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#881 | |
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Minors (Triple A)
Join Date: Apr 2013
Posts: 254
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#882 |
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All Star Reserve
Join Date: Feb 2015
Posts: 955
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Has anyone seen the AI of the Kings re-sign Kopitar? I know they are some what of a cap strapped team but i mean come on this is a guy that should never go to free agency and he goes every since season I have seen. I'm hoping improvements are going to be made with the AI's ability to hold on to and re-sign crucial players like this.
Edit: They (LA) go out and get Keith Yandle and are paying over 6 mil a year so it's not a matter of not wanting to spend money. Edit2: Kopitar who had 81 points fails to get signed and sits out the entire season. Sigh Tomas Plekanec scores 68 points but can't get a team to sign him. Goes over to Europe to play for $350,000 a year. Lol Last edited by krownroyal83; 10-22-2015 at 01:47 AM. |
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#883 | |||
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,387
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#884 |
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Bat Boy
Join Date: Oct 2015
Posts: 2
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Thanks for the quick reply, and I appreciate you taking the time! I have another question:
How do you know which leagues you have rights to get players from, and how do you get those rights? I started the game as an expansion team, and the CPU expansion team was signing out of a Swedish league that I wasn't even aware you could sign players from (since in all of the other leagues I had tried, it said I didn't have rights, and I never saw where I could find out that I had rights in the Swedish league). |
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#885 | |
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Minors (Rookie Ball)
Join Date: Mar 2011
Posts: 36
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Meanwhile I got Provorov (am the Flyers) who is still on 3.5 after he spent the first two seasons in the WHL, before playing the majority of the third season with the main team. Now i'm into the fourth season and he's just hanging at 3.5 and not really improving a lot. A lot of +1's, but nothing impressive. I also had to trade away 5* rated Couturier because in 3 seasons he was still at 3.5. Whilst Voracek never got further than 4. I know some players pan out and some won't, but I got a feeling like even with having players getting the right icetime they're improving at a dire rate. I got practice on assistant, which should mean they're about on-par with the AI's own abilities, right? I also got a load of assistant coaches to make the workload better. |
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#886 | |
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Major Leagues
Join Date: Sep 2013
Location: New York City
Posts: 381
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Any quirks with regards to contracts and rights simulated in the game should also be mentioned in the manual. For example, the 10% cap space cushion in off-season for NHL. |
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#887 | |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,387
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#888 |
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Minors (Double A)
Join Date: Mar 2013
Posts: 113
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I might have missed it somewhere in this thread...
But I noticed the "Automatically Expand League" option (name in the manual might vary a bit) is absent from the game in Historical Mode. Will it make its way back at some point? |
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#889 |
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Bat Boy
Join Date: Sep 2015
Posts: 9
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Is there a way to permanently assign my scouts to a given region/league?
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#890 |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,387
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#891 |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,387
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There were some serious issues between rules compatibility in later seasons and turning expansion off. It might make a return (I like to play 16-team 1901-201x MLB games in OOTP myself), but it may mean making the rules and playoff settings in the starting season permanent.
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#892 | |
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Major Leagues
Join Date: Sep 2013
Location: New York City
Posts: 381
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I realize that the season switch point may be an issue. |
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#893 |
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Bat Boy
Join Date: Sep 2013
Posts: 13
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I'm looking for info on what attributes computer ai uses when determining what major and supplementary role it assigns to a player. Looked at the manual but only gives brief description. I personally find quite a few of the roles aren't correct but don't know what attributes to edit to get it to my liking. Specifically what determines enforcer vs agitator, two way forward vs grinder, starter vs backup, blue chip prospect, star player, leader, etc. I know you can edit the role when managing a team but would like to edit computer controlled teams.
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#894 |
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Minors (Rookie Ball)
Join Date: Mar 2014
Posts: 30
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Hi again,
Still playing with a team in SHL and after the draft i don´t recive any news that my player have been drafted and signed to a NHL team. I really think this should be fixed just to get a heads up and an update on the draft even though your not playing in NHL. |
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#895 | |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,387
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#896 | |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,387
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The AI sets supplementary roles contextually within the team. There are some limitations, but generally the best player gets the franchise role, the best leaders the leader role, etc. |
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#897 |
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Hall Of Famer
Join Date: Nov 2002
Location: Ohio
Posts: 2,536
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Would you recommend this game for someone who doesn't know a lot about hockey?
I was a hockey fan many years ago--we once had a team called the Barons here in Cleveland, Ohio. But I've forgotten everything I once knew about the game, and I'm not really a fan now. But I love sports management sims. I have not thought about buying this game because of the problems with the previous version, but I might buy it now, after I get a chance to play around with the demo, whenever there is a demo. Is it, generally, a fun game? Is there a "can't get fired" option? That option is, to me, absolutely essential for a sports management sim. Does the AI cheat? I find a certain soccer sim to be very frustrating because the AI blatantly cheats. I've see some talk about "tactics" being very important in FHM2, which causes me some concern. Stressing "tactics" as being all-important sounds to me like another way of saying "the AI is going to win most of the time no matter what you do and no matter how good your players are." Is there promotion and relegation? I don't know if any hockey leagues around the world have pro-rel, but it would be a nice feature to have.
__________________
"Ever get the feeling you've been cheated?" - Johnny Rotten (Sex Pistols), San Francisco, 14 January 1978 |
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#898 |
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Minors (Double A)
Join Date: Aug 2002
Location: Nova Scotia, Canada
Posts: 179
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How is the online league mode? if ther is one, what is in game so far? Can exports be sent in and processed? Are league reports printed out? I have FHM 2014 but am debating picking up the new version.
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#899 | |
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All Star Starter
Join Date: Sep 2009
Location: Aarhus, Denmark
Posts: 1,932
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Quote:
I can't remember why exactly.. but I actually made a skater into a goalie .... (I think I edited an injured player) ..... is this not really smart considering the internal data? Is this player going to be constantly unhappy?
__________________
Intercontinental League: https://forums.ootpdevelopments.com/...d.php?t=316668 PBL Uniform 1956-on : http://www.ootpdevelopments.com/boar...ml#post3965791 GET THEM & USE THEM: http://www.ootpdevelopments.com/boar...ml#post3967601 FHM2: Report http://www.ootpdevelopments.com/boar...-call-iha.html Last edited by NolaSola7; 10-24-2015 at 12:13 AM. |
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#900 | |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,387
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Quote:
Editing a skater into goalie like that probably won't make the player unhappy with his role, since the "unhappy" roles are set specifically for each player and we bother including any skater roles for goalies (or vice-versa), since that change can never happen in game (aside from editing). But he's likely to develop in strange ways because of the goalie origin. |
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