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#41 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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Still a couple of elements short for my tastes I expect, but I definitely don't mind touting what the game does offer. There is a lot of great stuff in it from everything I've seen mentioned on the PureSim forums. |
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#42 | ||
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Hall Of Famer
Join Date: Mar 2004
Location: Cleveland, Ohio
Posts: 2,251
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GM's RULE!!!!! Quote:
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#43 |
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All Star Starter
Join Date: Mar 2003
Location: Miami, FL
Posts: 1,353
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PureSim 2004 wasn't love at first sight for me. I didn't like the interface and I found the lack of rich PBP daunting. But I kept coming back to it and as I did so, I found it to be even deeper than I had first thought. The amount of reports and the information conveyed in them is amazing. The PSPN news page is a model for others to follow and the editing of the xml file allows customability. Also, Shaun Sullivan has been totally available to hear complaints/bugs/suggestions. I fact, once I suggested to Shaun at 8:00 am to put in the "play until XXX inning" dialogue and he put it in the game by that night! (this is not a veiled swipe at Markus. I am sure that the PS2004 community is much smaller).
Is it perfect? No, but then no program can ever meet all its players demands/wants. But for a second generation sim, the amount of work done is amazing. Try the demo and hopefully, support Shaun by buying it.
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#44 | |
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All Star Starter
Join Date: Jun 2002
Location: Boading, China
Posts: 1,249
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Only by purchasing a game do you keep the game, and the development alive so that eventually it adds all the features you desire and more. Of course, you look at the track record of the developer and how he has interacted with his community in the past and factor that in. In the case of PureSim, Shaun's support is 2nd to none. He visits his boards, he answers questions, and he comments about what he is doing. And he puts out the patches when required in a very timely manner. I personally have used some of my disposable income to purchase games that I knew I wouldn't play a lot, in the hopes of keeping the idea alive for improvement. Sometimes you get burned, sometimes you don't. As far as the game itself, I love it. It is far from perfect, has some things it could really use (tie-breakers, customization of league structure, and so on). But if people don't buy it, it will never get those things. The user interface is beautiful (in my opinion) and very intuitive. I like the UI so much better than OOTP (but of course this is purely subjective), and I have been playing OOTP since V2. I had downloaded PureSim in previous years to try the demo and I never liked it at all. I downloaded again for this year and it was like a brand new game to me. The sim speed is as quick as OOTP (in my perception) which was a major drawback in previous versions. As I said, the UI is beautiful, the newspaper articles are amazing, the player cards are easy to use, and there is a lot of customization of the player (for on-field use) plus an editable XML file if you want to tweak how the game plays. (Money, hitting, pitching, etc.). I only wish it had a tutorial on how to edit the thing for dummies like me. "PureSim XML for Dummies". And of course, who cares what anyone's opinion is. You can download and play an unrestricted game for 7 days and make up your own mind. That's how I was sold. I appreciated the opportunity the developer gave me to let his game do the talking. |
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#45 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Damned Hell
Posts: 2,150
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The Computer Baseball League |
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#46 |
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Minors (Double A)
Join Date: Dec 2002
Posts: 190
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I tried (re-tried) it out recently and had the same impression I've had of all .400 sims. The interfaces are so amazingly clumsy, that I can never really get to what might be some good game play.
I would much rather have bland but useful interfaces, like OOTP or the older FOF games, than ones that leverage with all the bells and whistles of Microshaft's latest Internet Exploiter into a migraine inducing "hunt for the menu" game. I admire Shawn and all the small developers, but if the steepest part of the learning curve is the interface, I'll pass on their games. |
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#47 |
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Hall Of Famer
Join Date: Dec 2001
Posts: 2,522
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Tried the 03 demo and loved the reports, large playing field (although a little to cluttered), and the deep almanac feature. All these are excellent! But, I love playing solo fictional leagues and creating fictional players. Is it still correct that you can't edit (in-game) the player ratings, only the player names and a few other cosmetic things for players?
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#48 |
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Administrator
Join Date: Jul 1999
Location: S.E. TN - Georgia born and raised
Posts: 17,023
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True, VERY limited ability to edit.
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Steve Kuffrey DABS Atlanta Braves - 2008 Eastern Division Champ *DBLC Atlanta Braves - 2011, 2014 East Division Champ, 2012, 2013 NL Wildcard Baseball Maelstrom-Montreal Expos-2013 Tourney winner, 2014 WC Team Sparky's League - Tampa Bay D'Rays Epicenter Baseball League - Astros 2014 The CBL Rewind - Phillies '95 |
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#49 | |
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Hall Of Famer
Join Date: Dec 2001
Posts: 2,522
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#50 |
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Hall Of Famer
Join Date: Feb 2002
Location: Interwebs
Posts: 2,862
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I, too, would like to see editing included in puresim...
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I was never one to patiently pick up broken fragments and glue them together again and tell myself that the mended whole was as good as new. What is broken is broken -- and I'd rather remember it as it was at its best than mend it and see the broken places as long as I lived.-Margaret Mitchell |
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#51 | |
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Minors (Single A)
Join Date: Apr 2002
Posts: 48
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Specifics
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Regards, Shaun |
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#52 | |
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Minors (Single A)
Join Date: Apr 2002
Posts: 48
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What type
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Believe me, the irony is not lost on me that I cut my teeth on making editors for the Front Page Sports games but don't support editing in PureSim -- it just feels like cheating. Now if some enterprising young hacker comes up with an editor it would be cool... Again, I am responding because the question was asked but since this is not my board I'd be happy to discuss in more detail at http://p089.ezboard.com/fpuresimbaseballfrm17 - Shaun |
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#53 | |
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All Star Starter
Join Date: Jun 2002
Location: Port Townsend, WA.
Posts: 1,264
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Hebrews 11:1 "Now faith is the substance of things hoped for, the evidence of things not seen" |
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#54 | |
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All Star Reserve
Join Date: Dec 2001
Location: North Smithfield,Ri,USA
Posts: 612
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Shaun, a lot of us are not crazy about how Lahman handles fielding and running ratings and do a lot of editing of those ratings before each seasons amateur draft. Having an easy to use editing feature makes life a lot easier for us commishes that do this. I certainly believe that having editing flexibility for that reason alone far outweighs any worries about cheating. I have been an OOTP fan since OOTP2 and am unaware of any substantial outcry about cheating with editing of players. Virtually every major game on the market today comes with editing features allowing the customer flexibility to do as they wish with the product they purchase, I can't help but think that software developers realize that is a selling point that increases sales....
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My eyes perceive the present, but my roots are imbedded deeply in the grandeur of the past. "Chief Meyers" |
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#55 | |
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Hall Of Famer
Join Date: Dec 2001
Posts: 2,522
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#56 | |
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Front Office Football Central
Join Date: Feb 2002
Location: Souf Cackilacky
Posts: 1,762
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#57 | |
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Hall Of Famer
Join Date: Dec 2001
Posts: 2,522
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#58 |
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All Star Reserve
Join Date: Dec 2001
Location: North Smithfield,Ri,USA
Posts: 612
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I downloaded the newest Puresim trial package and it really looks and plays great....problem is I remembered why I settled on OOTP, I can't stand playing historical leagues with free agency. That combined with the lack of an editing function is a definite deal breaker for me, too bad, it is a quality product. Shaun when Puresim gets to the point of allowing more customization regarding financials/free agency and incorporates editing you can count on my $$$
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My eyes perceive the present, but my roots are imbedded deeply in the grandeur of the past. "Chief Meyers" |
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#59 | |
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Minors (Single A)
Join Date: Apr 2002
Posts: 48
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Thanks!
Quote:
- Shaun |
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#60 | |
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All Star Starter
Join Date: Mar 2003
Location: Miami, FL
Posts: 1,353
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