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#61 | |
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Join Date: Aug 2004
Posts: 11,660
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Quote:
bast, can we get the stuff that really doesn't belong in this thread moved or something?
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#62 |
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Hall Of Famer
Join Date: Aug 2004
Location: North of England Gods Country
Posts: 7,175
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I was just wondering are the leagues that are being made a reflection on how we would like to see baseball really played, reason I ask is that it seem's alot of small regionalised independent leagues are being made.
Personally I love reading about independent baseball leagues of the late 1800's early 1900's of small towns having teams and such, I also love to read about the negro leagues specially when they were just starting out so this is why my set up is 2 independent leagues and a negro league in it. So like I said are the leagues being made to how you would want baseball to really be or is it just a way of getting away from the real world of baseball for 5 minutes, or am I thinking to deep into it
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#63 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,332
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Quote:
as far as my california league, its just familiarity with the cities and a desire to call my home city 'the best'. i just added texas and florida because i wanted a feeder league and saw that lots of players come from those states.
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2 Wild Cards, 11 Division Champs, 4 League Champs, 3 World Champs, and 3 Best GM awards Baseball Maelstrom - New York Mets - 180-149 .547 Corporate League Baseball - Coke Buzz - 889-649 .578 Western Hemisphere Baseball League - Santiago Saints - 672-793 .459 Record - 2428-2271 .517 |
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#64 | |
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All Star Starter
Join Date: May 2002
Location: Colchester, CT
Posts: 1,448
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#65 | |
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All Star Starter
Join Date: Feb 2002
Location: CA
Posts: 1,253
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Quote:
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"Go then, there are other worlds than these" |
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#66 | |
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Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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I went a little nuts, perhaps. 30 MLB teams, each with 6 minor league affiliates. Every international league out of the box, including winter leagues (86 teams in all), except that I thought Japanese Ni-Gun was a bit much. My, how selective of me. Every independent league that I could get my hands on, even reviving some defunct ones and inventing teams to fill them out. I crammed these 8 leagues into 2 subleagues, 4 divisions each, of one giant 72-team Independent League. Result: 368 teams. Am I crazy having a universe this large? I feel like I'm headed for trouble of some sort or another. But not with computer performance, at least so far. I am managing day-to-day on the rookie level, so I cannot compare annual sim times, but each day seems to move forward after only a few seconds, and game upload and shut down times are not unreasonable. The two options that I remember setting while thinking about simulation speed are: no game logs and normal stats level. |
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#67 | |
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All Star Starter
Join Date: Feb 2005
Location: California
Posts: 1,413
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#68 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Quote:
I won't use the word that describes that kind of childish and offensive behavior because I've been asked not to. Sorry, I'd rather try to see that OOTP becomes state-of-the-art instead.
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#69 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Like you really couldn't find it.
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#70 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Quote:
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#71 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Quote:
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#72 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Effingham, IL
Posts: 5,725
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You are the offensive one. Every post you make is (or at least trys to be) manipulative and insulting to both the developers of this game and the fans who enjoy the direction the game is going. We get it, you don't care about large universes, the ability to base leagues in non-U.S. country's and want 100% of development to be spent on either historical or modern MLB league setups. Your suggestions are welcome, but your hounding and turning every thread into a historical vs. fictional or constantly bitching about things other games have that OOTP doesn't is both unnecassary and insulting to those of us who would like to help make the game better by working together instead of using threats and manipulation. |
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#73 |
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Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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Uh, I did have what I thought was a meaningful post above, with a valid concern about large universe size. Any one care to respond to that?
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#74 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Effingham, IL
Posts: 5,725
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Quote:
Is this the question you are referring to? I am sure that as you move and build up a bigger database the game will slow a bit, but since you are playing a day at a time I would think it would take a while before you notice anything and if a league that size is having processing a day in only a few seconds it will probably be quite a while before it slows to anything that would be annoying. I think you should be fine. Other than that you just may notice some strange player movement depending on what your financial and league settings are at for each league as OOTP hasn't perfected the league interaction yet. However, that is going to be the case with just about any multi-league setup. Not sure if that answered your question or not, but feel free to ask more or for clarification. |
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#75 | |
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Hall Of Famer
Join Date: Aug 2004
Posts: 11,660
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Quote:
![]() But as for your post, while you might jsut a wee bit nutty (you post here after all ), that looks to be a massive effort. I'd like to see it charted out based on level of play and what not. Did you include the Mexican league as well?
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#76 | |
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Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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Quote:
Performance looks fine now, because I'm just in April (I started my GCL early, in March), so the other leagues have just kicked in, except winters and Cuban. I'm wondering whether I'm going to start bogging down as years go by. I have a decent PC, though (Pentium 4, 2.80 GHz, 1GB RAM), so maybe I won't notice until I'm an old man. Me, not my virtual self - I'm going that slow, day by day. The second point, financials and strange player movement, I think I have a handle on thanks to reading a lot of posts in this forum. What I am still concerned about is the sheer number of people in this universe! Am I approaching some critical mass that will cause problems in itself? The whole point of my play is to reproduce realistic MLB. Generating too many players, will that upset the balance and produce a race of supermen? |
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#77 |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 10,140
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This thread is evidence that even the most benign topic can cause the same old people to post the same arguments from other threads that were closed....I think Hijack is a good term to use for this
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#78 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Effingham, IL
Posts: 5,725
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Quote:
I havn't seen anyone mention a problem in that regard. Either way, your universe is going to have its' top hitters and they should end up competing against the top pitchers. |
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#79 |
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Hall Of Famer
Join Date: Mar 2002
Location: Hill Country
Posts: 2,431
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Right now I'm working on creating a 'New World League'. The goal is to represent every country in the Western Hemisphere that has at least three cities (actually CMAs - though I have to cheat this in some thickly populated countries) with more than 100,000 inhabitants. And then go on to other baseball playing countries and represent them in the same manner (based on population). So Japan, et al, in Asia will be represented.
Each country has it's own International League. And if the country is big enough, it'll have a couple subleagues and even a minor league system. For instance, Canada has eight teams and one level of minors. Mexico has two levels of minors. While Honduras only has four teams altogether. It's fascinating to watch the game automatically assign MLEs to each country. I can't wait till we can control individual teams' percentage of foreigners (which would allow for a full Central American League, obviously). Leagues are allowed a 1% foreigner intake at the bottom, but are allowed as many foreigners as they want on the team. Cross-league FA is allowed. Finances are set up to mimic real-world spending power. This'll make for an interesting progression regarding where FAs end up. Players will be groomed in their home countries, but can move as soon as they're eligible for FA. I'm guessing I'm looking at several hundred teams (including minors) once I'm done. We'll see how the ol' 'puter handles it. Fun thread topic.
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The former GM of the WHBL Managua Four Roses "The best way to find out if you can trust somebody is to trust them." |
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#80 | ||
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Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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Quote:
Since you asked about my levels of play, here's what I did based on things I found in Wikipedia and Baseball Almanac (http://www.baseball-almanac.com/players/birthplace.php). I based MLE on the historical numbers of players from foreign countries in MLB: "At the start of the 2000 season, there were 71 major league players from the Dominican Republic, 33 from Puerto Rico, 31 from Venezuela, 14 from Mexico, 9 from Cuba, 8 from Panama, 2 from Colombia, and 1 from Nicaragua. Thus, of some 1,200 players in the major leagues, 169 (about 15 percent) were from Latin America." All-Time Historical Players/MLE (same number for all categories) Dominican Republic 412/.900 Puerto Rico 215/.875 Venezuela 182/.850 Cuba 149/.850 Mexico 99/.825 Japan 32/.800 Korea 12/.775 Taiwan 4/.750 Now, I'm not saying that baseball in Taiwan stinks. There are many other influences impossible to reflect in the game; cultural inhibitions against immigration, political oppression (there could have been a lot more Cubans in MLB otherwise), etc. I was thinking that if I allocated MLE's in this way, I would get realistic results as far as the amount of players each country produces that end up in MLB. I think this all fits in well with my MLE array for the minors (same number for all categories): AAA / .900 AA / .825 A / .750 A, SS / .675 R / .600 As far as independent baseball, the MLE is that of AA baseball: .825. Quote:
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