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| Earlier versions of OOTP: General Discussions General chat about the game... |
| View Poll Results: Would you like to see a deeper relationship model in OOTP? | |||
| Yes! I wish deeper relationships were in the game. |
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69 | 66.35% |
| No! I do not wish for deeper relationships in this game. |
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21 | 20.19% |
| I don't care either way. |
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14 | 13.46% |
| Voters: 104. You may not vote on this poll | |||
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#41 | |
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All Star Starter
Join Date: Jun 2004
Location: In the vicinity of Buffalo,NY
Posts: 1,634
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As far as becoming better at the game, it helps if you have a fundemental knowledge of the game, and understand the concepts. I am sure there are plenty of ways to cheat against the computer with crazy formations, but I don't implement any of those. I usually implement a formation that plays to the strengths of my team and/or hides my weaknesses. It also depends on he personnel available as to what formation I use. For instance, if I have great strikers but not so good midfielders, I would utilize a 4-3-3 formation. However, if I have better midfielders than strikers, I would look to use a 4-4-2. If my defenders are particularly strong, I might look at using a 5-3-2 or might look to use a 4-4-2 witha defensive midfielder. If certain players are unavailable for matches, I may change my formation based on who is available and how bad the dropoff is...Tactics wise again, you look to use your strengths and minimize your weaknesses. To me the game is a lot of fun, even more than OOTP because of how you can get promoted/relegated, win various cups, etc...
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#42 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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#43 |
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Hall Of Famer
Join Date: Mar 2002
Location: Albion, RI
Posts: 2,286
Infractions: 1/0 (0)
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I understand it wouldn't be good for historical leagues. But, as with nearly every other option here, I would expect that this would be togglable.
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#44 |
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All Star Reserve
Join Date: Dec 2001
Location: Dayton, OH
Posts: 535
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Leadership means zip in real life? Do you mean there is no way to gauge it statistically?
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MLNB Commish: https://statsplus.net/mlnb/ |
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#45 | |
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Minors (Triple A)
Join Date: Feb 2003
Location: Germany
Posts: 212
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The real problem i see with deeper relationsship is that such a model is so complex i have some doubts that it could be realistic in a PC game. FM is a game in today`s world but OOTP had to cover more than 130 years. You need a complete degree in media history to attempt to create a realistic model. The next problem is that in Europe sports coverage has not the standart like in the USA and is often very different. The standart in soccer is low and that`s why it is much easier to make such a model for a soccer game. |
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#46 | |
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Hall Of Famer
Join Date: Nov 2004
Posts: 6,077
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Fidel Montoya Asahi2 Baseball League ex-Commissioner(Historical League Since 2004) Ex-Web Host Current Mod Maker?? |
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#47 | |
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Hall Of Famer
Join Date: Feb 2002
Posts: 5,057
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#48 | |
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Hall Of Famer
Join Date: Feb 2002
Posts: 5,057
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Options are everyone's best friend. It gives people the dry game they want and helps add features that others want. I also long for a relationship model in OOTP similar to FM's. Some changes will need to be made to player morale and the negotiation system, but if that can be done, I'd love to have it. |
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#49 | |
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All Star Starter
Join Date: Jun 2004
Location: In the vicinity of Buffalo,NY
Posts: 1,634
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Quote:
However, that being said, obviously the passion is there for the media to find out as much as possible and IMHO it leads to much more speculation by the media in Europe than there is in the US since the majority of the time you aren't able to get the answers to your questions...
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#50 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Interwebs
Posts: 2,862
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Anyway, I really enjoy FM and, for me, it is the best sim on the market. I enjoy OOTP as well but would love to see more depth in OOTP. I love the fact that in FM you really do get "sucked" in and feel like you are managing real people instead of looking at a glorified spreadsheet. Bring on the press conferences, player interactions, etc and certainly make it an option for those that don't like that sort of thing. Thanks for reading...
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I was never one to patiently pick up broken fragments and glue them together again and tell myself that the mended whole was as good as new. What is broken is broken -- and I'd rather remember it as it was at its best than mend it and see the broken places as long as I lived.-Margaret Mitchell |
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#51 | |
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Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
Posts: 4,567
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For soccer you're talking about a game with almost no ads and no replays. The game moves constantly, so you can't take your eyes off the screen. On radio it makes no sense whatsoever, and the announcers don't say anything I can understand (much like ice hockey). 110 minutes? I can do that for maybe ten minutes. Soccer and ice hockey remind me of ballet, which I can also do for about ten minutes a year. |
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#52 | |
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All Star Reserve
Join Date: Mar 2004
Location: Tejas
Posts: 709
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That being said, I enjoy watching -good- soccer. The stuff we get on TV here usually isn't. |
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#53 |
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Hall Of Famer
Join Date: Dec 2001
Location: Phoenix, AZ
Posts: 3,233
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I'd definitely like to see a more in-depth feature where players are affected by what management is saying about them. The ability to write your own game recaps (and news articles in general) is a good start. Now the engine just needs a way to search for negative words or something like that.
My fear is every player reacts differently to being benched or called out. Take 2 examples IRL...Marbury with the Knicks and Edgerin James of the Cardinals. Granted, 2 different sports and all and possibly 2 different situations, but also 2 very different results on a personal as well as team level. If implemented, I'd like to see a players resulting reaction be based on several factors, including how well the team is doing, his contract status, some of his ratings (loyalty, greed, leadership), and possibly new ones (clubhouse cancer rating??). Every player should react differently. Maybe a negative press conference makes a player with a high work ethic rating wake up and improve, while it results in Operation Shutdown for someone with a low loyalty and work ethic rating. I just don't want every negative comment to result in an angry player...that makes the feature predictable and something I won't use.
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GM - New Jersey Bears of the NPBL; |
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#54 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,541
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It's what you know and enjoy. I'm quite sure if you grew up following soccer you'd have no problem listening to it on the radio simply because of familiarity. |
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#55 |
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Dammit, focus!
What game elements, if any, from FM09 ought to be considered for future iterations of OOTP? |
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#56 |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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I think relationships were the point of this thread.
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#57 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Certainly not relationships.
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#59 | |
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Minors (Double A)
Join Date: Aug 2006
Location: Arizona
Posts: 140
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The 3D system. or something along those lines. ![]() Nothing beats it for me then setting my roster and watching the "play" the game in FM09. I know butkus about soccer, but after playing the demo a few times I was sold on buying the game because of the engine. I was a manage only guy in High heat, manage only in Madden, hell if I could manage only in NCAA on my 360 I would. I love calling the plays and then watching them play out. I really loved watching (and interacting) in High Heat. Hand eye coordination is for the young...and I aint young. IF OOTP ever did something along the lines of a 3D engine to sim the games, I'd be all over that. |
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#60 | |
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Minors (Triple A)
Join Date: Jul 2008
Location: Germany
Posts: 234
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