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Old 04-22-2021, 04:10 PM   #21
Eugene Church
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Sweed, thanks for sharing your research with all of us.

It is much appreciated.
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Old 04-22-2021, 04:26 PM   #22
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How do you edit what can be seen by a particular camera? I sometimes have an issue where the dynamic camera cuts to a, probably, Wide view when the ball is in the outfield, and I can't see even the fielder, let alone the ball. Can I modify such a camera view to tilt up a bit or something?
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Old 04-22-2021, 07:26 PM   #23
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How do you edit what can be seen by a particular camera? I sometimes have an issue where the dynamic camera cuts to a, probably, Wide view when the ball is in the outfield, and I can't see even the fielder, let alone the ball. Can I modify such a camera view to tilt up a bit or something?
The only thing you can do is setup your cameras and then either allow or disallow them from being used as a dynamic camera.

Then cameras in my zip file do a pretty good job for me with the settings I posted in the screen shot. Infield is pretty much flawless. I see the ball off the bat, IF pick it, just after the throw the dynamic camera switches to a view and I see the play completed. A very good flow from start to finish.

The OF has the issue of when a throw is made cutting to a view that only shows the IF and the base runners. I can live with this as the timing, for me, is still flowing as it should. There's always replay with dynamic camera off if I think I missed something.

One thing you can do is to use replay, as I did, to test different settings as far as camera movement delay, transition, zoom etc. You can run the replay as many times as you like with different settings. It is interesting to see the effects from the changes you make. Perhaps you'll find something that keeps the OF in view? If so please share.

My thought is the game will get better at knowing where the ball is and being able to select and zoom a camera that will let you see the whole play. Whether that comes in patches or future versions of the game? Who knows.

Hope that helps
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Old 04-23-2021, 11:21 AM   #24
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The only thing you can do is setup your cameras and then either allow or disallow them from being used as a dynamic camera.

One thing you can do is to use replay, as I did, to test different settings as far as camera movement delay, transition, zoom etc. You can run the replay as many times as you like with different settings. It is interesting to see the effects from the changes you make. Perhaps you'll find something that keeps the OF in view? If so please share.

Hope that helps
I like your analytical approach to troubleshooting the camera view. Where and how do I actually create a new camera view? Let's say I determine that a camera view called ABC is cutting out the outfield when a play is taking place there. What do I do to create my own camera view based on ABC but that is modified to my liking? I'm familiar with allowing/disallowing cameras in dynamic use, but I'm not quite sure how to make my own cameras.
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Old 04-23-2021, 11:29 AM   #25
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Actually, I just saw a play happen where the outfielder catching the ball wasn't visible. I turned off dynamic cameras to see through replay if I could determine what view it was. With the field in question I only have Wide or Overhead that could be the possibilities. With dynamic off neither one of those views excluded the outfielder's play, so I don't know what that part of the field was cut off during dynamic action.
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Old 04-23-2021, 10:03 PM   #26
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I like your analytical approach to troubleshooting the camera view. Where and how do I actually create a new camera view? Let's say I determine that a camera view called ABC is cutting out the outfield when a play is taking place there. What do I do to create my own camera view based on ABC but that is modified to my liking? I'm familiar with allowing/disallowing cameras in dynamic use, but I'm not quite sure how to make my own cameras.
The only way to make camera views is in the stadium editor. Move the camera to wherever you want and either overwrite the current or give it a name to make a new one.

There is no way to make them while in a game and watching replay. You can only change camera settings IE zoom, delay, transition etc. and see if it helps. The only thing I can think of for OF play as of now would be to keep the camera zoomed out or zoom turned off. I've toyed with the idea of seeing how far out I could set the zoom, while running replays, to get a better view of these throws. Tradeoff being far back from all of the plays but still seeing the stadium from different angles with the dynamic view.

Hopefully in the future the dynamic camera becomes "smarter" and selects cameras that can give a full view.
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Old 04-26-2021, 05:58 PM   #27
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So I'm still having issues where sometimes the play in the outfield gets cut out of the view. I have dynamic zooming turned off. I've replayed the play with every available camera angle and cannot duplicate what happens during the play. What would cause this?
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Old 04-26-2021, 10:23 PM   #28
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So I'm still having issues where sometimes the play in the outfield gets cut out of the view. I have dynamic zooming turned off. I've replayed the play with every available camera angle and cannot duplicate what happens during the play. What would cause this?
Limitations of the coding in a new feature? Like any new feature I am sure this will get better with time. Maybe in a patch, maybe in the next version. Time will tell.
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Old 04-26-2021, 11:08 PM   #29
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Limitations of the coding in a new feature? Like any new feature I am sure this will get better with time. Maybe in a patch, maybe in the next version. Time will tell.
Luckily, it doesn't seem to happen more than a couple of times in a 9-inning game, though it does happen in multiple stadiums. It's just odd that I can't recreate with any camera views.
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