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#21 |
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Minors (Triple A)
Join Date: Aug 2015
Posts: 282
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So I tested this and created a test XML and then used a sock it seemed to have worked. I'm gonna put the XML file that worked here to see if any heavyweight XML editors can see why my xml doesn't work but the test one does. For the record I did try ticking the high socks option and no dice for the Rangers XML.
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#22 |
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Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,640
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The AI wanted another go at it...
__________________
Complete Universe Facegen Pack 2.0 (mine included) https://www.mediafire.com/file_premi...k_2.0.zip/file Just my Facegen Pack: https://www.mediafire.com/file_premi..._Pack.zip/file |
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#23 |
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Minors (Triple A)
Join Date: Aug 2015
Posts: 282
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tried the id thing. No luck.
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#24 |
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Hall Of Famer
Join Date: Apr 2012
Location: Pennsylvania
Posts: 2,157
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#25 |
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Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,640
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It’s possible the game isn’t looking to load socks this way. Alex A hasn’t been on the forum in a long time and he coded this as I recall. It’s his sticky anyway. Since socks came later, it’s possible that Matt needs to add a line of code in the game to look for a sock line in the XML load.
__________________
Complete Universe Facegen Pack 2.0 (mine included) https://www.mediafire.com/file_premi...k_2.0.zip/file Just my Facegen Pack: https://www.mediafire.com/file_premi..._Pack.zip/file |
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#26 |
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Minors (Triple A)
Join Date: Aug 2015
Posts: 282
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That could be possible
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#27 |
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Minors (Triple A)
Join Date: Aug 2015
Posts: 282
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Just wanted to thank everyone who helped me figure out the XML issues I was having. Shoutout to ChatGPT for pitching in.
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