Home | Webstore
Latest News: OOTP 27 Buy Now - FHM 12 Available - OOTP Go! 27 Available

Out of the Park Baseball 27 Buy Now!

  

Go Back   OOTP Developments Forums > Prior Versions of Our Games > Title Bout Championship Boxing > TBCB General Discussions

TBCB General Discussions Talk about the new boxing sim, Title Bout.

Reply
 
Thread Tools
Old 05-18-2013, 05:00 AM   #41
pisdpaul
Developer PISD & OOTP
 
pisdpaul's Avatar
 
Join Date: Apr 2008
Posts: 1,207
Quote:
Originally Posted by Lee View Post
That will be a change for the next version Tomas. This is mainly a port to a new engine, that cleans some things up, provider better in fight presentation and add some minor tweaks/improvements. Basically it is a foundation to take the game to the next level.
This in not a coding issue, but an artistic one. There are about 100 fight images to create the action and if you are going create different sets for five skin types in the DB you would need...

Arabian vs Asian, Arabian vs Black, Arabian vs hispanic, Arabian vs white
Asian vs Arabian, Black vs Arabian, Hispanic vs Arabian, White vs Arabian

Asian vs Black, Asian vs Hispanic, Asian vs White
Black vs Asian, Hispanic vs Asian, White vs Asian

Black vs Hispanic, Black vs White
Hispanic vs Black, White vs Black

Hispanic vs White
White vs Hispanic

That makes 2000 fight images, I think our artist could keel over in shock! I am looking into other ways of doing this that will keep the high quality of the images, yet not require our artist to create such a large volume of images.
pisdpaul is offline   Reply With Quote
Old 05-18-2013, 08:43 AM   #42
Cap
Hall Of Famer
 
Cap's Avatar
 
Join Date: Aug 2002
Location: Large Province in God's Country
Posts: 8,074
So the other games manage to do something like that simply because being more popular they are able to command greater resources?

If something had been done years ago to improve Title Bout's marketability, it might now be a much more attractive product from a sales perspective. Unfortunate.

Cap
__________________
"...There were Giants in Those Days.."
Cap is offline   Reply With Quote
Old 05-18-2013, 09:20 AM   #43
Jabez54
Hall Of Famer
 
Jabez54's Avatar
 
Join Date: Oct 2010
Location: Former Southie
Posts: 2,141
Actually, I was more interested in the shade of skin - basically, as African-American, Hispanic, Caucasian, Oriental, and ect ... just by keeping it simple and realistic ... not so much in the artistic format (although, it would be awesome ) ... but thanks for the reply ... really, looking forward to the resurgence of TBCB ... these diehards, has really kept this Game alive - is beyond incredible and a true testament of how good this Game is and can become ...
__________________
Always a pleasure to stop in and visit the neighborhood!!
Jabez54 is offline   Reply With Quote
Old 05-18-2013, 11:49 AM   #44
PWillisTheMan
Hall Of Famer
 
PWillisTheMan's Avatar
 
Join Date: Sep 2008
Posts: 3,418
Quote:
Originally Posted by pisdpaul View Post
I have not explicitly check for these bugs, but as there has been a major re-write and that neither of these bugs have been reported, I think these bug have been addressed.
If you reset a single fighters stats in a universe, then any titles held are erased.
__________________
http://www.ootpdevelopments.com/boar...urnaments.html- Nerd Tournaments
PWillisTheMan is offline   Reply With Quote
Old 05-18-2013, 01:07 PM   #45
Marc Vaughan
Sports Interactive
 
Join Date: Dec 2001
Location: Rockledge, FL
Posts: 262
Quote:
Originally Posted by Marc Vaughan View Post
You have a private message from me (basically I have a beta version - if you want I'm quite happy to take a copy of your universe and attempt to import it for you).
Just to confirm - I've imported this game (on both Windows and Mac*) and it appears to be working fine without any issues at all.

*I don't have a Linux box to hand but I expect it'll be fine on that also.
Marc Vaughan is offline   Reply With Quote
Old 05-18-2013, 02:13 PM   #46
Cap
Hall Of Famer
 
Cap's Avatar
 
Join Date: Aug 2002
Location: Large Province in God's Country
Posts: 8,074
Quote:
Originally Posted by PWillisTheMan View Post
If you reset a single fighters stats in a universe, then any titles held are erased.
Yeah. That's what I'm talking bout...has it been fixed?

Cap
__________________
"...There were Giants in Those Days.."
Cap is offline   Reply With Quote
Old 05-18-2013, 02:16 PM   #47
Hanson Bros
Hall Of Famer
 
Hanson Bros's Avatar
 
Join Date: Jun 2009
Posts: 2,006
Quote:
Originally Posted by Lee View Post
The wage issue is still there for older cards Paul, I just set up a card using date 07/15/15 and all purses were $100
Too bad, makes career earnings a bust for me because it would just be the number of fights x $100 for everyone
__________________
LBA

UTBA3
Hanson Bros is offline   Reply With Quote
Old 05-18-2013, 03:07 PM   #48
sabotai
All Star Reserve
 
Join Date: Apr 2002
Location: South Jersey
Posts: 841
Quote:
Originally Posted by PWillisTheMan View Post
If you reset a single fighters stats in a universe, then any titles held are erased.
I just tried testing this and it seems to have been fixed. I had someone set as a title holder, reset a few fighters stats, and the title holder was still listed as champion. So it looks to be fixed. I'll keep an eye on it, though.
sabotai is offline   Reply With Quote
Old 05-18-2013, 04:07 PM   #49
Lee
Global Moderator
 
Lee's Avatar
 
Join Date: Dec 2001
Location: The Scorched Desert
Posts: 4,653
Quote:
Originally Posted by Hanson Bros View Post
Too bad, makes career earnings a bust for me because it would just be the number of fights x $100 for everyone
Still looking into a fix for this
Lee is offline   Reply With Quote
Old 05-18-2013, 04:14 PM   #50
Cap
Hall Of Famer
 
Cap's Avatar
 
Join Date: Aug 2002
Location: Large Province in God's Country
Posts: 8,074
Though until there is an actual career mode, the career earnings would not be very useful would they? I would think this is something Paul is considering as he ponders the future of the game.

Cap
__________________
"...There were Giants in Those Days.."
Cap is offline   Reply With Quote
Old 05-18-2013, 06:04 PM   #51
PWillisTheMan
Hall Of Famer
 
PWillisTheMan's Avatar
 
Join Date: Sep 2008
Posts: 3,418
Quote:
Originally Posted by sabotai View Post
I just tried testing this and it seems to have been fixed. I had someone set as a title holder, reset a few fighters stats, and the title holder was still listed as champion. So it looks to be fixed. I'll keep an eye on it, though.
It's been a long time, but you may want to save it and then reload the game. I seem to recall that being when they were gone.
__________________
http://www.ootpdevelopments.com/boar...urnaments.html- Nerd Tournaments
PWillisTheMan is offline   Reply With Quote
Old 05-18-2013, 06:34 PM   #52
Hanson Bros
Hall Of Famer
 
Hanson Bros's Avatar
 
Join Date: Jun 2009
Posts: 2,006
Quote:
Originally Posted by Cap View Post
Though until there is an actual career mode, the career earnings would not be very useful would they? I would think this is something Paul is considering as he ponders the future of the game.

Cap
every stat is useful ... speaking of which on the stats page is there a way to include knockdowns and times knocked down? The more stats the merrier ....
__________________
LBA

UTBA3
Hanson Bros is offline   Reply With Quote
Old 05-18-2013, 07:23 PM   #53
sabotai
All Star Reserve
 
Join Date: Apr 2002
Location: South Jersey
Posts: 841
Quote:
Originally Posted by PWillisTheMan View Post
It's been a long time, but you may want to save it and then reload the game. I seem to recall that being when they were gone.
Just tried that now. The fighter is still listed as title holder.
sabotai is offline   Reply With Quote
Old 05-18-2013, 08:14 PM   #54
McClearyMauler
All Star Starter
 
McClearyMauler's Avatar
 
Join Date: Jun 2007
Location: Olympia,Wa
Posts: 1,147
Sounds good, just glad it is out
__________________
Cascadia Boxing Federation

Last edited by McClearyMauler; 05-18-2013 at 08:15 PM.
McClearyMauler is offline   Reply With Quote
Old 05-18-2013, 08:15 PM   #55
McClearyMauler
All Star Starter
 
McClearyMauler's Avatar
 
Join Date: Jun 2007
Location: Olympia,Wa
Posts: 1,147
Quote:
Originally Posted by Thunder View Post
1. If all you can do right now is export one fighter at a time to edit and then re-import, then it's useless and costs time, not saves it.
2. The Db is already exportable as a csv. do you really not know that?
3. The game I already mentioned has had the capability to import an entire universe via xls for years now and that's a one-man programming show.
Really dude!
__________________
Cascadia Boxing Federation
McClearyMauler is offline   Reply With Quote
Old 05-19-2013, 09:19 AM   #56
Bigdummie
Major Leagues
 
Bigdummie's Avatar
 
Join Date: Dec 2003
Location: West Michigan
Posts: 378
Question upgrade

I had a hard drive crash and lost all my info (serial #'s ect) would I still be able to get the upgrade price or how would that work? I must admit, I havn't played TB in many moons for sure. Please advise, I will be purchasing tomorrow. Thanks
Bigdummie is offline   Reply With Quote
Old 05-19-2013, 11:56 AM   #57
Cap
Hall Of Famer
 
Cap's Avatar
 
Join Date: Aug 2002
Location: Large Province in God's Country
Posts: 8,074
For a niche game there certainly seems to be quite a number of factions here.

I'm a member of the old-fogey history trumps most everything playing as manager not cornerman or fighter and not a statzi faction or the OFHTMEPMCFNS....

I wish this game could be everything for everyone, but as it can't I'll settle for pleases most of the people most of the time. You younger guys can poke and prod the programmer and his progeny until you get what you really want, though I'm afraid by then boxing will be considered too tame for the mass audiences plugged into the cybernet directly from their brains.

Cap
__________________
"...There were Giants in Those Days.."
Cap is offline   Reply With Quote
Old 05-19-2013, 12:04 PM   #58
Cap
Hall Of Famer
 
Cap's Avatar
 
Join Date: Aug 2002
Location: Large Province in God's Country
Posts: 8,074
Quote:
Originally Posted by pisdpaul View Post
This in not a coding issue, but an artistic one. There are about 100 fight images to create the action and if you are going create different sets for five skin types in the DB you would need...

Arabian vs Asian, Arabian vs Black, Arabian vs hispanic, Arabian vs white
Asian vs Arabian, Black vs Arabian, Hispanic vs Arabian, White vs Arabian

Asian vs Black, Asian vs Hispanic, Asian vs White
Black vs Asian, Hispanic vs Asian, White vs Asian

Black vs Hispanic, Black vs White
Hispanic vs Black, White vs Black

Hispanic vs White
White vs Hispanic

That makes 2000 fight images, I think our artist could keel over in shock! I am looking into other ways of doing this that will keep the high quality of the images, yet not require our artist to create such a large volume of images.
How about your artist creating an alternate set of black and white images with one of the fighters being a slightly darker shade of grey. So you'd have:

light grey vs dark grey
light grey vs light grey
dark grey vs dark grey
dark grey vs light grey

Cap
__________________
"...There were Giants in Those Days.."
Cap is offline   Reply With Quote
Old 05-19-2013, 12:59 PM   #59
Lee
Global Moderator
 
Lee's Avatar
 
Join Date: Dec 2001
Location: The Scorched Desert
Posts: 4,653
Quote:
Originally Posted by Bigdummie View Post
I had a hard drive crash and lost all my info (serial #'s ect) would I still be able to get the upgrade price or how would that work? I must admit, I havn't played TB in many moons for sure. Please advise, I will be purchasing tomorrow. Thanks
Andreas should be able to help here, is you PM your info to him. (when you ordered, address, email, etc)
Lee is offline   Reply With Quote
Old 05-19-2013, 01:02 PM   #60
Lee
Global Moderator
 
Lee's Avatar
 
Join Date: Dec 2001
Location: The Scorched Desert
Posts: 4,653
Quote:
Originally Posted by pisdpaul View Post
This in not a coding issue, but an artistic one. There are about 100 fight images to create the action and if you are going create different sets for five skin types in the DB you would need...

Arabian vs Asian, Arabian vs Black, Arabian vs hispanic, Arabian vs white
Asian vs Arabian, Black vs Arabian, Hispanic vs Arabian, White vs Arabian

Asian vs Black, Asian vs Hispanic, Asian vs White
Black vs Asian, Hispanic vs Asian, White vs Asian

Black vs Hispanic, Black vs White
Hispanic vs Black, White vs Black

Hispanic vs White
White vs Hispanic

That makes 2000 fight images, I think our artist could keel over in shock! I am looking into other ways of doing this that will keep the high quality of the images, yet not require our artist to create such a large volume of images.
I would think when the time comes you could probably reduce this to three shades.

Dark brown (Black)
Light brown (Hispanic, Arabic)
Light (White, Asian)
Lee is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:02 PM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments