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#41 |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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I'll bet tycobbler could help you to, see his sticky thread in this forum!
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#42 | |
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All Star Reserve
Join Date: Mar 2005
Location: those blue remembered hills
Posts: 955
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Quote:
Surely George Selkirk's nickname was "Twinkletoes" and Hall of Famer Joe Medwick was certainly "Ducky Wucky" not to mention my two favourite nicknames from an earlier period "Death to Flying Things" and "The Freshest Man on Earth". As is so often the case OOTP imitates life in a most entertaining way
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#43 |
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All Star Reserve
Join Date: Mar 2003
Posts: 631
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I would personally like to use fictional players as well, but the only thing that holds me back is not having any past history for the players. It would be an awesome feature if you could generate a fictional universe but have it come loaded with a complete history of player stats, HOF, etc. Just doesn't seem right when looking at a player card and they have been in the league for 10 years, but no stats to go along with it.
I'm sure plenty of folks don't care about this, its just something I can't get into myself. Either way, this year's version is probably the best I've played and look forward to getting into my season. |
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#44 | |
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Global Moderator
Join Date: Apr 2003
Location: Rivière-du-Loup, Qc
Posts: 4,615
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Quote:
__________________
Free agent baseball fan. Let's go (insert team name here)! |
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#45 | |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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Quote:
What a lot of people do in this case is to start a fictional league, then set it to simming 20 years or so. Then, you can use the league tools to release all of the players into a new inaugural draft, or simply take over one of the teams. Presto, 20 years of history, and all it took was leaving your computer alone overnight or something. |
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#46 | |
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Minors (Single A)
Join Date: Mar 2007
Location: Austin, TX
Posts: 93
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Quote:
I kinda wanna do that right now actually, too bad I'm so invested in my current fictional league. I can't have two lovers. |
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#47 |
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Major Leagues
Join Date: May 2004
Location: Colorado USA
Posts: 421
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I always play fictional, although I do tweak the name files a bit. If I want to know how the real players are doing, I'll turn on ESPN.
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#48 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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I don't do fictional, but why couldn't fictional players try starting their fictional universe in 1901 and then just sim it for eighty or ninety years. Then they could finally step in and take over a team in a league which had a solid league history.
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#49 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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The other beauty of it: on the player editor page you can REGENERATE a player's name with just the push of a button. Got a player with a goofy name? Click. Not just right yet? Click. Still too weird? Click. Ah, just right.
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#50 |
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All Star Reserve
Join Date: May 2006
Posts: 976
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#51 |
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Hall Of Famer
Join Date: Feb 2002
Posts: 5,057
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I haven't played with fictional leagues. Always used real rosters. But, the best time I had with real rosters was back in OOTP4. That league lasted about 50 years and two iterations of OOTP (all the way to OOTP6). I still remember some of the great fictional players that were generated in the draft. Ben Cooper is still my favorite. Hard slugging 2B that couldn't field, but damn could he hit a ball. A .320, 40 HR guy every season with a great eye. I might still have the almanac to that league. It ended only because the league crashed one season into OOTP6. I didn't want to replay the past season so I scrapped it. I haven't played OOTP the same since.
I wanted to start up a fictional league in OOTP2006, but when I discovered I couldn't add/delete leagues my dream was crushed. It's the main reason 2006 didn't get much playing time. 2007 will be different. I'm in the beginning stages of creating my fictional universe starting in 1897 with a small 8-team league in the New York City area. I'm going to design my own logos and then begin the draft. I'll have a Dynasty Report to go with it if anyone cares to follow. It's why I still say that adding/delete leagues is the best feature in 2007. FaceGen is second. |
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#52 |
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Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
Posts: 4,567
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I'm sure this applies to almost no one else, but my machine won't sim. That aside, I don't feel a great need for a league history, solid or otherwise.
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#53 |
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Minors (Single A)
Join Date: Jul 2006
Location: Western Connecticut
Posts: 82
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I prefer fictional players. How else could I create Roy Hobbs in RF and my grampa Duffy Mott as the leagues premier starting pitcher on my team?
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rocketeer928 |
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#55 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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I have always preferred the fictional world to the...I mean, fictional players to real ones. Since Markus enabled the function, in addition, I also begin all players with no history, career stats, or service time. They are brand new creatures waiting to create history.
Curtis, what do you mean your machine doesn't sim?
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#56 |
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Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
Posts: 4,567
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I haven't tried in 2007, but in 2006 everytime I tried to sim a week, a month, or to a particular date, the game would advance one day, then kick back out into 'real time'.
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#57 |
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Global Moderator
Join Date: Nov 2002
Location: Queens, NY
Posts: 9,848
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I think OOTP, from the very beginning, has been optimized for fictional play. Even with the great new additions for historical play in the latest version, at its heart the game is a simulator of baseball in general, not of baseball history. It is interesting to use it to play out an alternate history with real player names, but some of the best things about the game (player development curves, now facegen, ability to manipulate leagues into odd configurations, etc.) are not used much at all or even become problematic (particularly the development curves - this has been taken care of by the ratings recalculation feature).
While it's not everyone's love, I think you can get the most use of the most features that make the game top-notch by playing out a fictional universe.
__________________
My music "When the trees blow back and forth, that's what makes the wind." - Steven Wright Fjord emena pancreas thorax fornicate marmalade morpheme proteolysis smaxa cabana offal srue vitriol grope hallelujah lentils |
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#58 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,510
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With recalc you get closer to non-fictional. Leaving recalc off your players are fictional within weeks...which is interesting to some folks in a totally different way and bothersome to others.
I love the entire history of baseball and all that. But personally, I've never quite understood the great love for historical simming--that's what the record books are for in my mind. I have no interest in a program that pits Joe Dimaggio against Sandy Koufax, nor do I have interest in redoing any particular season. (But I'm glad there are folks who get their kicks that way!) To me, the whole purpose of a game like OOTP, or at least the place it really shines, is in the realm of fictional career management. But I'm weird, I guess. For example, I cant really understand why folks get excited about Fantasy/Roto baseball anymore. I was huge into it in the 1980-1990s but it completely loses out to the computer sim world when it comes to managing a baseball franchise. As soon as I found OOTP, I quit Rotisserie ball pretty much cold turkey. Different strokes, I guess. |
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#59 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,510
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Quote:
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#60 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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And the moral is: do only historical gaming and don't have all these problems.
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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