Home | Webstore
Latest News: OOTP 27 Buy Now - FHM 12 Available - OOTP Go! 27 Available

Out of the Park Baseball 27 Buy Now!

  

Go Back   OOTP Developments Forums > Prior Versions of Our Games > Earlier versions of Out of the Park Baseball > Earlier versions of OOTP: General Discussions

Earlier versions of OOTP: General Discussions General chat about the game...

Reply
 
Thread Tools
Old 04-23-2004, 03:05 AM   #21
jbmagic
Hall Of Famer
 
Join Date: Sep 2003
Location: Los Angeles
Posts: 3,417
henry,

how many games and how many teams you did on your deadball era test?


the strikeouts for pitchers seem way high for deadball era



thanks

Last edited by jbmagic; 04-23-2004 at 03:14 AM.
jbmagic is offline   Reply With Quote
Old 04-23-2004, 09:16 AM   #22
Henry
Hall of Fame
 
Join Date: Dec 2001
Posts: 6,498
Quote:
Originally posted by jbmagic
the strikeouts for pitchers seem way high for deadball era
Try cutting down the "stuff" rating on league creation - maybe about -25%

Henry
Henry is offline   Reply With Quote
Old 04-23-2004, 03:20 PM   #23
jbmagic
Hall Of Famer
 
Join Date: Sep 2003
Location: Los Angeles
Posts: 3,417
Henry i try -25 stuff..and the strikeouts was still too high..
so i try -50 on stuff and keep the rest of the modifier the same as u mention..


how do i post an imagine in here? so you can see the result

thanks
jbmagic is offline   Reply With Quote
Old 04-23-2004, 03:38 PM   #24
Henry
Hall of Fame
 
Join Date: Dec 2001
Posts: 6,498
Use the "post reply" button - has an IMG button.

Henry
Henry is offline   Reply With Quote
Old 04-23-2004, 03:40 PM   #25
Henry
Hall of Fame
 
Join Date: Dec 2001
Posts: 6,498
I'll check the results of reducing "stuff" as well. It might be better to change the League Totals for this stat - have to try it both ways.

I'm sure Jermanfu will check in here after the weekend to offer his opinions as well

Henry
Henry is offline   Reply With Quote
Old 04-23-2004, 04:38 PM   #26
Akrobat
All Star Reserve
 
Akrobat's Avatar
 
Join Date: Sep 2003
Posts: 922
Maybe I'm missing the boat here, but can't you just go to league setup and change the era to "deadball"?
__________________
Writers-Bloc -- Boston Saints
-1990: Player to be Announced
Akrobat is offline   Reply With Quote
Old 04-23-2004, 04:51 PM   #27
jbmagic
Hall Of Famer
 
Join Date: Sep 2003
Location: Los Angeles
Posts: 3,417
it is set to deadball era for 1901

but what we doing is creating fictional players to play in that era...so you have to use the player modifier that comes with ootp 6 and adjusted it so when it makes the league it creates the right kind of players to play in deadball era...


hey guys i found a web site that helps see how many games they play in that era..Looks like they play 140 games in the era 1901...so maybe it good to test with a 140 gme schedule..just an idea

http://muench.oneworldhost.com/bb_chrono.htm

Last edited by jbmagic; 04-24-2004 at 01:51 AM.
jbmagic is offline   Reply With Quote
Old 04-24-2004, 10:00 AM   #28
John Marsh
Bat Boy
 
Join Date: Jun 2003
Posts: 19
I'm having real trouble getting player modifiers to create good dead ball numbers. Here's what I tried:

Contact: +3
Gap Power: -8
Power: -81
Eye: -24
Avoiding K: -51

I arrived at these numbers by comparing 2004 stats, which seems to be what the engine creates if unmodified, and 1901 stats.

Here's what I learned:

The Avoiding K's modifier does not seem to work at all. I ran a couple of tests, even set to 200%, and the ratings did not seem appreciably different. You can get around this by decreasing a pitcher's stuff rating, but then the league batting average seems to shoot up, whether because there are now more balls in play or what I don't know.

One can get good steal and endurance numbers by relying on the era modifiers (both set to Very Good), but I CANNOT get triples numbers at all near 1901 numbers. I CAN get the right number of extra base hits, but even increasing speed by 60% does not increase the number of triples enough, and it shoots up the number of stolen bases.

I'm starting to think that the creation modifiers will have to work in combination with the league totals modifiers. That is, that we'll have to create era-appropriate-looking players and then use the league totals modifiers to insure that they produce era-appropriate stats. I had hoped the creation modifiers would do away with all those calculations and trial and error sims, but there it is.
John Marsh is offline   Reply With Quote
Old 05-10-2004, 10:44 PM   #29
Peanut 11
Minors (Rookie Ball)
 
Peanut 11's Avatar
 
Join Date: May 2003
Posts: 20
Why did this conversation end? It was helpful and interesting. Anyone care to jump back in?
Peanut 11 is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:25 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments