issue under certain circumstances. So, please test this again with the upcoming patch
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Old 04-24-2012, 12:08 PM   #91
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Originally Posted by Markus Heinsohn View Post
OK guys, I looked at this again and could not find an issue in my tests. However, I did tweak some code which could have caused an issue under certain circumstances. So, please test this again with the upcoming patch
Thanks Markus, will test it after the next patch. Not sure how you did your tests, but the problem only occurs when playing out your games.
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Old 04-25-2012, 01:11 PM   #92
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Originally Posted by Markus Heinsohn View Post
OK guys, I looked at this again and could not find an issue in my tests. However, I did tweak some code which could have caused an issue under certain circumstances. So, please test this again with the upcoming patch
I hope so. In my custom league after two years our team, which has led in runs scored both years, classed dead last in pinch hitting. The other teams are in the .200 to .275 range.
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