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Earlier versions of OOTP: General Discussions General chat about the game...

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Old 08-14-2006, 09:38 PM   #61
BravesSince66
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Quote:
Originally Posted by Markus Heinsohn
1.0.2 looks pretty stable, but there are still a few issues out there, so I'll get right on coding 1.0.3, which will be released at the end of August. Any suggestions for a couple of small new features?
It is much more stable for me. Not a single crash so far. Great job on that aspect.

Small feature suggestion....bring back "Quit Game" as an in-game feature.

Best of luck with 2007. This aging business is driving me crazy. Hope that gets fixed. Cheers!
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Old 08-14-2006, 09:40 PM   #62
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I know this a long-shot: a retired.dat file. I assume the reason retired players are now stored in players.dat is for history purposes, but man, that would be a great, great change given how many players are in leagues in this version. (And I don't want non-MLB players deleted, I know there's an option for that now.)

Last edited by Carplos; 08-14-2006 at 09:41 PM.
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Old 08-14-2006, 09:54 PM   #63
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Quote:
Originally Posted by Carplos
I know this a long-shot: a retired.dat file. I assume the reason retired players are now stored in players.dat is for history purposes, but man, that would be a great, great change given how many players are in leagues in this version. (And I don't want non-MLB players deleted, I know there's an option for that now.)
Now there's a request I can enthusiastically support. I think that would be a real boon to long-term simming.
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Old 08-14-2006, 10:12 PM   #64
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Something that may actually fit the definition a small addition: Demotions to Reserve Rosters listed on transaction screens.
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Old 08-14-2006, 10:53 PM   #65
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Welcome back Markus. Is Marc back too?
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Old 08-14-2006, 10:59 PM   #66
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Quote:
Originally Posted by battists
Markus, short and sweet:

How about a news article for the winning of the league championship?

To add to that just a tiny bit, perhaps another set of news articles announcing the winner of each playoff round.

-Cork55
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Old 08-14-2006, 11:04 PM   #67
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Quote:
Originally Posted by molarmite
Welcome back Markus. Is Marc back too?
Marc is here, was never really gone. However, he is on another project right now, and so isn't around as much. Is there something in particular you needed him for?
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Old 08-14-2006, 11:06 PM   #68
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Any chance you could fix or tell us how to make our logos fit inside the areas on the game screen. It seems odd that they are cut off.

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Old 08-14-2006, 11:23 PM   #69
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Originally Posted by Charlie Hough
2. Fix the problems with aging and development in the game.


Quote:
Originally Posted by BPS
Top issue for me.
Number one issue for me as well......

For additions, Manager won-loss record would be cool.
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Old 08-14-2006, 11:45 PM   #70
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Quote:
Originally Posted by Zeyes
Well, "simply adding" something to a .dat file with a defined structure without breaking something else is probably not quite that simple in reality, I suspect.
The game already has an option to prevent all AI teams from making any roster changes. All Markus has to do is develop a similar blocking logic that will turn off all AI transactions involving players flagged as fictional. That would keep them from ever being promoted, and it would keep them out of any major league transactions. It sounds easy, but I'm sure that it will take some work. However, it would be far easier than trying to bring back ghost players.
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Old 08-14-2006, 11:46 PM   #71
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One word.

Almanac.
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Old 08-14-2006, 11:49 PM   #72
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Quote:
Originally Posted by mh2365
A computer programmer with a girlfriend??? Will wanders never cease .

Glad to see you back at it Markus.
Hey, I'm married to one. Programmers are super hawt! :randy:

Oh, and thanks for the updates, Markus.
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Old 08-14-2006, 11:52 PM   #73
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Quote:
Originally Posted by markprior22
Not new features but issues I see fairly consistently when playing out games.

4) Injured players allowed to start and being pinch hit for in their first at bat, etc.
I just wanted to echo that this is the big one for me. The idea that the game will not replace a injured player properly is huge.
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Old 08-15-2006, 12:03 AM   #74
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Quote:
Originally Posted by battists
Marc is here, was never really gone. However, he is on another project right now, and so isn't around as much. Is there something in particular you needed him for?
Nothing important, I was just going to talk to him on AIM and see if he knew if Markus was planning on releasing ITP 2.
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Old 08-15-2006, 12:12 AM   #75
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Split-season playoffs are still not working correctly, so hopefully that'd be a simple thing to get fixed up.
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Old 08-15-2006, 02:22 AM   #76
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Something I was thinking would be cool would be for each team in a league to be able to designate an "arch-rival" team. This sets up the kind of series when the Yankees play the Red Sox, Cardinals-Cubs, Dodgers-Giants, and so on. The practical effect for each team might be that when you have a home game versus your arch-rival, attendance would increase, say twenty percent, over what it might be for a home game against any other team you could be playing that day. Of course in Commissioner mode, the Commish could designate which teams are rivals with which. Just adding more spice to an already great game...

Last edited by Shinobu; 08-15-2006 at 02:24 AM.
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Old 08-15-2006, 06:05 AM   #77
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Quote:
Originally Posted by Charlie Hough
The game already has an option to prevent all AI teams from making any roster changes. All Markus has to do is develop a similar blocking logic that will turn off all AI transactions involving players flagged as fictional.
As I said, the difficult part would be in "flagging players as fictional" if that wasn't already being done, not in writing the roster logic. I also pointed out that players are already flagged as historical which has effectively the same result, so you're lucky in that the difficult part may already have been achieved. So I'm not quite sure what you were replying to me for, since everything you said was already adressed in my previous post...
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Old 08-15-2006, 07:01 AM   #78
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Hi Markus,
Glad you were able to get a vacation, I'm sure getting away from the office and decompressing for a bit is good, Hope you got to blow the froth off a few !!

I was very lost in OOTP2006 at the beginning, but I am now very comfortable with it now. I can see by all the posts your gonna have fun making a new patch for this game. The only thing I would like to see changed is a graphic one. Let me explain... When you set up the playing field in edit park, sometimes the out fielders end up in the banner at the top, can this be changed ? maybe make that banner at the top a little thinner.

Thats all I can say, Great game old chap!! Keep up the good work, and have fun!!

Bob
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Old 08-15-2006, 07:19 AM   #79
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Quote:
Originally Posted by Eugene Church
I am glad you had a good vacation. You deserved it after all of the hard and tedious work over the past months.

And thanks for the additional patch.

Don't let us get you down with our demand for perfection.

You are a darn good guy.

I appreciate it, podnuh.

And now, since you asked, as far as fixes in the new patch...

Please update the PBP and Text database.

M's Rule has been working on it quite a bit...refining it, correcting errors and expanding it with some new items in the News.

If it is is not too much to program, let us sort stats like you could in 6.5 versions....you could select "qualifiers", "all" and "rookies" and you could sort 15 at a time, 30 at a time, 50 at a time and 100 at a time.

I found it to be very useful and a much missed feature.

I haven't been able to find this in the new version.

Make the leaderboards have the top 10...7 is not enough.

It would be nice to see all of the PBP text at one time without having to use the scroll bar.

It would be nice to see both the batter stats and pitcher stats on the game screen on the same screen and not have to toggle between them.
I strongly second the key issues mentioned by Eugene Church. It is very important to make the in-game play more enjoyable: 1. Being able to see all of the play by play, even in a larger font, if possible; 2. Being able to see all key info in same view (catcher arm, pitch count, runner rating, fielder rating, etc.)
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Old 08-15-2006, 07:41 AM   #80
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Quote:
Originally Posted by jtingres
Would like the stats view to default to pitching or batting when you select to see pitching or batting stats.

Like in the transaction screen if you select another view say A ball and put a player there. Once done it will default back to the original view instead of keeping that view.

Happens in the FA screen if you change to sort for a different stat it changes your Alphabetical listing in which it should keep it.

In general that last two a lot of plays it goes back to the default view rather than keepint the choice you picked.
I'll echo this. Minor GUI tweaks make the game much more fun IMO.

AI Trading Evaluation - Seems like the AI doesn't accept prospects/vets for much especially when that team your trading w/ is 10 games out/up at the trade deadline.

AI changing SP's to MR's later on - The AI seems to send their starters to the pen later on in their careers due to sudden decline.

Also, seems like every franchise in my league is increasing market size too quickly and nobody is decreasing as quickly.

Add an "untouchable player" feature so the AI won't harrass you for the same players you won't trade them over and over again.

Add news reports for Division/Playoff series/World series winners.
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