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#41 | |
All Star Starter
Join Date: May 2008
Posts: 1,735
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Quote:
So of course I'm going to be stuck on "MLB managers don't do that" until someone proves me wrong. I have been watching and following MLB baseball for forty years now though so I am pretty confident in my ability to know how the typical MLB manager does most things, especially when it comes to substitutions. Last edited by Dyzalot; 04-14-2015 at 01:25 PM. |
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#42 |
Hall Of Famer
Join Date: Mar 2002
Location: Canada
Posts: 3,438
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I'm also going to point out that I have played thousands of games out as the manager and have not seen the screwy things that you are talking about which is why I ask questions like who is on the bench and game situations to get a better understanding of why things might be happening.
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#43 |
All Star Starter
Join Date: May 2008
Posts: 1,735
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This one is for Markus. How many times did Andrelton Simmons get pinch hit for last year in the 7th or later with his team leading? Or Alcides Escobar?
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#44 |
Hall Of Famer
Join Date: Mar 2002
Location: Canada
Posts: 3,438
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NM, just not worth it
Last edited by tcblcommish; 04-14-2015 at 01:33 PM. |
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#45 | |
Minors (Double A)
Join Date: Dec 2001
Posts: 109
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Quote:
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#46 | |
All Star Starter
Join Date: May 2008
Posts: 1,735
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Quote:
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#47 | |
Minors (Rookie Ball)
Join Date: Apr 2015
Posts: 20
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Quote:
What are your manager's tendencies? Is he a guy who likes to pinch hit an awful lot? Maybe that actual MLB manager actually would pinch hit for Andrelton or Alcides in these situations, if he had your roster. What is the difference in batting ratings between your SS and the player that pinch-hit for him? What is the difference between the fielding ratings of your SS and the player who took his fielding spot? The only way I could justify pinch-hitting for a great SS when I have a late lead is if a lot of the following are true: a) my bullpen is weak and/or tired (and my SP if he is still in the game) b) the opponent's bullpen is dominant c) my PH is a great hitter d) my replacement SS is decent with the glove e) Andrelton is fatigued (or nearly so) f) the pitchers I expect to use are very flyball prone g) the park is very flyball prone h) the opponent's lineup has a lot of LHB pull hitters with good power i) I have 2 or 3 runners on base j) I have 0 or 1 outs |
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#48 |
All Star Starter
Join Date: May 2008
Posts: 1,735
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Not sure. Pinch hitting tendencies aren't one of the things listed on his managing page. He does like to play "small ball" though.
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#49 | ||
Minors (Triple A)
Join Date: Jun 2014
Posts: 256
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I'm going to re-post this (because I feel it was lost in the shuffle of the back and forth between dyzalot and tblcommish), to make a point which I will elaborate on below:
Here is a similar issue I posted about last fall: Quote:
The replies were (verbatim): Quote:
And, yes, I can certainly stop the game and make the changes, myself, for my team (and the other team if I am in commission mode) ... but that is a "work around" which isn't suitable...bc I can't play-out every game between every team for the entire season, and the AI's teams are suffering from these types of decisions in games that they play against each other (as well as my own team suffering in its games that I'm not watching). Above all, the issue I personally noted above seems like it should never, ever happen with the "checks" that the sim engine is said to run to ensure that this doesn't happen. How many games are lost by an AI team playing an AI team because of this? How many games do I lose that I sim through? How many extra games can I win by using the "work around" of fixing my team and not the AI's? How skewed are the records of AI teams that lose games to other AI teams due to this? Or AI teams that win games due to the other AI team making this same mistake? That, honestly, borderline can be seen as game-breaking. The solution is not a work-around. The solution is enhancing the sim engine / AI. To Markus Heinsohn (in reply to your comment): Please understand I am not trying to flame the thread or be obnoxious. My above post was posted with good and true intentions in order to display that, yes, many times the suggestions are to "work-around" this or that... but... that isn't what the answer should be. Because, you have to keep in mind...that a work around helps you and hurts the AI. Or, if you use the work around on both teams in a game, it helps both. However; it does NOT help the AI when the AI is playing itself during the sim. Last year, when I posted that issue, I was not aware of how to post my game logs, this, that...and, honestly, the answers I received about simply working around or, essentially, "I don't see this, ever" frustrated me and I stopped playing. I'm not crazy...I know what I watched happen. So I can understand where dyzalot is coming from. Now...I do have the desire to continue playing and will be purchasing v16 and playing it (as it provides a great utility at a very modest price). However; if I see these issues replicated, I promise I will attempt to figure out a way to go through the process of notifying those who need to be notified. But...the answer can't always be (and I'm speaking for the community vets who do answer like this): "real life managers do stupid things, too." ... Because...c'mon...thats not the way to attack this issue. Of course real life managers make dumb decisions. But they don't make decisions like the one I posted above at the MLB level (which is what this game is attempting to replicate). This shows (and no, unfortunately and as I said, I was not savvy enough at the time to take the time to learn how to save and upload the game file to prove my point) that there are fundamental inadequacies that do exist within the AI. I have learned my lesson for moving forward - to learn how to upload the file / game situation to prove my point - and I suggest to dyzalot to do the same (because the only response you will get otherwise is what you have received....doubt and excuses). That being said...the way to attack this is not to doubt the poster out of hand. I know, for a fact, that I am not exaggerating what happened in my game or making it up. Next time, though, I will prove it and I hope the answer is not, "you can adjust your settings on your manager" - which is a 'work around' and does not deal with AI vs AI (which then does not give a realistic result for AI vs AI games, which then skews season win/loss records, playoff win/loss records, etc.) nor should it be considered to be "working as intended," because what happened is clearly faulty sim engine / AI behavior. Last edited by MKG1734; 04-14-2015 at 04:18 PM. |
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#50 |
Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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I checked the top 4 starting SS in my league in August of the current season so around 120 games played. The top 3 had not been pinch hit for once ie never. The fourth was PH for several times but further checking showed that the AI manager was bunt happy. I wasn't in agreement with all the PH decisions but it was not enough to bother me. My conclusion. This issue may exist in only certain types of leagues. For fictional leagues like I play it has never been an observable problem and further checking seems to confirm that.
FWIW the team with the bunt happy AI manager is almost a cinch for the WC and has 13 more wins than me. ![]()
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#51 |
All Star Starter
Join Date: May 2008
Posts: 1,735
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I almost always play the modern day quick start and then sim out 10-30 years until I get bored with the team and then start over with a new team so I tend to hold the sim to the standards of coming close to what I see actual managers and players do in today's game.
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#52 | |
Major Leagues
Join Date: Mar 2002
Location: UK
Posts: 368
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Quote:
I've read earlier in the thread, "that would never happen", well what facts do you have to back that up? What "book" are you reading?Really, here are some of baseball's gems that did happen that were not supposed to happen......but DID. 1) You fail to replace your gimpy fielder with a better defensive replacement when closing out a game to win the World Series. In game six of the 1986 World Series with the Red Sox leading and with 2 outs, Bill Buckner stays in at 1st base despite a better defensive player Dave Stapleton, being on the bench. It wouldn't happen? Buckner lets the ball through his legs...... See the Phillies Danny Ozark not replacing Greg Luzinski with a better defensive replacement in Game 4 of the 1977 NLCS, The Phillies led 5-3 going into the 9th, with two out Manny Mota hit a drive which bounced off Luzinski setting up a Dodger winning rally. 2) You let your flame-throwing closer pitch to the opponents powerful slugger with 2 out, first base empty and a World Series place on the line. With 2 out in the 9th, in 1985 NLCS The Dodger's led the Cardinals 5-4. They were one out from winning and advancing to the World Series. Runners on 2nd and 3rd, first base empty and the Cardinals best player Jack Clark at the plate. - what do you do? Walk Clark and pitch to Van Slyke? The Dodger didn't and Clark hits it out. Game over......It's a toss up as to the right strategy. 3) It's the 9th Inning, you are protecting a 2-1 lead with 2 outs, tying run on 2nd and your pitcher has a no hitter going.......what do you do? Game 4 of the 1946 World Series, Yankee pitcher Bill Bevens had a no hitter with 2 out in the 9th inning, the score was 2-1..........however tying run was on 2nd base.....what do you do? Yankee Manager orders an intentional walk thus putting the winning run on base. The next batter doubled giving the Dodgers a 3-2 victory, no hitter gone, Game Over. Bill James once wrote "the % calculations which drive strategic decisions in baseball are normally so close and complicated that it is categorically impossible to state with any assurance what the correct course of action would be" So to say "it would never happen" ............................I'm not so sure about that, there is plenty of evidence that anything can happen with management strategies and not everyone will manage by the "book". Whitey Herzog once said, "if a guy is good enough to be on his roster, then he is good enough to play". So if your GG short stop is replaced by a player who the AI Manager deems is going to help him, then hey - it does happen. I've only highlighted some famous second guessed moves. And in case isn't 2nd guessing part of baseball? It seems like some are crying that "that wouldn't happen"... let me remind them, there is no crying in baseball ! Last edited by Dr.K; 04-14-2015 at 08:40 PM. |
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#53 |
Minors (Triple A)
Join Date: Jun 2014
Posts: 256
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Dr. K ... while your post is noted ... it is still an excuse in place of creating an improved AI.
Read my above post. These are the types of things that the AI should not ever do bc there is no even remotely logical reason to do so. It happened to cost the team I managed an important game....however; that is not even the point. The point is....how many games is this costing an AI team that plays another AI team or a human team that is not controlled by a human player during a sim? Do teams lose several games because of this....and thereby, obstruct the integrity of the sim? It is very, very possible. And if it does occur, then a counter-argument of "all teams have it happen, so it balances out" is both weak and does not promote product progress. This type of attitude will lead to a substandard sim engine whereby a competing product may one day move to take market share (see, in real life: OOTP defeating Baseball Mogul). There is nothing wrong with pointing out deficiencies with the goal of having other people also look for them and then to note them with the goal of upgrading and improving the AI / sim engine. Constantly striving for improvement should be the goal and will make OOTP a more impressive product than it already is. Last edited by MKG1734; 04-14-2015 at 08:19 PM. |
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#54 | |
Major Leagues
Join Date: Mar 2002
Location: UK
Posts: 368
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Quote:
I think feedback and constructive criticism are what drives the product forward, in fact it drives anything forward. I saw FM evolve from what in 1993 being more or less a cult game to becoming the beast that it is today and also OOTP grow, so we'll get there one day! ![]() However in communication, what we say and how we say it heavily determine the outcome of the communication. Too often I get the flavour of "the game is broke", "it's broken" which as a loyal patient supporter of many years get's me a little irritable and less inclined to understand the point the OP in this case is making. We know feedback is listened to, like I say, travel back to 1999 and see the progress. The feedback should be welcomed if not liked, from buyer as well as product maker in any industry, it is as I say a question of how it comes across and backed up with some facts, rather than say some sweeping statements like "it wouldn't happen" ![]() Thank you for your input though, I'm sure it will go some way to the continued evolvement of the games AI. ![]() Last edited by Dr.K; 04-14-2015 at 08:35 PM. |
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#55 |
Minors (Triple A)
Join Date: Dec 2001
Location: Was NJ, Then FL, Then IL, Then VA, Now Natick, MA !
Posts: 241
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The point of AI is to think like humanity and be indistinguishable from same (our fears lie in the outthinking) - the only true way would be to feed in every historical MLB and Minor league managerial decision in since the dawn of ball, weighing each for all possible combination of ingame and seasonal (as well as known personality in Billy Martins case) factors. Now from a big data perspective is this doable? Well sure, go ping Andrew Ng at Stanford. But from a practical POV for this game at this time with these moans and groans, what Markus and team have put on the market is pretty damn incredible - the bellyaching over marginally arguable points only speaks to the passion that exists in the user base to eat up this product (which is devoid of real competition).
__________________
Playing Sim ball since Microleague Baseball on my C64 in Highschool, Then Front Page Sports (some Earl Weaver on the Amiga in there as well) and finally made the shift to OOTP around version 2. Been here ever since ![]() The Original Atlantic City Gambler and Daytona Beach Fatboy Owner. |
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#56 |
All Star Starter
Join Date: May 2008
Posts: 1,735
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I was never convinced that Stapleton was better defensively than Buckner. And I would charge that none of those are as bad as pinch hitting for your two best defensive players late in the game with a lead.
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#57 | |
All Star Starter
Join Date: May 2008
Posts: 1,735
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Quote:
Last edited by Dyzalot; 04-14-2015 at 08:46 PM. |
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#58 | |
Minors (Triple A)
Join Date: Dec 2001
Location: Was NJ, Then FL, Then IL, Then VA, Now Natick, MA !
Posts: 241
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Quote:
__________________
Playing Sim ball since Microleague Baseball on my C64 in Highschool, Then Front Page Sports (some Earl Weaver on the Amiga in there as well) and finally made the shift to OOTP around version 2. Been here ever since ![]() The Original Atlantic City Gambler and Daytona Beach Fatboy Owner. |
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#59 | |
Major Leagues
Join Date: Mar 2002
Location: UK
Posts: 368
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Quote:
Dyzalot - I can see where you are coming from, I really can, but I don't have the context of your game to truly understand how you feel. I think your manager just went against the book. Or your book, or whatever the book is. We can argue about Stapleton all day long but the consensus at the time and over the years was that he at that point was the better defensive player - I can give you more examples if you like. so I go with Bill James below, "the % calculations which drive strategic decisions in baseball are normally so close and complicated that it is categorically impossible to state with any assurance what the correct course of action would be" Last edited by Dr.K; 04-14-2015 at 09:04 PM. |
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#60 | |
Minors (Triple A)
Join Date: Apr 2012
Location: New York
Posts: 292
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Quote:
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__________________
"Today I consider myself the luckiest man on the face of the earth." LOU GEHRIG Yankee Stadium July 4, 1939 www.alsa.org |
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