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Earlier versions of OOTP: Technical Support Do you have a copy of OOTP Baseball 2006? Are you in need of help and assistance in running the game or do you have errors that you need help in resolving? This is your place!

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Old 05-19-2012, 01:27 AM   #781
SyCameron
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A lot of the fields inside the game are blank like you see in the image above. Is there any easy fix or solution to this?
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Old 05-20-2012, 11:17 PM   #782
gcsii99
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Cannot move players from DL to Playoff Roster

In my league I am in the playoff between series where roster moves are allowed. I had 2 players recover from extended stints on the DL. On the team transaction page I discovered that I was unable to move either player directly from the Disabled List section to the Playoff Roster. I then tried to move them to the 40 man roster with no luck. Since the minors season are finished I was also unable to send them to rehab and then try to move them to the playoff roster. The only way I could get them onto the roster was to clear space on my Active Roster (sent players down to get to 24 on the roster) then move them from Active to playoff. Fortunately I had 2 players who had options otherwise I would have had to waive someone to get them to the playoff roster.
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Old 05-21-2012, 03:01 AM   #783
JudgeDredd
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AI Waiver

I just took a player (a 1/2 star SP I think he was) off the DL list and put him on my 40 man roster - next thing I know, I was informed one of my SPs (a 4.5 star) was being claimed by several teams from the waivers list...and I didn't put him on there - so I assume the AI moved him off the active roster to make way for the guy coming off the DL....and I couldn't take the guy off because he was irrevocable.

Now I know a little about baseball, but very little about the rules, so I've left alot of roster stuff up to the AI - and I definitely did not put this guy on the irrevocable waivers.

I'm a bit pissed that the AI has lost me (that player has been sbapped up wouldn't you believe?) a 4.5 star SP to make way for a 1/2 star SP!

Do I have to be very careful when it comes to the draft? And am I best to make a place in the active roster myself when taking someone off the DL?
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Old 05-21-2012, 10:05 AM   #784
dime
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40 man roster/lineups screen

I sent down tito landrum and willie wilson to get ready for the 25 man roster (playoffs) and while they both appear in AAA on the transactions screen, they are still on my MLB lineups screen. Rob Deer is not on my MLB lineups screen; even if I try to start a game he doesn't show up on the roster but landrum and wilson do. Both landrum and wilson's profiles show them in the AAA uniform, and deer is in the MLB uniform.

update: deer and another player are not in green font on the "eligible for playoff roster" drop-down...not sure why as both have been on the team all year. when I use the editor to look at the profile they both have a checkmark on the "eligible for playoffs" toggle...again, not sure what is going on here but very frustrating that I can't use one of my starters in the playoffs.

Last edited by dime; 05-21-2012 at 10:10 AM.
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Old 05-21-2012, 08:21 PM   #785
Calvert98
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Illegal # of minor league players for other Teams.

I have a message that states "Irvine minor league Rookie team (not my team/farm system....) has an illegal number of players...7”. This is at the roster expansion point of the season.

I can't change this (not my team), so I can't even continue the season for my league: I'm stuck, so I submitted a ticket.

I checked a few other rookie teams, and they have that number as well. It's strange. I have never seen this before or had this problem, although this is my first full season with OOTP 13.

Cal
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Old 05-22-2012, 10:25 AM   #786
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Originally Posted by Calvert98 View Post
I have a message that states "Irvine minor league Rookie team (not my team/farm system....) has an illegal number of players...7”. This is at the roster expansion point of the season.

I can't change this (not my team), so I can't even continue the season for my league: I'm stuck, so I submitted a ticket.

I checked a few other rookie teams, and they have that number as well. It's strange. I have never seen this before or had this problem, although this is my first full season with OOTP 13.

Cal
Just as an update: I do have the "allow fictional players" option to move to the league (not using the Ghost players thing, which I guess would be an option to just get things moving, but that defeats the way I had my game set-up).

Anyway, it's sort of bizzare: it seems it is only a few of the Rookie teams that have seen like 17 or 18 guys simply disapear at the league expansion point of the season.

-Cal.
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Old 05-22-2012, 02:49 PM   #787
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Quote:
Originally Posted by gcsii99 View Post
In my league I am in the playoff between series where roster moves are allowed. I had 2 players recover from extended stints on the DL. On the team transaction page I discovered that I was unable to move either player directly from the Disabled List section to the Playoff Roster. I then tried to move them to the 40 man roster with no luck. Since the minors season are finished I was also unable to send them to rehab and then try to move them to the playoff roster. The only way I could get them onto the roster was to clear space on my Active Roster (sent players down to get to 24 on the roster) then move them from Active to playoff. Fortunately I had 2 players who had options otherwise I would have had to waive someone to get them to the playoff roster.
Confirmed.
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Old 05-23-2012, 09:26 AM   #788
Errol1967
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Scouting

I have a question, I play the Pirates and created a scout with all legendary stats accept for the minors (outstanding), I know that scouts can't be accurate all the time, but he does that a lot, for example, when I see a nice prospect in free agents list, I ask for scouting report, after 1 day or 2 he came up he is atm 1 star and 5 star in the future, I hired many prospects this way, but when they are in the line-up they drop dramaticly, so I was testing a bit, I looked at the options screen and saw that scouting was on normal, I go back and look in the free agents list and saw just like before enough prospects, (also after another scoutingreport). When I go back to options and put the scouting on 100% accurate, all the prospect dissapeared, not a single prospect to find in free agent list, also when I look at the line up, some players dropped in rattings verry bad, so here's my question, why is this...what's the use of a legendary scout anyway, I payed a lot on salary for this guy and pirates don;t have a lot of money to spend, I know a legendary scout don't have accurate reports sometimes...but all his reports are truly false all the time, when I compare this with 100% accuracy, has this to do with something in my scouting budget?

Cheerssss

Last edited by Errol1967; 05-23-2012 at 09:31 AM.
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Old 05-23-2012, 09:37 AM   #789
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The same scoring play twice with different scoring. (In the game log, it had him reaching on an error)

Still seeing this issue quite a bit. Any news on this?
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Old 05-23-2012, 12:11 PM   #790
Craig Scarborough
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Went through the entire month of May and didn't see this one listed, so I thought I might as well post.

I play out all my games and I'm only in my first season. Noticed that when I call up a guy from AAA and play out the game, the pbp uses both his AAA AND his Major league stats in the pbp text. His stats are shown correctly on this card and everywhere else, it's only the pbp text that reflects the error. Haven't confirmed that the stats shown go beyond AAA, as I have not called anyone up with AA or A stats yet
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Old 05-24-2012, 01:09 AM   #791
ukangel
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Quote:
Originally Posted by Calvert98 View Post
Just as an update: I do have the "allow fictional players" option to move to the league (not using the Ghost players thing, which I guess would be an option to just get things moving, but that defeats the way I had my game set-up).

Anyway, it's sort of bizzare: it seems it is only a few of the Rookie teams that have seen like 17 or 18 guys simply disapear at the league expansion point of the season.

-Cal.
Just had similar happen to me . I play out each game and just completed game 100 of my first season when a message telling me "Danville have an illegal number of players (0)" !!They are not affiliated to my team and I don't control them. Couldn't advance the game even in Commissioner mode, but eventually got things to advance by going into, "League Setup", "Roster" Functions," Run Computer Manager on all teams".
Annoyingly I then had to re-edit my own squad for the following day and found 3 of my best players were on waivers!! A bug Markus !! Albeit a small one.
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Old 05-24-2012, 10:40 AM   #792
Blue1968roadrunner
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Me 3.... Disappearing players..

Quote:
Originally Posted by ukangel View Post
Just had similar happen to me . I play out each game and just completed game 100 of my first season when a message telling me "Danville have an illegal number of players (0)" !!They are not affiliated to my team and I don't control them. Couldn't advance the game even in Commissioner mode, but eventually got things to advance by going into, "League Setup", "Roster" Functions," Run Computer Manager on all teams".
Annoyingly I then had to re-edit my own squad for the following day and found 3 of my best players were on waivers!! A bug Markus !! Albeit a small one.
I too have just experienced this. 1994 historical league, simming all games, full minors, no ghosts, not blocking fictional from reaching majors, with hidden players, draft pick and 1st year player trading allowed. End of season expanded roster lost all but 6 people on my rookie team. Only way I came up with to fix it without doing a bunch of transactions was to fill the minors with fictional players. The originals are still there, just added fictional players to fill the roster. Didn't think about computer manager, that was probably a better way. I also had the screen that said another team did not have enough players and couldn't move on without filling all the teams back to league minimums.

Last edited by Blue1968roadrunner; 05-24-2012 at 10:42 AM.
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Old 05-24-2012, 11:05 AM   #793
Clarke
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Sorry if this has been mentioned. I searched but could not find. I have noticed in the box scores that every player reaching base becomes a LOB stat.

No matter if he eventually scores or is erased before the inning ends or not. Once on base always on base and eventually LOB.

I play my games out and have not checked to see if it occurs when simming. I refer to LOB stats to sometimes fine tune the batting order and would like a more accurate box score.
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Old 05-25-2012, 12:40 PM   #794
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Trying to import a league template with an uneven number of teams in a subleague is not allowed, yet saving a league template with an uneven number of teams in a subleague is. Either allow importing them that way, or forbid saving them that way.
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Old 05-25-2012, 03:00 PM   #795
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or forbid saving them that way.
If it goes this way, I will burn your house to the ground.

I think it has to do with the fact that the game's schedule generator freaks out when given an odd number of teams. The game won't create/import without a schedule, which is why it won't let you do it with an odd number of teams. However, you can save without a fully generated schedule so that you can customize without having to do so all at once, so the restriction isn't in place there.
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Old 05-25-2012, 04:06 PM   #796
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If it goes this way, I will burn your house to the ground.

I think it has to do with the fact that the game's schedule generator freaks out when given an odd number of teams. The game won't create/import without a schedule, which is why it won't let you do it with an odd number of teams. However, you can save without a fully generated schedule so that you can customize without having to do so all at once, so the restriction isn't in place there.
I actually had a working, hand-made schedule in place in the league I created to use the template, so it should have come in when the template was imported, no schedule generation should have been necessary.
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Old 05-25-2012, 05:05 PM   #797
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I actually had a working, hand-made schedule in place in the league I created to use the template, so it should have come in when the template was imported, no schedule generation should have been necessary.
Yeah, I'm not exactly defending the system (a really easy fix would just be a warning button letting you know that no schedule would be generated for the odd-numbered league), just explaining.
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Old 05-25-2012, 05:53 PM   #798
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Yeah, I'm not exactly defending the system (a really easy fix would just be a warning button letting you know that no schedule would be generated for the odd-numbered league), just explaining.
Or a warning when you export that you won't be able to import the league properly.

I was able to work around it by just adding a dummy team, starting the universe, and then deleting the dummy team and re-importing the hand-made schedule.
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Old 05-25-2012, 06:29 PM   #799
siggysan
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Players Disappeared

So I have had two starting pitchers disappear from the game over the last 5 seasons or so. Jim Gott and Mark Gubicza disappeared from my roster and cannot be found anywhere, including retired players, index etc. I'm 39 seasons into a random debut historical league. There may have been other players that disappeared that I had not noticed.
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Old 05-26-2012, 07:22 AM   #800
ukangel
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So I have had two starting pitchers disappear from the game over the last 5 seasons or so. Jim Gott and Mark Gubicza disappeared from my roster and cannot be found anywhere, including retired players, index etc. I'm 39 seasons into a random debut historical league. There may have been other players that disappeared that I had not noticed.
Have you filed a "missing persons" report ?!!!
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