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Old 05-07-2015, 06:18 PM   #21
RocheBag
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Originally Posted by r0nster View Post
Managers do not always agree with what GM says .... look at the movie Moneyball as a off hand example and see how the manager didn't agree with what the GM was doing.
Right, but ultimately the GM got his way, as he is in fact the boss
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Old 05-07-2015, 06:36 PM   #22
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I think there is two issues here:

A. The sabermetric manager needs to be more influenced to actually manage like a sabermatrician

B. The GM needs to have more control to "force" the manager to do what he wants (such as force to start vs LHP).

Hopefully both of those things get worked on/improved.
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Old 05-07-2015, 06:46 PM   #23
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Originally Posted by majesty95 View Post
I think there is two issues here:

A. The sabermetric manager needs to be more influenced to actually manage like a sabermatrician

B. The GM needs to have more control to "force" the manager to do what he wants (such as force to start vs LHP).

Hopefully both of those things get worked on/improved.
Yeah, even one or the other would be fine.
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Old 05-07-2015, 09:03 PM   #24
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Originally Posted by majesty95 View Post
I think there is two issues here:

A. The sabermetric manager needs to be more influenced to actually manage like a sabermatrician
I agree there. The labels should mean more than they do (they already mean some, as in batting order-- but should mean more). Note a Tactician I see as one who'd possibly even be more likely to platoon, if they started making such changes.

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Originally Posted by majesty95 View Post
B. The GM needs to have more control to "force" the manager to do what he wants (such as force to start vs LHP).
This is already in the game to a large extent, and maybe with the strategy sliders, too much so. A minority of managers in OOTP won't let the GM interfere with their lineup/depth chart selection. Those are noted in the manager description. The others will abide by the GM's depth charts and lineups.
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Old 05-07-2015, 09:12 PM   #25
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The platooning is called for though. The players in question have pretty visible splits. It appears the manager is just setting the lineups based on overall rating or overall contact rating or what-have-you.
That's not what you said earlier.

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I'm seeing some matchup-based pinch hitting in late innings of tight games, but the starting lineups remain unchanged. The same guys start vs both types of pitching, even though there is little to no difference in ability between the players I want platooning.
Clear up my confusion. you clearly say that there is not much difference in ability between the players you want platooning.
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Old 05-07-2015, 09:59 PM   #26
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That's not what you said earlier.



Clear up my confusion. you clearly say that there is not much difference in ability between the players you want platooning.
Yes, exactly. The players I want platooning are around the same ability, those are the situations that platooning makes sense...
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Old 05-07-2015, 10:08 PM   #27
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Originally Posted by RocheBag View Post
Yes, exactly. The players I want platooning are around the same ability, those are the situations that platooning makes sense...
Do you mean the guy you want against lefties has similar ratings against lefties as the guy you want against righties has against righties?
If that makes sense.
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Old 05-07-2015, 10:13 PM   #28
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Do you mean the guy you want against lefties has similar ratings against lefties as the guy you want against righties has against righties?
If that makes sense.
I mean that they're very similar hitters overall, just one is right handed and the other is left handed. So you'd think they'd be platooned, but instead the lefty plays every day, and struggles vs lefties
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Old 05-07-2015, 10:16 PM   #29
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Yes, exactly. The players I want platooning are around the same ability, those are the situations that platooning makes sense...
No, that makes no sense!

Platooning only makes sense when abilities are different.
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Old 05-07-2015, 10:18 PM   #30
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No, that makes no sense!

Platooning only makes sense when abilities are different.
I don't understand...

If you had two .250 hitters, one right handed and the other left, you wouldn't platoon them to try to maximize their abilities?
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Old 05-07-2015, 10:29 PM   #31
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I don't understand...

If you had two .250 hitters, one right handed and the other left, you wouldn't platoon them to try to maximize their abilities?
Depends. Unless the splits are major, no.
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Old 05-07-2015, 10:30 PM   #32
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I don't understand...

If you had two .250 hitters, one right handed and the other left, you wouldn't platoon them to try to maximize their abilities?
Read what I said.

Are their abilities different?

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Originally Posted by IsaacR View Post
Depends. Unless the splits are major, no.
Correct.
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Old 05-07-2015, 11:01 PM   #33
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Using a 1-10 scale as an example:

Situation 1:

LHB - all 9's vs RHP and all 5's vs LHP
RHB- all 5's vs RHP and 9's vs LHP

The AI will platoon those players

Situation 2
LHB- all 9's vs RHP all 7's vs LHP
RHB- all 7's against both

The lefty will play every day because the split isnt there, even if he is slighly worse than the righty (both in stats and a small difference in ratings) The AI wont platoon unless it sees a good reason to, and just the handedness of the batter isnt always a good enough reason.

You can always look at it as if the manager was saying: Well both are going to hit .250 anyways so i'll let the lefty start everyday and save the righty for PH when the LOOGY comes in

Last edited by sc_superstar; 05-07-2015 at 11:02 PM. Reason: clarification
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Old 05-08-2015, 02:10 AM   #34
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A minority of managers in OOTP won't let the GM interfere with their lineup/depth chart selection. Those are noted in the manager description. The others will abide by the GM's depth charts and lineups.
In my solo games so far, no manager, whatever his personality, will give me any control over the lineups and depth charts. OTOH, in an on-line league in which I'm "GM only", every manager bows to my every whim. This all strikes me as odd.
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Old 05-08-2015, 02:30 AM   #35
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In my solo games so far, no manager, whatever his personality, will give me any control over the lineups and depth charts. OTOH, in an on-line league in which I'm "GM only", every manager bows to my every whim. This all strikes me as odd.
It seems to be in the description whether they will or not. It directly says, from what I've seen, if they won't. As reputation increases, it becomes more likely that a manager will insist on control of the lineup/depth chart. Someone posted in another thread about a manager giving him that control until the manager hit "Legendary" rep, at which point he no longer would.

If you're going out of your way to get managers with really good reps, that might be an explanation-- though many with high reps still will allow that control.
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Old 05-08-2015, 05:11 AM   #36
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Depends. Unless the splits are major, no.
Ok, that seems very strange to me though.

If one guy bits even 1 point better vs lefties, I'd want him starring in that situation. That's what I meant in my original post, by I wanted the team handled like the A's.

They start Josh Phegley against lefties even though Stephen Vogt is the best hitting catcher in baseball this year. They started Sam Fuld aga I nst righties even though Craig Gentry was hitting them way better, etc.

They, and I, have faith that over the course of the season, the splits will be there, because they usually are.
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Old 05-08-2015, 05:12 AM   #37
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Read what I said.

Are their abilities different?



Correct.
I've said several times already, their overall ability is about the same, but splits do exist, and are being ignored
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Old 05-08-2015, 05:59 AM   #38
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How Can I Make My Manager Platoon?

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Originally Posted by RocheBag View Post
What AI settings?

The AI settings under the game's general settings. It's the same screen where you set trade difficulty.

Last edited by SirMichaelJordan; 05-08-2015 at 06:24 AM.
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Old 05-08-2015, 06:46 AM   #39
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The AI settings under the game's general settings. It's the same screen where you set trade difficulty.
I'll give that a shot. I assumed that only effected AI controlled teams, but I guess having an AI Manager kind of applies.
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Old 05-08-2015, 04:35 PM   #40
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Just to clarify a couple of things:

AI managers in OOTP do platoon. They do it a lot. They not only change lineups, but move players around in the lineup due to handedness. They do that a lot too.

If that isn't happening, the most likely explanation is that the AI evaluates your roster very differently than you do. Maybe fielding ability has something to do with it. Maybe the ratings as the AI sees them don't justify platooning, even though you see something different. Maybe key guys insist on being a starter. It's difficult to know. IMO, there isn't much of a difference in setting the lineups yourself vs. having a button you can click which will make the AI set them exactly the way you want. It's micro-managing either way.

Using Oakland has your model could be difficult. Oakland tends to have a lot of very young players who need to be tested and proven as quickly as possible, so that the team can get value from them before shoveling them off elsewhere. Also, Billy Beane shuffles the deck a lot -- Oakland does a lot more transactions than other teams, looking for what's working right now. So, if you want to see these guys get tested quickly, aggressive platooning by handedness is a good way to help do that. I'm not saying that I know this is their reasoning, but it's a pretty strong hypothesis.

If you have minor leagues, you might look at how your minor league AI managers are setting lineups. It's possible that you will see more platooning on those teams.
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