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Old 07-23-2008, 09:03 PM   #41
orwell
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In all the excitement and accusations over my being snarky and having a recalcitrant PC, I forgot to mention that one of my players also hit for the cycle in this game-that-was-not-a-game. Pretty cool, as I had never seen a player hit for cycle in a game I played out.

Anecdotaly, it seems if after I exit the game if I first go to manager news or my lineup screen - i.e. any other screen instead of immediately attempting to finish the day, it doesn't crash. I don't have a big enough sample size to say this with much confidence, but it's worked the last few times. In other words, if I try to finish the day right after "leaving game" it crashes. If I drill back into the game first, then play out the day from there, it seems more stable. Maybe this is just luck, but I mention it just in case. I'll see if it this continues to be a random workaround.

Thanks for reading.
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Old 07-23-2008, 09:12 PM   #42
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Just for what it's worth, no crash is considered "acceptable" by us, and of course we're aware of the crash reports and trying to resolve them. Markus has been away for the past week or so, and involved in some long meetings this week, so his bug-fixing time has been limited. That is NOT to say that the crashes are on the back-burner, mind you, just that, sometimes, when scheduled meetings involve international travel and so forth, they can't just be dropped or rescheduled easily, etc.

Anyway, I'm very sorry that you're experiencing these problems, and I certainly hope we'll be able to resolve them.
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Old 07-23-2008, 09:54 PM   #43
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Quote:
Originally Posted by orwell View Post
In all the excitement and accusations over my being snarky and having a recalcitrant PC, I forgot to mention that one of my players also hit for the cycle in this game-that-was-not-a-game. Pretty cool, as I had never seen a player hit for cycle in a game I played out.

Anecdotaly, it seems if after I exit the game if I first go to manager news or my lineup screen - i.e. any other screen instead of immediately attempting to finish the day, it doesn't crash. I don't have a big enough sample size to say this with much confidence, but it's worked the last few times. In other words, if I try to finish the day right after "leaving game" it crashes. If I drill back into the game first, then play out the day from there, it seems more stable. Maybe this is just luck, but I mention it just in case. I'll see if it this continues to be a random workaround.

Thanks for reading.
Depending on the settings you use you will get to see plenty of hitting for the cycles. At least more than normal.
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Old 07-23-2008, 10:44 PM   #44
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Originally Posted by battists View Post
Just for what it's worth, no crash is considered "acceptable" by us, and of course we're aware of the crash reports and trying to resolve them. Markus has been away for the past week or so, and involved in some long meetings this week, so his bug-fixing time has been limited. That is NOT to say that the crashes are on the back-burner, mind you, just that, sometimes, when scheduled meetings involve international travel and so forth, they can't just be dropped or rescheduled easily, etc.

Anyway, I'm very sorry that you're experiencing these problems, and I certainly hope we'll be able to resolve them.
Why would someone who owns a three person company need to travel internationally for a meeting? Interesting.
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Old 07-23-2008, 10:59 PM   #45
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Why would someone who owns a three person company need to travel internationally for a meeting? Interesting.
The folks who make the underlying platform (the duck - PiSD) are in the UK...

Nothing to get your undies in a twist about.
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Old 07-23-2008, 11:18 PM   #46
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One word: videoconferencing.
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Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 07-23-2008, 11:37 PM   #47
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One word: videoconferencing.
Maybe they want to talk to Markus in person about all the crashes they have when playing OOTP!!!!!!
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Old 07-23-2008, 11:52 PM   #48
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I would opine that this is the very essence of a bug. The game was specifically made to be customizable and for the human manager to play out games. If it crashes doing what it was programmed to do, its a bug.

My game crashes when I play out an entire game and try to exit it; it doesnt crash when I sim to the 9th inning and play that out. I also played out the 1st season with no crashes that I can remember. OOTP 9 has had a history of season beginning crashes. I cant see how anything on my new computer or any program I could be running in the background could facilitate these crashes.

This is how I play the game. If anyone else plays it is a similar way and also has crash problems, maybe we can help pinpoint what is causing the problem.

2 Leagues/4 divisions of 7 teams apiece
4 levels of minors
All inti summer leagues
College and HS feeders
162 gane schedules

I play out all my teams games in one pitch mode
A quick update. I simmed through the first series and played out the fourth game with no crash. We'll see what happens with the first season of season three.
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Old 07-24-2008, 04:03 AM   #49
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Originally Posted by battists View Post
The folks who make the underlying platform (the duck - PiSD) are in the UK...

Nothing to get your undies in a twist about.
first of all, i dont wear undies. Commando is the way to go.

secondly... i was hoping that maybe he was making a trip over to bestbuy or walmart headquarters to get the game into their stores.

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Old 07-24-2008, 04:35 AM   #50
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Originally Posted by battists View Post
The folks who make the underlying platform (the duck - PiSD) are in the UK...

Nothing to get your undies in a twist about.
And he didn't come and meet up with us British fans... tsk!!!
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Old 07-24-2008, 04:58 AM   #51
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And he didn't come and meet up with us British fans... tsk!!!
There might be some Chavs amongst you. Smart thinking Markus.
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Old 07-24-2008, 08:31 AM   #52
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Quote:
Originally Posted by bababui View Post
I would opine that this is the very essence of a bug. The game was specifically made to be customizable and for the human manager to play out games. If it crashes doing what it was programmed to do, its a bug.

My game crashes when I play out an entire game and try to exit it; it doesnt crash when I sim to the 9th inning and play that out. I also played out the 1st season with no crashes that I can remember. OOTP 9 has had a history of season beginning crashes. I cant see how anything on my new computer or any program I could be running in the background could facilitate these crashes.

This is how I play the game. If anyone else plays it is a similar way and also has crash problems, maybe we can help pinpoint what is causing the problem.

2 Leagues/4 divisions of 7 teams apiece
4 levels of minors
All inti summer leagues
College and HS feeders
162 gane schedules

I play out all my teams games in one pitch mode
Yeah I would normally agree...except I create this league every two years, manually change everything, then delete the league 5 days later when the WC is over. I manually change so much...as long as it doesn't happen during my historical MLB (that runs in conjunction with the WC), then I won't fret.
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Old 07-24-2008, 09:30 PM   #53
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Originally Posted by battists View Post
Just for what it's worth, no crash is considered "acceptable" by us, and of course we're aware of the crash reports and trying to resolve them. Markus has been away for the past week or so, and involved in some long meetings this week, so his bug-fixing time has been limited. That is NOT to say that the crashes are on the back-burner, mind you, just that, sometimes, when scheduled meetings involve international travel and so forth, they can't just be dropped or rescheduled easily, etc.

Anyway, I'm very sorry that you're experiencing these problems, and I certainly hope we'll be able to resolve them.
Thanks for the reply.

By the way, my random workaround, as I suspected, is a nothingburger. Just played out a game, exited successfully, didn't attempt to advance the day right away, first checked mail, then went to my roster page, then tried to advance the day, and instant death. This crash was like a bullet to the brain - the game just died immediately, no hard drive churning as with usual crashes.

Wish I could give more technical minutiae as to the workings of the crash.
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Old 07-24-2008, 09:38 PM   #54
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Originally Posted by orwell View Post
Thanks for the reply.

By the way, my random workaround, as I suspected, is a nothingburger. Just played out a game, exited successfully, didn't attempt to advance the day right away, first checked mail, then went to my roster page, then tried to advance the day, and instant death. This crash was like a bullet to the brain - the game just died immediately, no hard drive churning as with usual crashes.

Wish I could give more technical minutiae as to the workings of the crash.
I remember running into a similar problem with past versions when my league totals were so screwed up that pitchers were walking too many batters and that was causing a crash (like, 255+ in a game). How do your league totals look?
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Old 07-24-2008, 11:00 PM   #55
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Thanks for the reply.

By the way, my random workaround, as I suspected, is a nothingburger. Just played out a game, exited successfully, didn't attempt to advance the day right away, first checked mail, then went to my roster page, then tried to advance the day, and instant death. This crash was like a bullet to the brain - the game just died immediately, no hard drive churning as with usual crashes.

Wish I could give more technical minutiae as to the workings of the crash.
Orwell, I'm guessing you have, but do you have a thread in tech support about this?

As soon as I can grab Markus, I'll try to get him to specifically look at these crashes you are having. Again, we're not of the mindset that "it's something with your computer."
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Old 07-25-2008, 10:35 AM   #56
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Orwell, I'm guessing you have, but do you have a thread in tech support about this?

As soon as I can grab Markus, I'll try to get him to specifically look at these crashes you are having. Again, we're not of the mindset that "it's something with your computer."
I'm relieved to hear that. I've bought the game since 2004 and I've never had this degree of issues. I have used my current rig on the last version of OOTPBB as well as this one, and it has always been stable (until now).

I didn't post this to tech support because, to be honest, I felt it was more of a rant than a bug report. I was mostly furious about the loss of a unique game at the time. I prefer to leave emotional outbursts out of the tech support forum, but I still think such outbursts are sometimes warranted. If you look at my number of posts and how long I've been around, though, you'll see I don't whine much.

I will now add the facts to a post about this bug over there, especially since I seemed to have learned some more details about it. Last night, after a post-game crash, I tried something else. I tried "quick playing" every other game in the league before playing out mine. The first time I did that, the game crashed at the *start* of my play-out game instead of at the end. That makes me suspect that the conflict has something to to with the resolution of non-played-out games (every other game in the league but mine) and the one game I play out. Not sure if this helps.

Thanks.
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Old 07-25-2008, 05:30 PM   #57
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Hey since we're down to the last straw can someone order more straws

Now back to your tech support thread already in progress....
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Old 07-25-2008, 11:15 PM   #58
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The game probably realized that it's impossible for Adam Dunn to go an entire game without striking out at least twice and decided to abort to save face.
Wow come on! Dunn gets 9 RBI and he still gets criticized? I feel bad for the guy. Is your name J.P.?
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Old 07-27-2008, 02:52 AM   #59
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I've had no crashes except for one manual crash where I had to do it myself because my game got "stuck" after I was unable to insert a player after someone got ejected.
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Old 07-27-2008, 08:21 AM   #60
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I've had no crashes except for one manual crash where I had to do it myself because my game got "stuck" after I was unable to insert a player after someone got ejected.
Quite fortunate for you. I've had more crashes this weekend than you've had ever, in that case.

In prior version of the game, I was the same as you - zero crashes.
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