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Old 05-12-2014, 12:15 AM   #21
Questdog
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Originally Posted by chucksabr View Post
When you say "leaving everything alone", do you mean keeping them on game default? I think it's probably too late for that because I don't remember what the defaults were.

To get things back to where everything is left alone, and get a league that has its own hitters and pitchers eras on its own, what settings do I have to set up, besides checking the automatically adjust league modifiers box you suggested?
Now, how can everything be left alone if you go checking boxes?

Here's what you could do. This off-season decide a year's stats that you want your league to keep forever, with minor ups and downs over time. Import that season's totals and then hit auto-calc. (It is sometimes good if you want the numbers to be very close to hit auto-calc 4 or 5 times, write down all the numbers it spits out and then average them and enter those averages. But hitting it just once will get you in the ballpark). After that UNCHECK everything that has to do with automatically importing or calculating anything. From then on, the basic shape of your league's stats should stay about the same, sometimes going up a bit and sometimes going down, depending on the current players. But you won't get any kind of variation close to going from 1968 to 1970, say.
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Old 05-12-2014, 09:31 AM   #22
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I guess I'm not being clear.

I am trying to say that I want the League to evolve its own history of hitters' eras and pitchers' eras, just not necessarily the same exact years as they happened in the US majors. I don't want to keep my league's stats frozen in time. That's how I got ridiculously low strikeouts in the first place that I haven't been able to figure out how to change.

I apparently made changes I didn't fully understand that froze it like that, so I'm trying to unfreeze it. So my question is, to get the kind of variation I'm looking for, besides checking the automatically adjust box you suggested, are there any other changes I need to make to accomplish this?

Am I making sense?
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Old 05-12-2014, 11:52 AM   #23
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Originally Posted by chucksabr View Post

Am I making sense?
Not to me...

I thought you did NOT want your league following MLB. Checking on the box will import league totals and set modifiers so your league's totals stats will be similar to the MLB for that year (Or whatever year comes next in your historical progression. If you set your Historical year to 1896 and check the box, you should get 1897 next. That way you won't have a sudden jump to 1908).
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Old 05-12-2014, 08:23 PM   #24
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Not to me...

I thought you did NOT want your league following MLB. Checking on the box will import league totals and set modifiers so your league's totals stats will be similar to the MLB for that year (Or whatever year comes next in your historical progression. If you set your Historical year to 1896 and check the box, you should get 1897 next. That way you won't have a sudden jump to 1908).
You're right in that I don't want my league to follow MLB in terms of the exact same years, where 1968 in my league is also The Year Of The Pitcher, and the late 1990s in my league are also the Chicks Dig The Long Ball Era, and the 2010s are also a depressed offensive era.

On the other hand, I didn't want to freeze my league in 1896 in perpetuity (which I still don't understand since my screenshot clearly shows league totals are from 1907!). I can't have my league batting leaders hitting .450 and striking out one time in 600 plate appearances in 1930, 1950, 1980, 2010, and every year in between.

Are those the only two options? Either (1) Track your league along with MLB exactly, or (2) Freeze your league in time?

Or is there a third option: the option of having the game choose how my league will evolve, randomly selecting when they will have hitters' eras and pitchers' eras on its own, for reasons of its own choosing?

Because that's the option I want.

If that third option exists, how do I make that option happen?

And thank you once again for working with me on this, I really do appreciate it!
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Old 05-12-2014, 08:32 PM   #25
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Then I think the option is to pick a season that you want for a baseline and set up everything for that. THEN make sure you have ALL boxes UNCHECKED that auto-calc or auto-import anything. THEN turn on Auto-Evolution and check the boxes for more/less offense and more/less pitching.
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Old 05-12-2014, 09:57 PM   #26
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Originally Posted by Questdog View Post
Then I think the option is to pick a season that you want for a baseline and set up everything for that. THEN make sure you have ALL boxes UNCHECKED that auto-calc or auto-import anything. THEN turn on Auto-Evolution and check the boxes for more/less offense and more/less pitching.
So the funny thing about that last part is that I have had automatic evolution of the league on the entire time. You will see it's on in my .dat files. Has been since 1888. The only two things I wanted to evolve was more/less offense, and more/less pitching.

So why hasn't it been working?

Or has it been, and I have never seen any changes?

EDIT: Actually, no, it hasn't been changing, as you can see here (look to the right for rates stats):

Name:  5-12-14 7-58-57 PM.png
Views: 259
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(The only reason there was a spike in Ks for 1906 is that I tried to manually make a change that did not hold for 1907 when I just let it go.)

Last edited by chucksabr; 05-12-2014 at 10:12 PM.
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Old 05-13-2014, 09:46 AM   #27
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You need to import your current years data, UNCHECK all boxes for automatic...as that will give you those weird years accurately per MLB's history

During the season check the statistics screen, it will show the players' leaderboard but on the top, there is a tab that says historical simulation accuracy...click on that, see the difference between real life and your league...go back to the league settings and change the modifers accordingly IF YOU WISH

That is how you will get semi accurate results without the spiked years (late 1800's, low deadball, 1930's, late 1960s and 1994-2010)

For example in my 1995 Dynasty I do this to lower strikeout rates,BABIP and HR rates from real life, HR show me a -25% difference, as in 1996 most players are hitting 30 HRs rather than 50, where doubles,stolen base attempts and triples are +10

Just be prepared that if you make a mistake, you'll have your own odd spikes
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Old 05-13-2014, 10:37 AM   #28
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Originally Posted by chucksabr View Post
So the funny thing about that last part is that I have had automatic evolution of the league on the entire time. You will see it's on in my .dat files. Has been since 1888. The only two things I wanted to evolve was more/less offense, and more/less pitching.

So why hasn't it been working?

Or has it been, and I have never seen any changes?

EDIT: Actually, no, it hasn't been changing, as you can see here (look to the right for rates stats):

Attachment 341199

(The only reason there was a spike in Ks for 1906 is that I tried to manually make a change that did not hold for 1907 when I just let it go.)
Because you auto-calced and over-rode any changes that may have occurred (of course, the more/less offense is not happening every year anyway)

I don't know how to make it more clear how to do what you want in my previous post....
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Old 05-13-2014, 10:57 AM   #29
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Not directly in my wheelhouse, but know that when using league evolution- even when you have a limited number of options checked -while it may appear that it's not working, it's just a matter of when the event occurs. I had only league expansion checked in several test leagues I ran, and in a few cases it took 20 years to show up, and in other less than 10, but it isn't to be expected. You just wait for it. In past versions, I registered concerns that evolutions were occurring too frequently and maybe there was a tweak IMHO in the right direction.
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Old 05-13-2014, 12:18 PM   #30
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I appreciate all the help from everybody.

OK, so to confirm:

- Keep league evolution checked, for more/less offense and pitching only
- Keep automatically control in-game engine unchecked
- Uncheck automatically adjust league totals modifiers
- Never ever auto calc

And eventually, my league will untrack itself from being stuck in the stats of 1896 to evolve his own history independent of MLB, by changing its own modifiers the way it wants to.

Do I have that straight? Anything I'm missing?
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Old 05-13-2014, 12:33 PM   #31
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Quote:
Originally Posted by chucksabr View Post
I appreciate all the help from everybody.

OK, so to confirm:

- Keep league evolution checked, for more/less offense and pitching only
- Keep automatically control in-game engine unchecked
- Uncheck automatically adjust league totals modifiers
- Never ever auto calc

And eventually, my league will untrack itself from being stuck in the stats of 1896 to evolve his own history independent of MLB, by changing its own modifiers the way it wants to.

Do I have that straight? Anything I'm missing?
Looks good to me... I always do something similar. I think 1969 represents the best of baseball so when I start my league I set to 1969 and lock (no auto imports of strategy/stats/financials) - some leagues I use evolution and some I don't. QD has got you pretty squared away though, so best of luck to you unless you have more questions.
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Old 05-13-2014, 12:46 PM   #32
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Quote:
Originally Posted by chucksabr View Post
I appreciate all the help from everybody.

OK, so to confirm:

- Keep league evolution checked, for more/less offense and pitching only
- Keep automatically control in-game engine unchecked
- Uncheck automatically adjust league totals modifiers
- Never ever auto calc

And eventually, my league will untrack itself from being stuck in the stats of 1896 to evolve his own history independent of MLB, by changing its own modifiers the way it wants to.

Do I have that straight? Anything I'm missing?
Also, uncheck the auto-import of PCMs.

And do you want 1896 to be the baseline? The stats will go up or down but will always tend come back to the same spot. And it looks like 1896 is not the spot you want.

If this is true, then FIRST import the season you want and THEN uncheck all the things you need to.
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Old 05-13-2014, 01:11 PM   #33
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QD has got you pretty squared away though
One of the more reliable compasses.
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Old 05-13-2014, 01:22 PM   #34
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One of the more reliable compasses.
Thanks, but that sure seems like the prelude to me doing something really stupid.....
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Old 05-13-2014, 01:36 PM   #35
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Also, uncheck the auto-import of PCMs.

And do you want 1896 to be the baseline? The stats will go up or down but will always tend come back to the same spot. And it looks like 1896 is not the spot you want.

If this is true, then FIRST import the season you want and THEN uncheck all the things you need to.
I was going to say I really don't want anything to be the baseline, and that I want the league to free float and find its own equilibrium on a season to season basis. But it kind of sounds like that might not be possible--or would it be?

I guess my question is, if I choose a baseline, and as you say stats go up and down from there but eventually find their way back to average--will they go up and down in eras enough to replicate substantial hitters eras (like the 90s) and pitchers eras (like the 60s), like we get in real life? Or will they go up and down hewing really very closely to whatever season I import?

For example: suppose I choose a season that replicates, for the most part, the average major league season for the period 1901-2014, which is .262 BA, .328 OBP, .382 SLG, 4.39 runs/game, 0.66 HR/G, 0.64 SB/G (as well as other key stats). As it turns out, the season that most resembles the average major league season, based on a Excel CORREL analysis, is 1980 (.265/.326/.388, 4.29 R/G, 0.73 HR/G, 0.78 SB/G). If I choose this season as my baseline, do you think the variations in eras will be wide enough so I can get both a 1930 (.296/.356/.434, 5.55 R/G) and a 1908 (.239/.297/.305, 3.38 R/G) eventually? Or would the variations between high and low be much tighter than that?

The other thing I'd like to try to avoid, too, is the shock of the dramatic change in stats between 1907-disguised-as-1896, and 1908-disguised-as-1980. I'd like to ease the League out of its current rut and track it toward average in the space of a few seasons, without a shocking difference from one year to the next. This is important because whatever course I choose, there will be no turning back and replaying my league. Any guidance you could give me on this?
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Old 05-13-2014, 01:48 PM   #36
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I was going to say I really don't want anything to be the baseline, and that I want the league to free float and find its own equilibrium on a season to season basis. But it kind of sounds like that might not be possible--or would it be?

I guess my question is, if I choose a baseline, and as you say stats go up and down from there but eventually find their way back to average--will they go up and down in eras enough to replicate substantial hitters eras (like the 90s) and pitchers eras (like the 60s), like we get in real life? Or will they go up and down hewing really very closely to whatever season I import?

For example: suppose I choose a season that replicates, for the most part, the average major league season for the period 1901-2014, which is .262 BA, .328 OBP, .382 SLG, 4.39 runs/game, 0.66 HR/G, 0.64 SB/G (as well as other key stats). As it turns out, the season that most resembles the average major league season, based on a Excel CORREL analysis, is 1980 (.265/.326/.388, 4.29 R/G, 0.73 HR/G, 0.78 SB/G). If I choose this season as my baseline, do you think the variations in eras will be wide enough so I can get both a 1930 (.296/.356/.434, 5.55 R/G) and a 1908 (.239/.297/.305, 3.38 R/G) eventually? Or would the variations between high and low be much tighter than that?

The other thing I'd like to try to avoid, too, is the shock of the dramatic change in stats between 1907-disguised-as-1896, and 1908-disguised-as-1980. I'd like to ease the League out of its current rut and track it toward average in the space of a few seasons, without a shocking difference from one year to the next. This is important because whatever course I choose, there will be no turning back and replaying my league. Any guidance you could give me on this?
Without the Auto-Evolution, if 1980 is the baseline you will likely never get anything like 1930 or 1968 (especially 1930). I do not have enough experience with Auto-Evolution to know if this is possible with it.

If I wanted to evolve my league from its current 1896 baseline to a 1980 one in say 5 years, what I would do is:

1) Write down all the modifiers as they are now.
2) Import the 1980 numbers and runs auto-calc and write THOSE numbers down.
3) Then I's go back an enter the current modifiers and add 20% of the difference between the current and the 1980 ones.

For instance, if the current Home Run modifier was .300 and the 1980 one was .600, for next year I'd enter .360. And then .420 the next season, .480 etc. (I'd probably do it over 10 seasons, myself though, to make the change a bit more gradual).


Another possibility is to make THIS the method of evolving your stats. Randomly pick a season every 5-10 years and manually change the modifiers.
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Old 05-13-2014, 02:15 PM   #37
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That's a good recommendation, QD, thanks.
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Old 05-13-2014, 02:19 PM   #38
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When you say "leaving everything alone", do you mean keeping them on game default? I think it's probably too late for that because I don't remember what the defaults were.

To get things back to where everything is left alone, and get a league that has its own hitters and pitchers eras on its own, what settings do I have to set up, besides checking the automatically adjust league modifiers box you suggested?
I have explained it several times already.....

UNCHECK (!!)....EVERYTHING and ANYTHING that has to do with automatically importing or calculating ANYTHING.....this include the PCM modifiers (UNCHECK(!!))......
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Old 05-13-2014, 02:29 PM   #39
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I got the bright idea of making these changes and playing ahead a few decades to see how things hash out, but every time I've been running it, the game crashes on November 7th, 1911.
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Old 05-13-2014, 02:36 PM   #40
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I have explained it several times already.....

UNCHECK (!!)....EVERYTHING and ANYTHING that has to do with automatically importing or calculating ANYTHING.....this include the PCM modifiers (UNCHECK(!!))......
I'm not sure why you're yelling at me today for something we discussed two days ago and have since moved on from. But at that time, you did say in post #6 that I should check the box for adjusting league totals for accuracy. You even put up a screenshot showing I should check it.

Besides, I posted only two hours ago that I understood that I was to uncheck that same box. So if I deserve a yelling at for this point, two days ago would have been the time for it.
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