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Old 12-31-2018, 07:33 PM   #61
Dogberry99
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Originally Posted by Westheim View Post
Do you have any idea what kind of butthurt would break out on the forums the first time someone bids 2,000 for a card and then has to fork over 2,200?

None of these ideas make anything better. The one thing that would make everything better would be for people to actually smarten the heck up.
You did not understand what I meant. In this scenario, the person would not bid 2000 but pay 2200. They would see 2200 as the reserve price and that is what they would start the bidding at. The only one who "sees" it as 2000 is the seller, since that is, for them, the meaningful part of the transaction.
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Old 12-31-2018, 07:33 PM   #62
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It could be a good idea to waive the tax on any sales at the quick-sell price. That would give people incentive to post cards at the current minimum instead of quick-selling them.

I have thought about this, but if you sold a card for 26 PP instead of 25 PP, you'd be losing 1 PP by selling it for 1 PP more. The waive would have to be extended until you're not selling at a loss. Then, you'd actually make more PP if you sold it at 26 instead of 27, because 26 is protected but 27 would not be. That's a bit of a mess.
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Old 12-31-2018, 07:48 PM   #63
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Originally Posted by Dogberry99 View Post
You did not understand what I meant. In this scenario, the person would not bid 2000 but pay 2200. They would see 2200 as the reserve price and that is what they would start the bidding at. The only one who "sees" it as 2000 is the seller, since that is, for them, the meaningful part of the transaction.
Sounds like a lot of time wasted to program different displays for the same auction just because people can't read what is on their screen.
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Old 12-31-2018, 07:51 PM   #64
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How about 5% per championship?
NNNNNNNNNOOOOOOOOOOOOO!

Next thing you know there will be a luxury tax!
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Old 12-31-2018, 07:55 PM   #65
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Sounds like a lot of time wasted to program different displays for the same auction just because people can't read what is on their screen.
I merely suggested this as another possibility, not as the 100% perfect solution.

Either way, the system we currently have allows players to **buy** cards at auction for the same amount as the quick-sell price. Players are selling the cards for less than the quick-sell price, which is something the devs have said in this thread they do not want.
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Old 12-31-2018, 07:59 PM   #66
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NNNNNNNNNOOOOOOOOOOOOO!

Next thing you know there will be a luxury tax!
I think we should call it a competitive balance tax.

Congratulations though.
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Old 12-31-2018, 08:17 PM   #67
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Players are selling the cards for less than the quick-sell price, which is something the devs have said in this thread they do not want.
Semantics. The house taking its cut does not make a lower price.
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Old 12-31-2018, 08:22 PM   #68
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I guess the best solution is to leave it alone. If people can’t read, that’s their problem.
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Old 01-01-2019, 11:58 AM   #69
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I'll be happy to ignore anyone who = doctorate with intelligence.
Same to those who build a strawman, light it on fire, and eThumps their own chest PLONK
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Old 01-02-2019, 06:27 AM   #70
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That isn't the point. He thinks (and I agree somewhat) that the minimum price for a silver card should be 110, a gold card 1100, a diamond 4400, etc. so that people aren't selling cards for less than they could be by quick selling.

Nope: then I would complain as soon as I find out the I do not get 100 for the silver Card, but 99 only and not 1000 for the Gold but 990 only and for the Diamond I get 3960 instead of 4000.
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Old 01-02-2019, 08:34 AM   #71
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Nope: then I would complain as soon as I find out the I do not get 100 for the silver Card, but 99 only and not 1000 for the Gold but 990 only and for the Diamond I get 3960 instead of 4000.
Jeez, I've already admitted my math mistake 4 times since that post. But you do get the idea.
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Old 01-02-2019, 09:36 AM   #72
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How has this not been locked yet?
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Old 01-02-2019, 10:43 AM   #73
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How big of a deal is this really?

How many cards sell on the auction house for their sell now price. Almost all commons and bronzes and many silvers won't even get a bid at their sell it now price.

When you move into Golds and above then most will be bidded up by users well beyond their default sell now cost.

I'm just wondering if this is all an argument about a situation (new users shooting themselves in the foot) that does not actually occur very often.
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Old 01-02-2019, 10:49 AM   #74
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How big of a deal is this really?

How many cards sell on the auction house for their sell now price. Almost all commons and bronzes and many silvers won't even get a bid at their sell it now price.

When you move into Golds and above then most will be bidded up by users well beyond their default sell now cost.

I'm just wondering if this is all an argument about a situation (new users shooting themselves in the foot) that does not actually occur very often.
Well, I bought a Mookie for 21K (the seller made 18.9K instead of 20K) when there were about a dozen others on the AH. There are no bids on the most common cards unless the price is set artificially low, and sometimes not even then.
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Old 01-13-2019, 02:03 PM   #75
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Because their new partnership with EA
Jokes aside, I don't think the point about preventing inflation is valid for perfect team. Not enough people play the mode and/or purchase PP while the rate at which you can earn PP is too low to counter the tax. In fact, isn't the opposite happening?
Correct me if im wrong, the only new players that are being added are the weekly 6 suggested right? So there isn't really any reason (at least as far as I can tell) that the player prices have dropped other than less people playing/buying PP with $$$ than at launch and the 10% tax.
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Old 01-13-2019, 03:14 PM   #76
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Not enough people play the mode and/or purchase PP while the rate at which you can earn PP is too low to counter the tax.
Oh, this could not be further from reality

I think this thread has run its course...
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