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Old 07-07-2023, 07:57 PM   #21
Le Grande Orange
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Originally Posted by uruguru View Post
I should have the 24-team, 3-division schedule done tonight. I'm taking the 1960 AL/NL schedule and merging in the 1961 NL schedule.
Be careful with that. Despite both leagues playing 154 games in 1960, the NL schedule started six days earlier than the AL schedule. Here are the starting and ending dates and length of season:

1960 AL = Apr. 18 through Oct. 2 — 154 games over 168 days
1960 NL = Apr. 12 through Oct. 2 — 154 games over 174 days
1961 NL = Apr. 11 through Oct. 1 — 154 games over 174 days
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Old 07-07-2023, 08:38 PM   #22
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Be careful with that. Despite both leagues playing 154 games in 1960, the NL schedule started six days earlier than the AL schedule. Here are the starting and ending dates and length of season:

1960 AL = Apr. 18 through Oct. 2 — 154 games over 168 days
1960 NL = Apr. 12 through Oct. 2 — 154 games over 174 days
1961 NL = Apr. 11 through Oct. 1 — 154 games over 174 days

Yes, I have no idea why that happened in 1960. It will all work out but one league will always start a few days after the other two. Which is fine as long as it's a different league every year. I can create 3 versions of the schedule that rotate this
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Old 07-07-2023, 09:09 PM   #23
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Yes, I have no idea why that happened in 1960.
I used to know, but I've forgotten it now.


Quote:
Originally Posted by uruguru View Post
It will all work out but one league will always start a few days after the other two. Which is fine as long as it's a different league every year. I can create 3 versions of the schedule that rotate this
I think it makes more sense to make the same league start earlier. I'd suggest the Continental League.

Alternatively, use the 1959 AL and NL schedules for the AL and NL, and the 1960 AL schedule for the Continental League. All three will then be playing 154 games over 168 days, and the starting and finishing dates nearly identical.
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Old 07-07-2023, 11:25 PM   #24
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I used to know, but I've forgotten it now.


I think it makes more sense to make the same league start earlier. I'd suggest the Continental League.

Alternatively, use the 1959 AL and NL schedules for the AL and NL, and the 1960 AL schedule for the Continental League. All three will then be playing 154 games over 168 days, and the starting and finishing dates nearly identical.

ok, I've got the other schedule working and I want to make this available as soon as its zipped. But that's a good idea, I'll try to make an alternate schedule file this weekend.
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Old 07-07-2023, 11:49 PM   #25
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ok, here is a link to the file "Continental.zip" on my Gmail drive.

https://drive.google.com/file/d/1LTe...ew?usp=sharing

There are 4 files in it... 2 text files, a schedule lsdl file, and a huge OOTP save folder. The whole zip is about 300Mb.

Open the READ_FIRST.txt file first for detailed information about the save.

Let me know if you have any problems! I auto-ran a copy of it to Opening Day 1961 to test the schedule file, but I haven't actually played it yet.

edit: updated with link to v2 which has some minor fixes

Last edited by uruguru; 07-08-2023 at 04:23 PM.
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Old 07-08-2023, 08:39 AM   #26
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First things first. 7,793 files scanned, and not one item of malware! (No offense.)
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Old 07-08-2023, 08:43 AM   #27
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Second things second. I am already impressed by the quality, and I haven't even opened it yet! I am going by the professional-looking READ_FIRST.txt file. This sort of thing always gives me a good feeling:
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Old 07-08-2023, 08:48 AM   #28
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Third things third. Eureka! It actually loads! () Thanks again for this. You are a good example of what makes this community so wonderful.
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Old 07-08-2023, 08:49 AM   #29
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I've delivered plenty of software in my life. Old habits die hard!

edit: I hope someone can give updates on their progress in this scenario. I suspect I will do poorly compared to a lot of the experts here.

Last edited by uruguru; 07-08-2023 at 08:54 AM.
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Old 07-08-2023, 10:32 AM   #30
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In a humorously circuitous journey, I found better Atlanta Crackers logos than the defaults which you have herein. I went to Google images and found the link to this fellow's thread in the mods forum:

https://forums.ootpdevelopments.com/...=311885&page=2
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Old 07-08-2023, 12:01 PM   #31
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Look at this one! https://forums.ootpdevelopments.com/...d.php?t=299597
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Old 07-08-2023, 12:02 PM   #32
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I added a bit of transparent trim to the main team logo so that it doesn't bleed over the window frame.

Before:
Name:  Image2329.jpg
Views: 252
Size:  41.5 KB

After:
Name:  Image2330.jpg
Views: 251
Size:  40.6 KB

Name:  Atlanta_Crackers2_ed7733_000000.png
Views: 180
Size:  59.3 KB
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Old 07-08-2023, 12:06 PM   #33
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Meh. With all due respect to EC, those items are old school now. OOTP 24 calls for more vibrant logos and those uniforms won't work in this version, I believe.
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Old 07-08-2023, 01:35 PM   #34
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just noticed an error. The California A League needs to have its roster sizes set to 35, not 25. This may have caused a few teams to release 10 more lower-rated minor leaguers than expected. Not a real problem but I will correct the roster size when I update the zip with the new schedule.
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Old 07-08-2023, 01:58 PM   #35
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In the "Backstory for this save," you say "Players will now gain free agency after six years of professional service and new the Continental League owners agree to drop any legal challenges. There is no arbitration for players, nor will there be an expansion draft. The new teams will have to."

Have to what? I can guess, but what did you mean to say?
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Old 07-08-2023, 02:07 PM   #36
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In the "Backstory for this save," you say "Players will now gain free agency after six years of professional service and new the Continental League owners agree to drop any legal challenges. There is no arbitration for players, nor will there be an expansion draft. The new teams will have to."

Have to what? I can guess, but what did you mean to say?



"build their team and farm system through free agency"


I noticed that, too. I was getting pretty frazzled by the time I was writing that text file. I had to look up a lot of coaches!
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Old 07-08-2023, 02:35 PM   #37
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"build their team and farm system through free agency"


I noticed that, too. I was getting pretty frazzled by the time I was writing that text file. I had to look up a lot of coaches!
Thanks. This save seems quite comprehensive, from a cursory scan just now. Looks to be quite an accomplishment.
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Old 07-08-2023, 02:47 PM   #38
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I looked this up but, regardless, anyone can change it. It was the traditional name for the Atlanta AAA team for decades and is still in use. Even the Negro League team in Atlanta was called the "Black Crackers".

It wasn't really a racist slur back then.
There's a really good book about the league, aptly named The Continental League by Russell Buhite.
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Old 07-08-2023, 03:06 PM   #39
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Thanks. This save seems quite comprehensive, from a cursory scan just now. Looks to be quite an accomplishment.

If you look at any team's personnel (GM, manager, coaches) and see a face, then it's a real person and not a fictional OOTP person. It took a while, lol. Some players I wish I had never looked up! (e.g. Ted Wilks lol)

Last edited by uruguru; 07-08-2023 at 03:11 PM.
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Old 07-08-2023, 04:28 PM   #40
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reuploaded with some minor fixes. If you've already downloaded the first version, you can make these changes manually rather than re-download again
  • Change California League roster size to 35
  • Use the improved Continental.lsdl schedule (attached) and update the season start day from Tuesday to Monday
  • live with the minor existing uniform issues or correct them manually

For the uniform issues, I added the Atlanta Crackers uniform (linked earlier in this thread), fixed some incorrect away ballcaps, and ensured that all of the jersey fonts would properly display player names (except Yankees, that one doesn't seem to work).
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File Type: lsdl Continental.lsdl (91.5 KB, 43 views)
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