Home | Webstore
Latest News: OOTP 26 Available - FHM 12 Available - OOTP Go! Available

Out of the Park Baseball 26 Buy Now!

  

Go Back   OOTP Developments Forums > Prior Versions of Our Games > Earlier versions of Out of the Park Baseball > Earlier versions of OOTP: General Discussions

Earlier versions of OOTP: General Discussions General chat about the game...

Reply
 
Thread Tools
Old 06-01-2006, 01:39 PM   #41
Russ
All Star Starter
 
Russ's Avatar
 
Join Date: Oct 2005
Location: Essex HON!
Posts: 1,923
Infractions: 0/1 (1)
This game reminds me of Europa Universalis II: Baseball Edition. But, once I learned everything I needed to know about that game, I loved it. Hopefully, it will be the same with this.
__________________
If you don't love Russ, you don't love America.

This post brought to you by Carl's Jr.
Russ is offline   Reply With Quote
Old 06-02-2006, 04:50 AM   #42
Mariners
Minors (Single A)
 
Mariners's Avatar
 
Join Date: May 2006
Posts: 56
I really don't have a problem with the interface whatsoever, I think it's great. You can set the menus to open automatically when your mouse passes over them but I guess not many will like that, I don't, but you can also set them to only open when you click on them. To me these menus are fantastic, and it only takes a few hours of playing to get used to them. Also don't forget that you can bookmark pages you want to visit regularly so that takes away some of the problems with the menus that some of you are having.

What we have to remember is not everybody liikes the same things, that's life, some do, some don't, but for me this game is great.
__________________
All I want out of life is when I walk down the street, people say, "there goes the greatest hitter that ever lived".

Ted Williams
Mariners is offline   Reply With Quote
Old 06-02-2006, 06:52 AM   #43
Danboy
Bat Boy
 
Join Date: May 2005
Location: Ormond Beach Fl
Posts: 18
Yes...exactly right...After I tried a "quickstart" I feel I am really getting "Up to speed" with this...keep a notebook...read the manual...When you learn how to do something write it down!....It works!...The key here is too not get overwhelmed...take it slow and you will be very pleased with the results..I know I felt a bit confused at first, but the first time you sat at a computer or used a digital camera, or Xbox etc, didn't you?...it got better after a while and became like "second nature" after you gave it a chance didn't it??
Danboy is offline   Reply With Quote
Old 06-02-2006, 11:12 AM   #44
Zitofan75
All Star Starter
 
Zitofan75's Avatar
 
Join Date: Feb 2005
Location: California
Posts: 1,413
Quote:
Originally Posted by Danboy
Yes...exactly right...After I tried a "quickstart" I feel I am really getting "Up to speed" with this...keep a notebook...read the manual...When you learn how to do something write it down!....It works!...The key here is too not get overwhelmed...take it slow and you will be very pleased with the results..I know I felt a bit confused at first, but the first time you sat at a computer or used a digital camera, or Xbox etc, didn't you?...it got better after a while and became like "second nature" after you gave it a chance didn't it??
I agree, plan things ahead. Like when you create a universe. If you want to do something complex with multiple foreign leagues, Major League teams with varying number of affiliated minor leagues, and other such things it helps to sketch out your universe first before sitting down with the editor. Have an idea of what you want, draft it, and then get into the game and create it. OOTP6.5 spoiled us in league creation since you only had one league and all you had to decide was the number of teams and what you called them. This has a lot more depth and that requires more thinking on our part. Still I'm convinced that level of depth will lead to more rewarding gameplay.
Zitofan75 is offline   Reply With Quote
Old 06-02-2006, 11:36 AM   #45
battists
Hall Of Famer
 
battists's Avatar
 
Join Date: Jul 2004
Posts: 18,506
Quote:
Originally Posted by Zitofan75
I agree, plan things ahead. Like when you create a universe. If you want to do something complex with multiple foreign leagues, Major League teams with varying number of affiliated minor leagues, and other such things it helps to sketch out your universe first before sitting down with the editor. Have an idea of what you want, draft it, and then get into the game and create it. OOTP6.5 spoiled us in league creation since you only had one league and all you had to decide was the number of teams and what you called them. This has a lot more depth and that requires more thinking on our part. Still I'm convinced that level of depth will lead to more rewarding gameplay.
Along with the plan ahead bit, I certainly suggest playing around for some time, particularly with the knowledge that a patch will be coming next week. Don't try to recreate your super-complex league first thing. Create a simple league, mess around with a bit, and so forth. Just my 2 cents tho'.
battists is offline   Reply With Quote
Old 06-02-2006, 11:44 AM   #46
Can of Corn
Banned
 
Can of Corn's Avatar
 
Join Date: Jun 2006
Posts: 169
Infractions: 0/1 (4)
Well I just stumbled on the game and despite being very large, it is VERY worth the purchase price.

my only complaint is the 6 hours I had to wait between purchasing the game and being able to post here... but that gave me a chance to read the posts before asking a bunch of noobie questions
Can of Corn is offline   Reply With Quote
Old 06-02-2006, 11:59 AM   #47
Jason
Hall Of Famer
 
Join Date: May 2002
Posts: 3,847
Quote:
Originally Posted by QuestGAV
Deep breaths is all I'm saying. Take a look at Marc's response to me and think about how much more likely someone is to give the game a more in-depth try if the OP heard that rather than "this game roxxors! if you don't like it shut up!"
Quest, I hear what you're trying to say but that's very insulting to claim the responses to people like the original poster are telling them to shut up.

This game was NEVER advertised as OOTP v7. It was NEVER advertised as being based on v6.5. From day one, Marc, Markus and the entire OOTP/SI team said was a complete rebuild from the ground up. There were many times it was mentioned that items from v6 and v6.5 would not be in the product released as OOTP 2006.

To point this out to people making posts like the OP isn't telling them to shut up or that they don't have the right to post. It's reminding them that they've gotten what they were told was coming...a complete rebuild of the game...and to say the game "just isn't worth it" because it's not a v6.5 clone is a dishonest comparison and unfair to the product which IS what was promised to consumers.

So, I agree deep breaths are needed but on all sides. Not everyone who points out to someone making a post like OP is telling them to shut up or leave the forums. But it's reasonable to point out the falacies in their claims or to remind them what they're talking about was never promised to be a part of the game.
Jason is offline   Reply With Quote
Old 06-02-2006, 12:16 PM   #48
Zitofan75
All Star Starter
 
Zitofan75's Avatar
 
Join Date: Feb 2005
Location: California
Posts: 1,413
Quote:
Originally Posted by battists
Along with the plan ahead bit, I certainly suggest playing around for some time, particularly with the knowledge that a patch will be coming next week. Don't try to recreate your super-complex league first thing. Create a simple league, mess around with a bit, and so forth. Just my 2 cents tho'.
Good advice. That's what I've been doing, creating test universes all over the place. The good thing is that a proper job on a super-complex league will take me a few days anyways, perfect timing with the upcoming patch.

I wonder if some of the frustration we've seen is from some who've tried to jump in the deep end first thing. I don't say that to simplify complaints or trivialize issues but I get the sense that some may have just bit off more than they could chew.
Zitofan75 is offline   Reply With Quote
Old 06-02-2006, 12:45 PM   #49
battists
Hall Of Famer
 
battists's Avatar
 
Join Date: Jul 2004
Posts: 18,506
Quote:
Originally Posted by Zitofan75
Good advice. That's what I've been doing, creating test universes all over the place. The good thing is that a proper job on a super-complex league will take me a few days anyways, perfect timing with the upcoming patch.

I wonder if some of the frustration we've seen is from some who've tried to jump in the deep end first thing. I don't say that to simplify complaints or trivialize issues but I get the sense that some may have just bit off more than they could chew.
I can't say this enough, but the customizability of this game just opens up so many possibilities, that a 50-man testing team working full-time wouldn't be able to cover all of the possible combinations. I won't pretend to be up on my permutations or combinatorics or whatever, but when you have a league setup screen with hundreds of possible combinations.

If you're going to do something complex or "non-normal," it only makes sense to play around with it first, before doing it "for real."
battists is offline   Reply With Quote
Old 06-02-2006, 12:48 PM   #50
megamanmatt
Hall Of Famer
 
megamanmatt's Avatar
 
Join Date: Apr 2006
Location: Lakeville, Minnesota
Posts: 2,416
Also on a quick note, it's not the interface that is complex. The interface is really much the same. if you look at the old ootp interface and the new one, you'll find each of the drop down menus are still there in the new one, and actually all in the same spot in relation to the other menus in the last one. I think people blame the interface for the fact there is just so much info and it's easy to get lost. To them I say, that add bookmark button makes sorting through things easier cause then with one click you can go to the menus you find yourself going to a lot rather than having to click though 5 or 6 menus.
megamanmatt is offline   Reply With Quote
Old 06-02-2006, 01:10 PM   #51
Vezna31
All Star Starter
 
Vezna31's Avatar
 
Join Date: May 2004
Location: Wherever My VPN says
Posts: 1,986
I, being a veteran of at least 35 or more played out seasons with V6 & 6.5, have also gone through mixed emotions. I was very excited about the product and VERY used to the old one. Obviously, the new game has a depth unlike nothing else and will be phenomenal once all the bugs are worked out. In general, though, I do think the older game was easier to navigate. Everything seemed to be in the right order. In this game, it seems to be everywhere which makes it more complicating.

As a last example, I loaded up both games and asked my wife what she thought of the games having never played either one. She thought the older one looked more organized and nicer and the newer to crowded with too much going on with some of the pages. But what do women know about baseball anyway??
__________________
Owner/Operator - Vezna Financial Services - Accounting and taxes.
Vezna31 is offline   Reply With Quote
Old 06-02-2006, 01:27 PM   #52
jaxmagicman
Hall Of Famer
 
jaxmagicman's Avatar
 
Join Date: Jun 2003
Location: Retired defloration-maker living in Myrtle Beach, SC
Posts: 7,801
Quote:
Originally Posted by USN Squid
Wow people really hate change. Unbelievable.

I'm putting my faith into how much I loved OOTP in the past and the insane popularity of the FM series. I'm betting once you get the hang of things, it will be head and shoulders above earlier versions.
You are in the Navy, you should know how much people hate change!
__________________
See ID


Major League Baseball trademarks and copyrights are used with permission of MLB Advanced Media, L.P. Minor League Baseball trademarks and copyrights are used with the permission of Minor League Baseball. All rights reserved.
jaxmagicman is offline   Reply With Quote
Old 06-02-2006, 02:40 PM   #53
PSUColonel
Hall Of Famer
 
PSUColonel's Avatar
 
Join Date: Feb 2002
Posts: 13,106
Quote:
Originally Posted by Vezna31
I, being a veteran of at least 35 or more played out seasons with V6 & 6.5, have also gone through mixed emotions. I was very excited about the product and VERY used to the old one. Obviously, the new game has a depth unlike nothing else and will be phenomenal once all the bugs are worked out. In general, though, I do think the older game was easier to navigate. Everything seemed to be in the right order. In this game, it seems to be everywhere which makes it more complicating.

As a last example, I loaded up both games and asked my wife what she thought of the games having never played either one. She thought the older one looked more organized and nicer and the newer to crowded with too much going on with some of the pages. But what do women know about baseball anyway??

No, you are just used to the old game, that's all. It's funny I've been playing CM for years, and while I am still feelingmy way around, I am much more at home than most of the people here seem to be. Once you get used to the new system I'l tell you this: It actually makes more sense than the old way.
PSUColonel is offline   Reply With Quote
Old 06-02-2006, 02:49 PM   #54
Killing Time
All Star Starter
 
Killing Time's Avatar
 
Join Date: May 2005
Posts: 1,097
Quote:
Originally Posted by TigersFan23
The OOTPBB 06 interface is frankly one of the most unintuitive I've seen in a long time- what used to be very intuitive is now overly complicated and frustrating.
Yes and many important features are missing from 6 and maybe some of you want to spend mucho time doing your scouting but I want to play the game and have my scouting done for me properly, simply and easily without micromanagement.

Where is the trade block? Why can't we control all teams if we are the comissioner? Where is Quit Game? Why can't we get stars back? Like TigersFan23 said- overly complicated and frustrating.
__________________
"I'm killing time while I wait for life to shower me with meaning and happiness."

Quote:
Originally Posted by endgame View Post
In my best imitation of KT, "I don't know. Would? May? This could have been better. I'm a bit disappointed."
Please don't beat the dead graphics horse.
Killing Time is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:23 PM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments