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Old 08-08-2013, 02:22 AM   #41
Fyrestorm3
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Originally Posted by Questdog View Post
I'm not talking improvements; I'm talking broke stuff getting fixed.....
Okay... please point to exactly what was broken. As I've said multiple times, I never saw a big problem with the previous patch, beyond the occasional bizarre AI actions (which is nothing new).
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Old 08-08-2013, 02:49 AM   #42
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Originally Posted by Fyrestorm3 View Post
Okay... please point to exactly what was broken. As I've said multiple times, I never saw a big problem with the previous patch, beyond the occasional bizarre AI actions (which is nothing new).
I pointed out some of them already and the list includes a LOT of items......the whole point of the patches is to fix broke things.....Markus always adds some new little features, but they are NOT the reason for there being patches.....
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Old 08-08-2013, 07:20 AM   #43
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All right, this thread "bugs" me. One, it infers the new update is doing something in a rather negative light. It isn't. There are some hiccups, primarily in the facegen area, and Andreas is looking into it. As to whether it's a game issue or an issue arising as a combination of the game and the user's settings, we don't know. Two, there's at least two areas that are designed to collect this information, the Bug Thread and the latest Update Thread. Please use them.

Soliciting this kind of input separate from those may result in something being overlooked, no matter how hard I try to review what goes on here, and frankly, again, it doesn't come off positive, which I believe the update to be: a positive one that can be installed with confidence. And should something odd occur in what appear to be a few circumstances, it proves an avenue to report it appropriately, not waving flags of 'this ruined my league' or 'what did it DO to you?"

My
I see your point Endgame.....my reply to the original poster was just trying to point out that although I'd encountered a problem, Andreas was very prompt in getting on to it and that there was a workaround until it was fixed.
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Old 08-08-2013, 09:12 AM   #44
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Originally Posted by Questdog View Post
I pointed out some of them already and the list includes a LOT of items......the whole point of the patches is to fix broke things.....Markus always adds some new little features, but they are NOT the reason for there being patches.....
I hate to jump into what appears to be hornets' nest, but I've read this entire thread and I'm with fyre and bru. Nobody (yourself included) has mentioned anything that was broken in the previous version that was fixed with this patch. The list of items in the update release thread is about average compared to other update releases, and yes, some nice things have been improved. But there's nothing that was "broken" previously.

Like wolf, fyre and bru, I also have not installed this update because of some of the things in this patch, both intended changes and unintended. For one, I absolutely hate that the real life stats now appear on the main bio page in historical leagues. I'm also wary of the facegen problems, and I have a Mac and there are a lot of Mac users reporting issues. If/when those things are changed/fixed, I'll update. And when I do that, I'll get all the fixes to the "broken" things you're mysteriously alluding to.

Until then, I'm ecstatic about how my game is playing right now. If the things I'm concerned about aren't addressed, I'll play 14 as it is on my Mac right now until next spring when 15 is released, and I'll have a jolly 'ol time doing it.
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Old 08-08-2013, 09:39 AM   #45
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I think this whole notion of the patch being broken is getting overblown.

I'm using it, and aside from the unfortunate addition of the real stats line (which is cosmetic), I'm having no problems. I'm even running a Mac (horror!) and I'm having no instability issues, no facegen issues.

Some people are having problems, yes, but I don't think the patch per se is causing those problems.
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Old 08-08-2013, 11:11 AM   #46
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I have been using the patch and I have had zero issues which weren't already there.

I am running it on a Mac.

I was disappointed in the patch because it didn't correct the uniform problem when running multiple games, but the patch didn't CREATE that problem...
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Old 08-08-2013, 11:20 AM   #47
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Glad to hear from some people running Macs are not having any issues.
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Old 08-08-2013, 11:23 AM   #48
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Patch works fine here.

It's the old chicken little the sky is falling scenario here imo.

If 10,000 people download the patch and 37 of them have problems and those 37 come here and post about them, I guess that means the patch is unstable?

The other 9963 have no reason to post, so we never hear about that. I guess they got dooped into thinking they got a good patch?
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Old 08-08-2013, 11:47 AM   #49
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I haven't seen any problems with this patch. Of course, I did start a new league with 14.4.23. Maybe most of the problems happen with league files from a previous version?
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Old 08-08-2013, 12:15 PM   #50
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Originally Posted by Bluenoser View Post
Patch works fine here.

It's the old chicken little the sky is falling scenario here imo.
There may be a bit of confirmation bias at work as well. It's possible some folks only noticed a particular problem after applying the patch yet that problem may have pre-dated the patch and they just didn't happen to see or notice it before. Since they only noticed after the patch, it gets blamed even though the issue may have been preexisting.
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Old 08-08-2013, 12:49 PM   #51
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Originally Posted by BIG17EASY View Post
Like wolf, fyre and bru, I also have not installed this update because of some of the things in this patch, both intended changes and unintended.
Actually, I've been running the patch since it came out, and I've yet to have an issue. I'm just speaking in defense of Wolf's decision (which, when I put it that way, makes me question my sanity a little ).

Quote:
Originally Posted by Questdog View Post
I pointed out some of them already and the list includes a LOT of items......the whole point of the patches is to fix broke things.....Markus always adds some new little features, but they are NOT the reason for there being patches.....
Okay, then let me directly address what you pointed out:

Quote:
little things like in game AI mangers behaving as intended.....
I never encountered anything game-breaking in terms of AI managerial decisions. I consider that an upgrade to the AI, not a bug fix.

Quote:
AI GMs understanding the value of a dollar (at least that it's not worth as much as a million of them)....
This one confuses me. What problems did we have with AI GMs not understanding financials? I see in the list of patch features that Markus says the AI will now be more aggressive when signing Free Agents, but that's an upgrade. What was broken with AI financials? Because I never saw anything.

Quote:
runners actually advancing a base if there is a throwing error.....
I will give you this one - kind of. There were certainly a few times when a runner on third did not score after the defense committed a throwing error. But it didn't happen every single time. So, this one IS a bug, but it's far from game-breaking.

Quote:
not to mention the ones that actually are small but number in the billions (it seems)....just off the top of my head.....
And now you're committing what I call the "Et Cetera Fallacy" (which isn't a real fallacy, but it should be), where you give a couple small examples, and then claim that there's many others that prove your point as well, without going into them.

I will say it one last time: I never encountered anything in the previous patch that made the game unplayable. Were there things that could be improved? Sure, of course there were. Does the latest patch improve on some of them? I'm positive it does. Is that enough to make someone overlook a bunch of bugs? Well, that's up to the individual. But the game certainly was not broken before this most recent patch.
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Old 08-08-2013, 02:03 PM   #52
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Originally Posted by Fyrestorm3 View Post
Actually, I've been running the patch since it came out, and I've yet to have an issue. I'm just speaking in defense of Wolf's decision (which, when I put it that way, makes me question my sanity a little ).
My fault! Didn't mean to lump you in with those of us being labeled "patch haters!" (Tongue-in-cheek, of course)
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Old 08-08-2013, 03:28 PM   #53
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Originally Posted by Bluenoser View Post
Patch works fine here.

It's the old chicken little the sky is falling scenario here imo.

If 10,000 people download the patch and 37 of them have problems and those 37 come here and post about them, I guess that means the patch is unstable?

The other 9963 have no reason to post, so we never hear about that. I guess they got dooped into thinking they got a good patch?
I haven't claimed the sky is falling or that this patch is unstable, but yet when I install this current patch I get a black screen when at start up and when switching to any screen during the game. I have never had a problem in any other version but this patch for whatever reason does not agree with my game.....maybe it's just a windows 8 thing IDK but it has been reported by others and a support ticket is in. certainly I am not claiming to be duped, hoodwinked or bambozzled.
I would just like my game to work as well as the 9963 other gamers

I can also assure you my issue was not pre-exsiting either.

I think we are forgetting the OP just wanted to know what issues if any people were having so he could decide whether to patch up or wait till whatever issues he would not be able to live with were resolved.

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Old 08-08-2013, 04:15 PM   #54
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Originally Posted by Fyrestorm3 View Post
I never encountered anything game-breaking in terms of AI managerial decisions. I consider that an upgrade to the AI, not a bug fix.
First, if a "game-breaker" is something that breaks the game, and makes it unplayable, then this patch DID fix some CTD bugs that people had found.

Second, this particular item mentioned by me is NOT a general AI improvement, but in point of fact, a fix for something that was not working as intended. Managers making decisions that they were specifically programmed not to.

Third, if Markus does not want to publish the specific list of bugs that were fixed in this patch, then it is not my place to do so. As a member of the beta team, I am privy to that information, however, and I assure you that the bug fixes I allude to are not nebulous.....

Fourth, I like my sim to be as realistic as possible and every small bug fix and small AI enhancement helps bring OOTP closer to that ideal. There is no question, that I am going to apply a patch that purports to do this. In fact, as a beta member, I apply patches blindly just to see if it is possible that the fixes attempted have in fact fixed anything.

Fifth, if it is just a very minor thing to you that a runner will now actually advance a base on an errant throw, then you and I have very different ideas of what is important in a baseball sim. Not that there's a problem with that.....
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Old 08-08-2013, 04:29 PM   #55
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Originally Posted by Le Grande Orange View Post
There may be a bit of confirmation bias at work as well. It's possible some folks only noticed a particular problem after applying the patch yet that problem may have pre-dated the patch and they just didn't happen to see or notice it before. Since they only noticed after the patch, it gets blamed even though the issue may have been preexisting.
I think my issue started with this latest patch:

http://www.ootpdevelopments.com/boar...e-problem.html

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Old 08-09-2013, 12:26 AM   #56
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Originally Posted by Questdog View Post
Fifth, if it is just a very minor thing to you that a runner will now actually advance a base on an errant throw, then you and I have very different ideas of what is important in a baseball sim. Not that there's a problem with that.....
I think that's what we have to take away from this - it's your game, play it your way. That was the exact intention of my original post that started this whole thing.

EDIT: Although I do want to clarify, I never said that a runner not advancing is a minor thing. I said that (in my game) it happened so infrequently that it was a minor bug. Big difference.

Last edited by Fyrestorm3; 08-09-2013 at 12:29 AM.
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Old 08-09-2013, 09:08 AM   #57
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Originally Posted by Fyrestorm3 View Post
I think that's what we have to take away from this - it's your game, play it your way. That was the exact intention of my original post that started this whole thing.

EDIT: Although I do want to clarify, I never said that a runner not advancing is a minor thing. I said that (in my game) it happened so infrequently that it was a minor bug. Big difference.
Not to mention that it is possible in very rare instances for a runner to not advance on a throwing error. For instance, infield in, infielder checks the runner at third, then throws low in the dirt, which can't be handled by the first baseman, but he keeps the ball in front of him, not allowing the runner on third to move up.
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Old 08-09-2013, 09:24 AM   #58
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The patch doesn't break anything! There are a couple of minor issues, which are being investigated (i.e. Facegen on Mac & away uniform issues) and fixed in the next patch. Other than that, it is perfectly usable and I recommend everyone to install it.

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Last edited by Markus Heinsohn; 08-09-2013 at 09:25 AM.
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